playstation 4

The Cycle is a PvEvP ‘shooter with a twist’ that bucks the battle royale trend

Berlin-based studio YAGER recently took the wraps off The Cycle, a “first-person shooter with a twist” that somehow looks a lot like a survival sandbox with Fortnite’s graphics and some of Monster Hunter World’s and The Division’s mechanics, but with some persistence between matches.

The Cycle is match based FPS where players complete quests while making and breaking temporary alliances. Anyone can attack anyone, and anyone can ally with anyone. In The Cycle the explored galaxy is controlled by massive Factions, but the mysterious outer reaches are still up for grabs. In their race to control these frontier resources, the Factions need contractors to do their dirty work. You are one of these contractors, competing for objectives such as collecting minerals or hunting wildlife while being careful to avoid or take down the competition.”

Kotaku UK’s interview with YAGER sheds more light on some of The Cycle’s more unusual mechanics, such as the fact that evacuation from the planet is just as important as everything else and that it’s aiming for a PvEvP scenario. And while it’s not a battle royale and has plenty of PvE ways to “win,” the devs do say they’re hoping to use matchmaking to put the shoot-first-ask-questions-later types together away from more cooperatively minded hunters.

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Wisdom of Nym: Final Fantasy XIV gets to hunt some monsters

It hardly needs to be said at this point that the new way of doing things with Final Fantasy XIV‘s live letters has proven to work out, well, about as successfully as people accustomed to the company and fan translations had predicted. (This is to say that it involves lots more people getting upset at half-translations and no actual benefits for the community.) But we still do have new stuff to look forward to, and that starts with the big collaboration event starting in about three weeks. It feels closer, but that’s how long it’s actually going to be before Rathalos of Monster Hunter World stomps on over.

Beyond that, we also got our first gander at patch 4.4, even if it felt like only the barest of glimpses. So the point is we have plenty to look forward to in the near future, and even more in the more distant future. So let’s start talking about it, starting (rather obviously) with what we know most about already.

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The MOP Up: Gnomeland Security orders EQ2’s Tinkerfest (July 22, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from HearthstoneDC Universe OnlineElswordEverQuest IIWild TerraRiders of IcarusDauntlessRealm RoyalePokemon GoEscape from TarkovWar of Rights, and EVE Online, all waiting for you after the break!

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Elder Scrolls Online brings back the ‘Midyear Mayhem’ PvP event next week

ZeniMax is gearing up for a big PvP showdown in The Elder Scrolls Online next week with what it’s dubbed the Midyear Mayhem PvP Event. As it was last year, the idea to push players into the ongoing Cyrodiil battlefield from July 26th to August 6th with the promise of extra experience and sweet, sweet loot.

“To ensure you’re able to take the field, we are opening up two additional 7-day CP Alliance War campaigns during the event, and have additional ones ready to go if needed,” says ZeniMax. Players who tackle all of the seven event achieves will be picking up a laurel wreath headpiece, and everyone will see special “boon boxes” dropped and stuffed full with siege items, housing items, motif pages, consumables, reagents, and even Akaviri-themed goodies. Plus, legendary-quality rings and necklaces are available for purchase by PvP players too.

Incentive enough for you to go out and smash other players in the capital? Or are you just waiting patiently for Wolfhunter?

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One Shots: Party animals

Apologies for the disruption in the normal One Shots schedule over the past couple of weeks, but we’re back and freakishly abnormal! Everyone behave themselves while I was gone? Good.

I don’t exactly know what’s going on in our headlining picture this week, but it looks like it is both the most exciting and unsafe party ever held in Secret World Legends. Of course, it’s all taking place on platforms without handrails that are standing over bottomless pits, so it’s not like a couple of baseball bats are going to make that much of a difference. Swing away!

“You can’t have a party with strangers without mentioning all the Megaversary fun in Secret World Legends as we all mob giant Beehemoths,” posted Hikari. “This event has been so much fun, it really captured the soul of The Secret World we remember.

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DC Universe Online joins Aquaman in Atlantis

With the Aquaman movie coming this December, DC Universe Online doesn’t want to be left out of the fishy fun. Just before the movie opens, DCUO is going to push out a special event called Atlantis in November. The content update will take players beneath the waves to attempt to stop a brewing rebellion that could affect the entire world.

The episode will offer “level-agnostic” versions in both solo and multiplayer varieties. Fan favorite characters such as Aquaman, Mera, Ocean Master, Aqualad, and Murk are due to be a part of the proceedings.

“From the magic of Arion to the dystopian future of Flashpoint, Atlantis has always been at the center of DC Comics history,” said Daybreak Head of Games Jack Emmert. “It is beyond exciting to be able to bring this world to life in DC Universe Online. I can’t wait for everyone to see what we have built.”

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Warframe finally unleashes Nyx Prime (and others) in next week’s sale

As Digital Extremes opens up its Warframe prime vault next week, so too might many players be opening up their wallets in response.

“Become the master of manipulation! The Prime Vault opens July 24th on all platforms,” the studio said. “For the first time ever, the hypnotic Nyx Prime is leaving the Vault! Charging out beside her is Rhino Prime along with other high-demand Vaulted Prime Accessories, Prime Weapons and discounted Platinum.”

The studio is planning to make five bundles available for sale next week: a “Brains and Brawn” pack that includes several prime warframes, a Nyx Prime pack, A Brute Prime pack, and accessory packs for Nyx Prime and Rhino Prime. The packs will be available across all platforms, although no prices have been listed as of yet.

