xbox one

Destiny 2’s upcoming patch tweaks Quickplay, Rumble, and bounties as Bungie preps for Forsaken

Destiny 2’s 1.2.3 patch (yay soothing numbers) drops on Tuesday, and if you’re thinking it may be a good time for re-entry, you’re gonna wanna know what’s in it. Several things! Quickplay is now 6v6, Rumble is back on the table, and bounties are back – and they won’t be as “gotta do them or else” as they were in their first iteration.

“The bounties returning to Destiny 2 in Update 1.2.3 are a return to most of the properties of bounties in The Taken King. They will be obtained from a variety of vendors, they will generally award XP and faction reputation (though some will offer even better rewards), and can be redeemed “in the field” to immediately claim your rewards. In Forsaken, you may also see some bounties drop in the wild. There are two new mechanics. Bounties will expire if left uncompleted, and acquiring them will cost a small amount of Glimmer. We wanted to avoid the ‘grab every bounty you see until your inventory is packed and sort them out later’ experience without constraining players to the tiny inventory they found in previous iterations of the game.”

Read more

PWE announces co-op survival shooter Remnant: From the Ashes

Perfect World has a new game up its sleeve: It’s called Remnant: From the Ashes, and it’s being built by Gunfire Games. It’s not exactly an MMO, but it’s at least multiplayer; PWE characterizes it as a “survival-action shooter featuring dynamic worlds, intense combat and strategic co-op” that “transports players to a bleak future where Earth has been overrun by extradimensional beings.”

Remnant: From the Ashes is a third-person survival-action game set in a post-apocalyptic world overrun by mythical creatures. Players build characters to suit their individual playstyle and survive the perils of diverse and deadly environments, alone or alongside a team of up to three other players. The game offers unique, customizable gameplay experience filled with intense shooting, melee combat, gear and weapon crafting, character progression, deadly enemies, epic bosses and dynamically-generated levels that offer an infinite number of ways to explore.”

Launch is planned for 2019 and PC, PS4, and Xbox One.

Read more

Holospark’s co-op shooter Earthfall has launched for PC and console

It’s a big day for co-op shooters: Not only did PWE announce a new one, but Holospark is releasing one officially today. I’m talking about Earthfall, which rolled out to Steam, Xbox One, and PS4 last night. It’s not an MMORPG; rather, it’s a smaller-scale multiplayer game with an emphasis on working together rather than brutally murdering each other a la the usual flavors of the month.

Earthfall is a four-player cooperative shooter that challenges players to survive hordes of ruthless alien drones and their inscrutable masters. Traverse a ravaged and depopulated Pacific Northwest with friends or AI teammates in a relentless guerilla war against a dominating extraterrestrial force. Save yourself from the ever-changing horde and save what’s left of humanity. Utilize futuristic weaponry, augment deployable barricades with fire or electricity, control mounted turrets, and throw absolutely everything you got at 10 levels of story-driven co-operative play.”

The game is currently live on Steam at a $29.99 price point and a “mostly positive” overall reviewset, though more recent reviews are more mixed.

Read more

Battle Bards Episode 124: Old MMOs, new music

It’s a catch-all, catch-up episode for the Battle Bards as they dig through new soundtrack releases from MMORPGs that they’ve covered in the past! You may be prepared for an eclectic and enjoyable mix of music — but there is no way that you can steel yourself for the raw and heartfelt confessions that take place on this show.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 124: Old MMOs, new music (or download it) now:

Read more

The Elder Scrolls Online introduces the driven huntress, Hanu

We only get a small peek at the character of Hanu, one of the major NPCs in the upcoming Wolfhunter DLC for The Elder Scrolls Online. But what we see is immediately the essence of a power move with a young woman who asks how to visit Hircine’s Hunting Grounds while remaining alive, rather than spending a live devoted to the deity and being sent there as an eternal reward.

Of course, her reasons are less a matter of “it seemed neat to see if I could do this” and more “I intend to rescue the soul of my dead father,” so there’s a good reason for why she wants to do something that by all rights ought to be impossible. But it remains a power move and should give you an idea of the sort of woman you’re dealing with. Not that she’s likely to survive the experience on her own, of course; slipping into the Hunting Grounds via the next Great Hunt is not precisely a safe plan.

Comment

TennoCon 2018: Deep-diving Warframe’s Fortuna and Railjack

Many fans, including me, are talking about still riding high after Warframe’s amazing TennoCon 2018 announcements this past weekend. That was some pretty epic stuff (I have to admit I  wonder how on earth they will manage to top themselves next year!). I was excited to share the news about Fortuna and Railjack with you as fast as I could; the only downside of that was it was too brief to add in many of the deeper details. I couldn’t include the insights and commentary that Game Director Steve Sinclair and Live Operations and Community Producer Rebecca Ford offered when I chatted with them. If only there were a way to impart that extra goodness to you and add in my own impressions. Oh wait!

While there’s certainly more to learn about the upcoming expansion/updates, here’s a bit more information about the underground all that cool stuff we can’t wait to experience for ourselves.

