Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, August 17th, 2018
Enjoy the show!
Who: MJ Guthrie
When: 9:00 p.m. EDT on Friday, August 17th, 2018
Enjoy the show!
As a buy-to-play game, Overwatch has always had that financial barrier that’s kept some potentially interested players at bay. For those who haven’t taken the plunge yet, Blizzard is planning to tempt them with an extended free play weekend in the near future.
From August 23rd through the 27th, anyone can access Overwatch on the PC, PlayStation 4, and Xbox One and enjoy it with no restrictions for the duration of the event. It’s a good time to have this happen, what with the Summer Games going on and all. And yes, progression made during this weekend will carry over if you decide to purchase the game afterward.
“For this free weekend, we’re making Overwatch’s full roster of 28 heroes — along with the newly released Wrecking Ball — and 18 maps available for play in a variety of modes, including Quick Play, Custom Games, and the Arcade,” said Blizzard.
The 12 million dudes and dudettes playing H1Z1 on PlayStation 4 this summer need to know two things this week. For one, the latest patch doesn’t add much – primarily performance optimizations to textures, animations, and UI drawing, as well as bug fixes (like the one where you parachute wouldn’t open during your drop – ouch). PS4 players can take advantage of the hoopla by logging in this month and playing a match to unlock a free skin that looks like something weird my little kid made in art class. But hey, it’s free.
As for the PC community, things are either super awesome or grumpy, depending on your view. As we’ve previously noted, Monolith’s Jace Hall is taking over at Daybreak as the game’s new PC lead. His Twitter feed is currently pumping up the transition with “nothing iz impozzible” videos.
“UPDATE – THE GOOD: @DaybreakGames meeting was amazing in all the right ways,” he tweeted Wednesday. “The magic IS happening. THE BAD: May not be completely free 2 disclose any epic info during this week as planned…Still doable, but it may be a few days beyond that B4 my chains come off.”
So what’s making this patch so big? Several content additions, actually, starting with a new dungeon called The Midnight Grove. Barbarians will get some offhand combat skills and new types of arrows to play with, but the star feature here is most definately the pet taming system. There looks to be a wide variety of pets to start, including rhinos, hyenas, and crocodiles. What, no fluffy kittens?
And speaking of patches, those waiting on the promise PlayStation 4 parity patch… are going to have to wait even longer. Funcom announced that it has had to delay the patch again until sometime next week.
“Challenge your friends to a side by side duel — Frame Fighter has arrived!” Digital Extremes says. “Inspired by long-time Warframe Fan LocoCrazy_, this no-frills arcade minigame will transform your Orbiter into a battleground! No quarters required! Visit Simaris and acquire the Ludoplex — a new home for all of Warframe’s minigames — through Standing. Choose from Excalibur, Volt and Mag, each with their unique Ability. Unlock additional Frame Fighter characters by discovering Fragments throughout the game. If the scanned Warframe’s Prime is in your Inventory, you can toggle to the Prime version of the acquired character.”
The patch also adds some new amp bits and… rocks and plants. No really, there are new flora pieces available as decorations for clan bases. Nifty! Not coincidentally, we’ll be streaming Warframe tonight; join us on OPTV at 9 p.m. EDT to see the some of the new content up close!
How much is your house worth in The Sims 4? Obviously, the game attaches a value to it, but that’s just game terms and doesn’t really match what we think of as the value of these things. This is why the UK-based mortgage company L&C Mortgages looked at the housing market in eight separate games to compare the costs and availability of a house in all of them, including the exceedingly market-limited houses in Final Fantasy XIV.
The comparisons are not perfect, since games like Fallout 4 and The Legend of Zelda: Breath of the Wild are single-player titles without players competing for a house. Still, if you’d like to see how the cost of virtual real estate stacks up, it should be at least mildly amusing. And hey, it also means you can mention your home is worth millions of dollars before muttering that it only applies in Eorzea. (Or Othard, if you want to be really pedantic. At this point you might as well be.)
Over the last couple of weeks, we’ve had some tantalizing rumors and teases that both Riot Games and Blizzard are building something new: Riot’s dangled some questions about maybe making an MMORPG – might it be a League of Legends MMO? – and Blizzard’s outright said it’s returning to the Diablo franchise for multiple projects (one of which is the Switch port announced this morning). Can we hope for an MMO from one of the big studios again – and should we?
