Hopefully, everyone saw the Elder Scrolls Online
presentation at Quakecon. If not, I’ll have that whole video just past the break. Game Director Matt Firor
and Community Manager Gina Bruno
stood on stage to give an overview of what ESO
has in store for the rest of the year. Of course, Wolfhunter launched a couple of days ago, but I was definitely more interested in the Murkmire presentation.
I’ve said it before, but I’ll say it again: I believe that Black Marsh is the area of Tamriel that ESO will ultimately be known for, and that’s because no other game in the Elder Scrolls series has touched that area of Tamriel with any significance. Firor explained what we would discover in Murkmire, but I believe his last line explained it best: “Along the way you’re going to get a really deep dive into Argonian culture, philosophy, and religion — really, what drives them, and what makes them so weird.”
During the presentation, Firor and Bruno gave us our first look at the Murkmire DLC in game. During this one-minute clip, we didn’t see much, but I’ve pulled it apart. And I’m going to hopefully reveal some things that you didn’t notice.