not so massively

Not-So-Massively games are online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include games from subgenres like battle royale, OARPG, MMOFPS, MMORTS, MOBA, lootershooter, mobile, and other pseudo-MMOs that provide single-player, offline, or custom-server support. The Not So Massively column is now written by Tyler Edwards. [Follow this column’s RSS feed]

Not So Massively: The dos and don’ts of stealing from single-player games

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In my last Not So Massively column, I looked at the right and wrong ways for other genres to steal from MMOs. But...

Not So Massively: The dos and don’ts of stealing from MMOs

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Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by...

Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart

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It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...

Not So Massively: First impressions of StarCraft II’s co-op prestige system

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Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for...

First impressions: Fall Guys Ultimate Knockout is a battle royale game for people who hate battle royale games

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Is anyone here familiar with Wipeout? It was an obstacle course game show where contestants had to avoid some pretty plush yet hard-hitting goofy...
Sure. That sounds right.

Not So Massively: Online ARPGs are the pizza of gaming

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I spend a lot of time thinking about online ARPGs these days. It's always been a genre I've enjoyed, and since taking over the...

Not So Massively: Gatewalkers has huge potential but isn’t there yet

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After years of hilariously wrong recommendations, something seems to have clicked with Facebook's algorithms lately to make it finally start showing me relevant ads....

Not So Massively: My top 10 favorite ARPG classes

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I love me some ARPGs, but in any RPG your enjoyment will depend so much on finding the right class. A game that felt...

Not So Massively: I like survival mechanics, not survival games

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When I played We Happy Few, one of the things that surprised me the most was how much I enjoyed the survival mechanics....

Not So Massively: Kind Words is one of the most intense games I’ve ever played

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In these trying times, I think we're all dealing with a certain degree of anxiety and loneliness. For some of us, feeling worried and...

Not So Massively: Exploring the Reign of Terror Diablo II mod for Grim Dawn

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Unlike a lot of ARPG fans, I was never a big player of Diablo II back in the day. I enjoyed the story...

Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile

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A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the...

Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property

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While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But...

Not So Massively: Delving into builds and endgame in Wolcen Lords of Mayhem

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A few weeks ago in the Not So Massively column, I gave my initial impressions of Wolcen: Lords of Mayhem. I found...

Not So Massively: First impressions of Wolcen, a familiar but fun ARPG

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Wolcen: Lords of Mayhem isn't a game whose development I followed super closely, but I'd seen it on Steam aways back and thought...

Not So Massively: Imagining a true MMORTS

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MMOs and RTS are two of the genres of game I play the most. Given that, you'd think I'd be a big fan of...

Not So Massively: Meet the new Torchlight, same as the old Torchlight

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Last week brought the bombshell announcement that the MMOARPG Torchlight: Frontiers has been rebooted as simply Torchlight III, a more traditional ARPG...

Not So Massively: Magic: Legends isn’t at all what I expected – it’s better

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When we first got word of an MMO in the setting of Magic: The Gathering years ago, a Diablo-style ARPG probably isn't what...

Not So Massively: Lessons Torchlight Frontiers can take from its predecessors

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Torchlight Frontiers is a game I've gradually been developing some genuine hype for - as has our team here at MOP, in light...

Not So Massively: A wishlist for MMO-adjacent online games in 2020

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With the year drawing to a close, my thoughts turn ahead to 2020 and what new gaming experiences it may bring. I am an...

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