That’s what we’re pondering in this week’s Massively Overthinking. Do you think either of these companies is actually working on a new MMORPG using an old IP, what might it look like if so, what are they working on if not, and what do you actually want to see happen? Read more
What’s Behaviour Interactive been up to since taking Eternal Crusade free-to-play, pondering a battle royale mode, and being sued by Bethsoft? Getting its caps lock button stuck, for one, or so it appears from the title of its next big thing, DEATHGARDEN, which soft-launched into early access on Steam this week. It’s basically an asymmetric first-person multiplayer shooter/battle royale hybrid, with Absolver-like stylings and a Most Dangerous Game/Hunger Games flair.
“Set in the near future, DEATHGARDEN revolves around a spectacular real blood sport that became the most popular entertainment on the planet. Players choose to team up as one of the five agile Runners or to embody the Hunter, a heavily armed competitor whose mission is to kill the Runners, preventing them from escaping The Garden. Deathgarden pits individual cunning against strategy and teamwork–a lone but lethal Hunter against a team of dextrous Runners. Both sides must prove their skills and take control of the procedurally-generated Garden.”
The game is set to hit PS4 and Xbox One early next year; in the meantime, PC players can check it out for free on Steam through August 21st.
The next phase of Elite Dangerous is en route – specifically, that’s chapter three of the Beyond rollout. In a brief tweet this afternoon, Frontier put a date on it – August 28 – and dropped a cryptic teaser video to boot.
Based on the game’s roadmap, we’re… actually still not entirely sure what’s in this episode because of how thin the copy is. Right now, new ships, missions, and scenarios are all that’s listed, as this is not expected to be a major update and Reddit seems anything but in hype mode.
Yikes – Realm Royale is apparently struggling, proving once again just how hard it is to break into one of these new runaway subgenres. GitHyp (via GIbiz) has a report this week on the size of Hi-Rez’s battle royale playerbase after just two months of life.
“At the time, we thought Realm Royale could be PUBG‘s first serious competition on Steam with no other recent battle royale game coming close to 100k players,” GitHyp writes. But since then, the game’s activity level has apparently sunk to around 7000 concurrent players, which as the analytics firm notes is a loss of 93%. Streaming of the title is down too, aside from the ongoing $100K weekly tournaments. GitHyp attributes the downslide to Steam’s mixed reviews, which focus primarily on balance concerns.
Earlier this week, Hi-Rez reorganized into into three core studios, one apiece for SMITE, Paladins, and Realm Royale, as if to emphasize GitHyp’s assertion that the game isn’t dead yet and the company’s not giving up on it any time soon; it’s still in alpha on PC, and it has yet to launch on console.
I’ve said it before, but I’ll say it again: I believe that Black Marsh is the area of Tamriel that ESO will ultimately be known for, and that’s because no other game in the Elder Scrolls series has touched that area of Tamriel with any significance. Firor explained what we would discover in Murkmire, but I believe his last line explained it best: “Along the way you’re going to get a really deep dive into Argonian culture, philosophy, and religion — really, what drives them, and what makes them so weird.”
During the presentation, Firor and Bruno gave us our first look at the Murkmire DLC in game. During this one-minute clip, we didn’t see much, but I’ve pulled it apart. And I’m going to hopefully reveal some things that you didn’t notice.
Time to panic? Maybe not. That shiny “rumor” tag is there for a reason, chiefly the fact that at this point there’s no real confirmed reports of this happening to people. Reddit users have taken the opportunity to keep tabs on the house watchers on Balmung, and as of yet nothing has surfaced as abnormal there. (Balmung is one of the game’s largest servers and the unofficial RP server, which means housing is closely watched.) If there is a bug, it appears to be highly limited, but it’s still disconcerting to think about.
Bethesda isn’t really that keen on allowing crossplay with its games these days. The studio recently confirmed that Fallout 76 isn’t going to feature crossplay between platforms, nor is Elder Scrolls Legends going to get it any time soon.
No specific reason was given for the decision, although there were heavy hints that Sony’s stance against crossplay was a factor in this. “Fallout 76, sure: It would be nice if I could play on my Xbox and my kid is playing on his PC and we can play together, but if we can’t,” said SVP Pete Hines. “But for Legends it’s absolutely critical.”
At least Bethesda is working on several features to make its communuty happy despite this, including a committment to mod support and an in-game photo mode.