b2p

‘Buy-to-play’ is a term that refers to games that have box or download fees associated with them but do not incur a mandatory subscription. Some have optional subscriptions and are more properly referred to as hybrid B2P. Most have cash shops and microtransactions.

Elite Dangerous’ Beyond Chapter Three launches on August 28, players take on massive effort to salute community helpers

The next phase of Elite Dangerous is en route – specifically, that’s chapter three of the Beyond rollout. In a brief tweet this afternoon, Frontier put a date on it – August 28 – and dropped a cryptic teaser video to boot.

Based on the game’s roadmap, we’re… actually still not entirely sure what’s in this episode because of how thin the copy is. Right now, new ships, missions, and scenarios are all that’s listed, as this is not expected to be a major update and Reddit seems anything but in hype mode.

Read more

Tamriel Infinium: Three key takeaways from the Elder Scrolls Online Murkmire teaser

Hopefully, everyone saw the Elder Scrolls Online presentation at Quakecon. If not, I’ll have that whole video just past the break. Game Director Matt Firor and Community Manager Gina Bruno stood on stage to give an overview of what ESO has in store for the rest of the year. Of course, Wolfhunter launched a couple of days ago, but I was definitely more interested in the Murkmire presentation.

I’ve said it before, but I’ll say it again: I believe that Black Marsh is the area of Tamriel that ESO will ultimately be known for, and that’s because no other game in the Elder Scrolls series has touched that area of Tamriel with any significance. Firor explained what we would discover in Murkmire, but I believe his last line explained it best: “Along the way you’re going to get a really deep dive into Argonian culture, philosophy, and religion — really, what drives them, and what makes them so weird.”

During the presentation, Firor and Bruno gave us our first look at the Murkmire DLC in game. During this one-minute clip, we didn’t see much, but I’ve pulled it apart. And I’m going to hopefully reveal some things that you didn’t notice.

Read more

Battle Bards Episode 126: Out of this world

It’s time to boldly go where no podcast has gone before — by exploring MMO space themes! It’s perhaps the flat-out goofiest and silliest Battle Bards episode to date, so you’re going to have to excuse a whole lot of diversions, arguments, and giggles. Because that’s what space does to people? We do not know. This episode is also notable for Syl’s all-time greatest quote, “Planets are usually in space.” Usually.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 126: Out of this world (or download it) now:

Read more

Functional music boxes are coming in Elder Scrolls Online’s Murkmire

One of my most beloved possessions in Ultima Online is my music box: I spent months, probably years, collecting each “track” to insert into the box, and then I can run it and play my favorite Ultima songs while I’m puttering around my house sorting loot.

That makes me all the most excited to hear that The Elder Scrolls Online is getting exactly such a feature in the Murkmire DLC later this year.

“For housing, we’re putting music boxes in,” creative director Rich Lambert told VG247 at QuakeCon last week. “It’s this cool thing and we’ve got a ton of music that we’ve written in the game and so we’re putting it all in music boxes.”

Meanwhile, ESO has delivered a breakdown of the Midyear Mayhem PvP event it held this summer. You guys dropped almost a quarter of a million chaosballs, stole over 2.5K elder scrolls, capped over 700K keeps, and murdered 7.5M fellow soldiers. Peace and prosperity for all!

Read more

Global Chat: Everybody’s burning up about that Sylvanas thing

Yes, just about every MMO blogger was sharing heated opinions about last week’s World of WarCraft WarCrime. “It’s such a sad event and I’m particularly mad at Blizzard at the way they chose to write this,” wrote Aeternus.

Moonshine Manor was equally appalled, saying that she was “not sad at the story, but at having to mourn my fandom.”

“The storyline strips players of agency, it’s not a good feeling,” wrote Mmosey.

And Leo’s Life couldn’t make sense of it: “The lore nut in me sees no logic in this.”

In An Age sympathized with the outrage but noted, “This cinematic short is amazing in isolation.” And Atheren doesn’t want this to be the beginning of the end of Sylvanas: “I hope she gets a redemption arc.”

And Wolfy felt that the community reaction was too much for an outsider: “The level of the freak-out was above and beyond what I’ve had the misfortune of experiencing as someone barely remotely associated with the WoW playerbase.”

Read more

Aion, Blade & Soul, Guild Wars 2 revenues dip, while NCsoft teases three new titles and Lineage resurges

NCsoft’s second quarter financials for the year hit this morning, and it’s not exactly bad news. Sales are down slightly, but everything looks wimpy next to Lineage M’s record-breaking debut last year. That’s now “stabilized” according to the company, and it also means core Lineage players are flooding back into the original Lineage, which saw its best quarter – by a lot – in over a year.

As for the other live games under NCsoft’s banner that our readers likely care about? They’re all down: Aion, Blade Soul, and Guild Wars 2 across the board, though Guild Wars 2 is still up year-over-year.

Perhaps the most interesting bits coming out of NCsoft this round are still on the horizon. As MMO Culture pointed out, the live conference call dished on The Lineage aka Project TL aka what’s left of Lineage Eternal (it’s hitting beta later this year), admitted PC sales have slowed down, and noted it’ll tailor new games based on the Aion and Blade & Soul IPs to the “global market.”