Read more

Perfect Ten: Best MMO debuts by year, 2007-2017

Continuing from my previous column, I’m going to be running through the second decade of graphical MMORPG launches and picking the best title to debut in any given year. From doing the first decade, I know that this thought exercise isn’t always fair; some years have several great contenders, while others see one mediocre one rise due to a lack of competition.

Still, it’s kind of fun to look back at MMO history and to see which game was really the best of that year. And if you ever felt sore that a particular title got overlooked, well, consider this a retroactive awards ceremony of some sort.

Let’s dive right in where we left off with 2007!

Read more

The Division 2 won’t force you to group if you don’t wanna

With The Division 2 on the way for next year, fans of the series are trying to get a handle on just how much grouping they will be expected to do when it arrives. It turns out that the answer to that is, “As much or as little as you please, just give us your money.”

Ubisoft confirmed that it will be entirely possible to solo through the whole game: “You can play through the entire story campaign into endgame and [then the] endgame [content], alone… [But] you can also do the same content [in] two, three, or four player co-op. Or eight-player co-op, two full groups in the raid if you opt into the challenge that we’re adding. So it’s very important for us that you get to pick.”

We got an early look at The Division 2 last month at E3, including mentions of the franchise’s first-ever eight-player raids. Right now, players in the first Division can earn shields that will unlock rewards for the March 2019 sequel.

Read more

The Stream Team: How about that Warframe news?!

So how about that Warframe news?! Massively OP’s MJ is pretty excited about it (as you might have noted from her convention write-ups). What did you think of it? Now is your chance to talk — or gush — about the upcoming changes to the game with MJ, so join us live at 8:00 p.m. and get on the Fortuna and Railjack conversation to share your thoughts.

What: Warframe
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, July 10th, 2018

Read more

Massively OP Podcast Episode 177: ArenaNet A-bomb

On this week’s show, Bree and Justin cleans up after Guild Wars 2’s PR disaster, chew over the survivability of Shroud of the Avatar, and commiserate about Camelot Unchained’s delay. It’s not all downer news — there’s some really great stuff happening in the MMO industry, and that makes an appearance on this extra-long episode!

Special note: If you want to skip the ArenaNet discussion for the rest of the news, go to the 50-minute mark (yeah, we talk about it a lot!). Also, please note that this was recorded before the Polygon article that came out Monday night, so it’s missing some the additional commentary on Mike O’Brien’s second formal statement.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Read more

The Stream Team: Conquering KOTET’s Chapter IX in SWTOR

Once Massively OP’s Larry and MJ the final scene, Chapter VIII of SWTOR’s Knights of the Eternal Throne will be wrapped up, letting the duo move on to Chapter IX, The Eternal Throne. Will MJ’s Chiss Agent seize it as her destiny, as Darth Jar-Jar — er, Valkorian — keeps telling her to? Of course, that is completely up to the audience as it decides all the major alignment choices. Tune in live at 2:00 p.m. to decide the fate of the Eternal Empire.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Tuesday, July 10th, 2018

Enjoy the show!

Read more

TennoCon 2018: Why Warframe will never launch (and why that doesn’t matter)

There’s a question that floats around our Massively OP office discussions occasionally, especially when updating which game is labeled what: Will Warframe ever launch? Or did it? We’ve even been known to hunt back through the years to make sure we didn’t miss a clandestine launch somewhere, and we always come up empty. Then we theorize why the game is still technically labeled beta and wonder if the swap to the label “launched” will ever happen in the future. Thanks to TennoCon 2018 and Live Operations and Community Producer Rebecca Ford, we now have the answer to the question, “When will Warframe leave beta?”.

Eternal beta

Wait, Warframe has never launched?! That might come as a shock to a few. Some folks, especially newer players, may not realize that Warframe is not technically a launched game — at least as far as nomenclature is concerned. After all, the game has all the earmarks of being launched (regular expansion updates, cash shop, etc.). So for all intents and purposes, it is launched, it is just happens to missing that moniker. So does that even matter?

Read more

LawBreakers helped kill The Amazing Eternals during testing

The death of The Amazing Eternals partway through its testing was a shock for numerous fans, all of whom were looking forward to the first post-Warframe title from Digital Extremes. But there were good reasons for stopping the title there, and according to publishing VP Meridith Braun, one of the big reasons was LawBreakers:

The competitive landscape at that time was pretty hefty. We just saw LawBreakers not do so great, and it was a fantastic game, so that was sad. That happened right when we were starting our closed beta for [The] Amazing Eternals.

Braun also noted that the game was “the right game at the wrong time,” while also attributing the unexpected resources required to make Warframe’s Plains of Eidolon update as good as it could be. It was a perfect storm of forces arrayed against the title, in other words; the one saving grace for fans is that the company would still like to revisit it at some point (though considering the big updates approaching for Warframe, it shan’t be soon).

Source: PCGamesN via VG24/7

Comment

1 2 3 153