penny arcade expo

PAX East 2019: Elder Scrolls Online Elsweyr makes playing the bad guy feel very good

During this year's PAX East, freelance games journalist Sam Prell - you might remember him from his time at Joystiq and GamesRadar -...
Zorch

PAX East 2019: Destiny’s Sword aims to take the ludonarrative into actual gameplay

They were called Failure Force, and they were the team that could never make a roll. My roommate, my wife, and myself were playing a...
Finding a handful of daunts.

PAX East 2019: Dauntless talks launching, version 1.0, and the Epic Store

The fine folks at Phoenix Labs aren't bringing Dauntless to Steam; instead, they're heading to the Epic Store as planned. We can all...
Kapwing!

PAX East 2019: Bless Unleashed really isn’t Bless Online (to its credit)

The folks behind Bless Unleashed are not just porting over Bless Online to the Xbox One. This is a refrain that Bandai Namco and...

PAX East 2017: The Elder Scrolls Online’s battlegrounds are exactly that

My absolute first appointment at PAX East 2017 was to stop by The Elder Scrolls Online display to check out the new...
Where you at, ArenaNet?

The Daily Grind: What were you disappointed to not hear about from PAX East?

As the man on the ground at PAX East this year (and every year), I bear the brunt of your displeasure if there...

PAX East 2017: Introducing Rend, a three-way survival sandbox from Frostkeep Studios

I don't really like survival games, typically -- I understand why a lot of people do like them, don't get me wrong, but I don't...
MAMMY

PAX East 2017: Citadel Studios on Shards Online’s switch to Legends of Aria

Big changes for MMOs frequently involve giving up almost as much as you gain. Not so with Legends of Aria, the not-actually-new title...
Sol Badguy comparisons seem apt.

PAX East 2017: Hands-on with the surprisingly fun Kritika Online

It's pretty much a rule of nature that at least one game is going to be far better and more fun to play than...
Ramp everything.

PAX East 2017: Jumping and climbing through Chronicles of Elyria’s pre-alpha

I admit to my weakness: Despite years and years of games using it again and again, I still enjoy the simple gameplay benefits of...
New content rarely has videos.

PAX East 2017: Final Fantasy XIV’s Q&A panel

At the time of this writing, there's just over a hundred days until Stormblood launches, expanding the world of Final Fantasy XIV...
ahhhhh tentacles ahhhhh

PAX East 2017: Talking Conan Exiles on the show floor with Funcom

If you're a fan of Funcom and the games it makes, Conan Exiles probably has you breathing a bit easier than you have...
Consolation.

PAX East 2017: En Masse tells us all about TERA’s console port

Putting TERA on consoles seems like it's the most obvious combination of games and platforms ever conceived. Even more than Super Mario Bros....
Iconic or no, I just don't care.

PAX East 2017: Naoki Yoshida on Final Fantasy XIV’s new jobs, old jobs, and future patches

It would be fair to say that Final Fantasy XIV fans treat Naoki Yoshida like a rock star, and he carries himself...

E3 2016: Master X Master might be the most MMO-like MOBA around

Despite Eliot's positive experience with Master X Master at PAX East back in April, I went into my demo at this year's

Massively OP Podcast Episode 62: EVE Fanfest and PAX East

Justin and Bree are joined by Brendan and Eliot for a full hour of EVE Fanfest and PAX East debriefing.
The first dozen of cuts are all equally deep, really.

PAX East 2016: Hands-on with NCsoft’s Master x Master

Master x Master might very well be the MOBA that I learn to love in spite of any and all preconceptions. I am not,...
How far we've come yet.

PAX East 2016: Richard Garriott discusses Shroud of the Avatar’s ‘launch’ and future

It might seem as if Shroud of the Avatar has been in early access for a very long time, probably because it has. Technically,...
How am I supposed to remember you if you won't let me forget?

PAX East 2016: Brad McQuaid on Pantheon’s startup, development focus, and old-school nature

The development history of Pantheon: Rise of the Fallen could be generously described as "checkered." The title went through several forms of failed...
Robot unrock.

PAX East 2016: Hands-on with Perfect World’s Livelock

People who know me know that if there's just one thing in this world that I'm passionate about, it's probably robots. Robots are a...

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