Source: Warframe. Thanks Alex!

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Tamriel Infinium: The bizarre lore of the Hist in Elder Scrolls Online – and how it could matter in Mirkmire

Although our next Elder Scrolls Online venture into Black Marsh is still many months away, I thought I would take a moment to talk about the Argonians. But as intriguing as the Lusty Argonian Maid might be, I will save that discussion for another article and less kid-friendly website. (Side note: Wouldn’t it be hilarious if part of the Mirkmire DLC was finding out the origin of the Lusty Argonian Maid?)

What I would actually like to discuss today is the center of the Argonian religion and mythology: The Hist. It’s hard to tell sometimes if the Hist is an actual god-like presence or if it is mythology built up by the Argonians. Maybe it’s both. So if you’re ready for a drug-induced trip into the core of Argonian culture, keep reading. But if you’re not ready for what has to be the weirdest trip into Elder Scrolls lore, you might want to turn back now.

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Elder Scrolls Online’s Wolfhunter boasts a hunting grounds dungeon that’s fantastically creepy

The Elder Scrolls Online is really upping its creepy factor in Wolfhunter, if its latest preview of Hircine’s Hunting Grounds is any indication. (Seriously, the new pics of the monstrously huge and ghostly Hircine are nightmarish. In a good way.) ZeniMax has deep-dived one of the DLC’s “dungeons,” March of Sacrifices, in a new dev blog today, and “dungeon” is in quotes specifically because this is no typical underground delve. Instead, March of Sacrifices is basically an overland realm dedicated to Hircine. Players will be competing with other teams in the zone to topple both the creatures there as well as each other to win the daedra’s favor and collect the requisite loot. Five bosses are also on the agenda for a takedown.

“As Hircine is the Daedric Prince of hunters and stalkers in the wild, the biggest element players will want to get used to in this dungeon is using stealth and taking on the role of a hunter,” ESO Dungeon Lead Mike Finnigan explains. “Some fights will require the use of mechanics not necessarily seen before. In particular, Tarcyr is quite different than anything we have done, and I suspect it will challenge players quite a bit.”

Wolfhunter was announced at E3 back in June and entered playtesting a little over a week ago.

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DC Universe Online adds the Teen Titans storyline Judas Contract today

It’s time for a new story in DC Universe Online, and this time the game is taking a spin with one of the universe’s more popular teams with the Teen Titans. Since Cyborg is leaving the Titans to work with the Justice League full-time, there’s a hole in the Titan roster. Players of the heroic persuasion are eligible, and players of the villainous bent are sneaking in anyway… but there’s another infiltrator sent by Deathstroke, and players will need to ferret out who it might be.

The patch includes new duo content, new raids and elite raids, and a new alert as part of the overall story arc. There’s also the new Augment system in the game, replacing the old R&D system and equipping various Augments directly to your character. Check out the full patch notes to know what you’ll be diving into, and then go hang out with a bunch of teenagers.

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Perfect Ten: Endless dungeons in MMOs

Most MMO dungeons are normal songs. You start out and you have a pretty clear picture of the beginning, middle, and end; they don’t really change up much. But the endless dungeon is like improvisational jazz. Sure, there’s a beginning and often a fairly reliable end, but the space in the middle can be filled with all sorts of things. You don’t even know what’s going to be there until you’re already in the thick of it. It could be filled with creme! (Probably not, but hey, life is weird sometimes.)

Our reader Arsin asked us a while back about MMOs with endless dungeon modes of some sort, and well, we do our best to find these things out. The goal here is to have an online-only game with randomly generated content between the start and end. Arguably some of these might not fit your personal criteria, but that’s all right; there’s plenty of variety here!

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Ubisoft believes The Crew 2 is performing as well as The Crew – ‘its digital performance is outperforming’

The Crew 2 might be struggling to garner praise on Steam, where its beta ratings were poor and its post-launch reviews are merely mixed, but Ubisoft is projecting contentedness with it all the same.

“Its activity is trending in line with The Crew 1, which had benefited from a Christmas launch. Its digital performance is outperforming,” the company CFO said during Ubisoft’s investor conference call yesterday, as quoted by GIbiz. “What we can say is the game is performing in line with the activity of the prior one. It’s really on par from where we stood with the prior one. We know also the prior one had a kind of slow start and started to pick up as we built up more content and activity in the game. So if we do that, I think there would still be significant part of the sales of that game in the next three quarters” – that’s because the first Crew game had a second year almost as strong as its first.

Overall, Ubisoft reported earnings far outperforming expectations, at $444.8 million net bookings, leading to a record first quarter, with the rest of 2018 projected to look sweet indeed thanks to the new Assassin’s Creed title and The Division 2.

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The Daily Grind: How should MMO studios handle game reboots?

Over the past several years, we have witnessed several MMOs being rebooted and relaunched, including Final Fantasy XIV, Secret World Legends, and, most recently, Defiance 2050. There are various reasons why studios would want to do this, including addressing key flaws in the original game, switching over to different business models, and benefiting from a new round of publicity and review ratings.

Looking at the above titles as case studies (and more if you can pull up examples), we see both positives and negatives of these experiences arise. Not many players are keen on starting over in MMOs after investing dozens or even hundreds of hours on their characters, and because of this, there is a heavy price to be paid if the relaunch isn’t significantly different and improved from the original.

How should MMO studios handle game reboots? What would you recommend be the steps that studios should take in handling existing accounts, upgrading the game, and starting everything all over again?

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