And yes, multiple new “major” games are in the works for next year, one apparently being Lineage 2 Mobile.

Read more

The Stream Team: Seeking a way to survive in Will to Live Online

Will did not necessarily keep Massively OP’s MJ alive in Will to Live Online. Apparently the wild dogs’ will to tear her to shreds was stronger! But that won’t stop her from going back in and experiencing death in many new ways. Oh wait, we mean experience this new game under development. Maybe she will find some helpful equipment this time while doing tasks for the bar patrons. Tune in live at 9:00 p.m. as MJ returns to this post apocalyptic world.

What: Will to Live Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Monday, August 13th, 2018

Enjoy the show!

Read more

Elder Scrolls Online’s Wolfhunter DLC is live today with new dungeons and PvP love

As promised, The Elder Scrolls Online’s next DLC, Wolfhunter, has officially launched today! The patch is for everyone, while the DLC comes with a fee, unless you’re subbed, in which case you can jump right in.

Massively OP’s Tamriel Infinium columnist Larry Everett checked out the DLC ahead of the launch alongside three key developers and found it to be primarily aimed at group dungeon enthusiasts, not so much fans of the game’s storytelling. And that only makes sense, as the pair of werewolf-themed dungeons are at the heart of the content.

But there’s a bit more in the overall update independent of the DLC; all players can look forward two new gear, new outfits, and a ton of updates for battleground PvPers, including some quality-of-life love for Cyrodiil. The werewolf skill line got some buffs too!

Get caught up on all our coverage of the DLC, then check out the trailer!

Read more

Bethsoft: Dodgy reseller lawsuits, new media review policies, and Legends crossplay ultimata

Today in why we can’t have nice things, it appears that Bethsoft is using its legal weight to crack down on folks selling fully legitimate boxed copies of its games. Polygon’s report follows one gamer who was attempting to sell his unwanted boxed, sealed copy of The Evil Within 2 through Amazon, but was sent a threatening letter from Bethsoft’s legal team accusing him of not being an “authorized reseller.” Though he wasn’t breaking any laws or agreements, the company appears to be trying to scare games out of selling stuff they legally own by threatening them with lawsuits.

Bethsoft, for its part, told Polygon that the problem was the individual’s use of the word “new” on Amazon rather than “pre-owned,” even though the box was still sealed. “We do not allow non-authorized resellers to represent what they sell as ‘new’ because we can’t verify that the game hasn’t been opened and repackaged,” claims the company.

Read more

The MOP Up: Worlds Adrift makes room for PvE servers (August 12, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapeWorlds Adrift, Destiny 2Starfall OnlineSurvived ByHyper UniverseElswordPirate101War of RightsRagnarok OnlinePerfect World MobileOrbusVRSMITE, and Prosperous Universe, all waiting for you after the break!

Read more

Global Chat: Is it worth your time to alpha test MMOs?

Taugrim raises a very interesting question this week on his blog. Namely, is it really worth your time to alpha test MMOs these days? For him, at least, fickle players and unresponsive developers don’t make it a beneficial activity.

“A decade ago, I used to get super excited about upcoming MMORPGs,” he said. “And then I experienced those games losing their playerbase in droves while the developers/publishers failed to meaningfully address the concerns of the community.”

If you’ve been burned one too many times by alpha, beta, and early access testing, perhaps you can relate. Read on for more essays from the MMO blogosphere, and don’t forget to check out this month’s exciting Blaugust Reborn event that’s raging across blogs!

Read more

Elder Scrolls Online drops Murkmire, Wolfhunter trailers, buffs subscriber benefits

ZeniMax is dropping some good stuff at QuakeCon for players of The Elder Scrolls Online. If you’re a dedicated subscriber, you’re in for some welcome tweaks to the way the sub package works beginning later this year, in addition to some sort of “in-game community event related to Summerset.”

“With the release of Murkmire, members will now get 1650 crowns per month, and access to exclusive offers in the #ESO Crown Store including a free item every month,” the team just announced. “Watch for more details this fall!”

Also released today? The official trailer for the Wolfhunter DLC itself, which is slated to launch next week on PC.

Read more

Massively Overthinking: Should MMORPGs incentivize exploration – and how?

Our Daily Grind on exploration last week sparked an intriguing follow-up from MOP reader Miol.

“When asking about sightseeing and exploration in MMORPGs, you also mentioned the lack of rewarding incentives for exploring those worlds, or worse, a poor implementation of such features, as you pointed out by Guild Wars 2’s vistas. Many of Wander’s mechanics also come to mind for me. You and many commenters in that article stated that their exploration mostly happened by their own initiative!

“So what features would you all wish in an exploration-heavy MMO? Is Trove’s Geode with its non-combat spelunking on to something? Would exploring other players’ curation and display of art already be enough for you, a la Occupy White Walls? What would an MMO need to simulate a fun road trip? Would looking for that one place with those until-then-unmatched resource stats, be a definite must for you, as in Star Wars Galaxies? Or is open-world housing more of a priority, so you can find that perfect spot for your porch? Purely just survival features? Or maybe even, as Andrew once mentioned, a certain mechanic for dying, as in Project Gorgon?”

Read more

1 2 3 225