not so massively

Not-So-Massively games are online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include games from subgenres like battle royale, OARPG, MMOFPS, MMORTS, MOBA, lootershooter, mobile, and other pseudo-MMOs that provide single-player, offline, or custom-server support. The Not So Massively column is now written by Tyler Edwards. [Follow this column’s RSS feed]

Not So Massively: The problem with The First Descendant’s character unlock mechanics

11
The First Descendant has made quite a splash since it launched earlier this month. Nexon's looter shooter, dubbed "Warframe with waifus" by the greater...

Hands-on with V Rising: PC vs. PS5, multiplayer, and progression impressions

1
You might think given the last few pieces I've written that I might have a thing for vampires. I vehemently deny this. It is...
Meness and Ausrine, sittin' in a tree...

Not So Massively: Godsworn made me break my ‘no early access’ rule

1
I'm pretty blasé about most monetization in games, but there are a few things that I don't like, and charging for early access is...

Not So Massively: Final Stand Ragnarok might be the seed of a fun game, but it was set up for failure

2
Not being a PvP fan, I haven't had much investment in the long and tortured saga of Camelot Unchained, but I am a fan...

Not So Massively: Last Epoch is a potential gem in dire need of polishing

17
Originally Kickstarted in 2018, Last Epoch has been in early access on Steam for about five years, but the developers at Eleventh Hour Games...

Not So Massively: Lightyear Frontier is a charming blend of survivalbox and life sim

0
Like many people, I spent a lot of last week downloading and trying demos on Steam's Next Fest. There was one I almost didn't...

Not So Massively: Stormgate isn’t delivering a revolution (yet)

19
Stormgate's marketing is laser-focused on studio Frost Giant's plan to deliver an "RTS revolution." With StarCraft II still popular but slowly waning as it...

Not So Massively: It’s okay that Redfall is just okay

10
I rarely let myself get too hyped for unreleased games, but I was keeping one eye on the vampire-hunting online FPS Redfall. When it...

Not So Massively: Eternal Card Game’s gauntlet problem

3
A little over a year ago, I discovered digital CCG Eternal Card Game and sung the praises of its robust solo content. Since then...

Not So Massively: The growing field of StarCraft II spiritual successors

5
StarCraft II ranks very highly on my list of my favourite games of all time, but while it remains popular, it is in maintenance...
Don't you guys have phones?

Not So Massively: First impressions of Warcraft Rumble

5
Being Canadian and living door to the global superpower down south sometimes feels like being the overlooked younger sibling of a celebrity, so it's...

Not So Massively: Despite everything, Overwatch 2’s story missions deliver an epic experience

6
After a long wait, a tortured development, a great deal of cutting back on features, and endless controversy, the PvE update for Overwatch 2...

Not So Massively: Revisiting Heroes of the Storm in 2023

7
Social media algorithms are a dangerous thing. A few weeks back, Reddit began recommending me the sub for Heroes of the Storm. Although I...

Not So Massively: Diablo IV’s disastrous 1.1.0 patch – and Blizzard’s mea culpa

27
Diablo IV's last week has just been the drama gift that keeps on giving, and since Blizzard's latest toy is my favorite game right...

Not So Massively Roundup: Among Us’ 5th birthday, GTAO Mercs, & betas for The Finals and The First Descendant

0
Welcome back to a quick Not So Massively roundup of MMO-adjacent multiplayer titles with new info this week! First, Grand Theft Auto Online reared its...

Not So Massively: Godsworn is Warcraft III meets Age of Mythology

4
It's a testament to how far the RTS genre has fallen that Steam's recent Tacticon festival of strategy games featured almost no RTS titles,...

Not So Massively: Second impressions of Diablo IV

42
My initial impression of the Diablo IV open beta was lukewarm at best, but I did hold some hope that the second beta weekend...

Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst blunders

16
Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There...

MMO Burnout: Mass Effect’s Legendary Edition modernizes a classic

8
Most MMO players will admit to feeling the need to step away from the multiplayer genre from time to time. This seems especially true...

First impressions of Destiny 2’s Lightfall – through the lens of a long-lapsed player

7
Destiny 2 and I have a long and kind of weird history. I was along for the ride when this game first launched primarily...

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT