roundup

Not So Massively: How unrealistic expectations hobbled Heroes of the Storm

I find myself in the odd position of feeling compelled to both defend and criticize Heroes of the Storm. The game's taken a...

The MOP Up: Plants vs. Zombies goes multiplayer

Do you remember that quirky personality-filled Plants vs. Zombies lane defense game from way back when? Popcap has been expanding that series franchise ever...

Global Chat: Fallen Earth, Asheron’s Call, Albion Online, and Project Gorgon

Is it ever too late to take a look back at old MMORPGs -- even ones that have passed away? Not when there are...
And now, pricing.

Betawatch: Chronicles of Elyria shows off its pre-alpha gameplay

It's easy to be a bit on the cynical side with Chronicles of Elyria as the game continues to... well, not be a game,...

Anthem is added to the list of free games for EA Access subscribers

It continues to appear that a sword of Damocles with an EA logo emblazoned on it hangs over the head of Anthem. After...

The MOP Up: Catching up with Runes of Magic

It's been a while since we've checked in with Runes of Magic! So what's going on with this fantasy MMO these days? For...
My authority as principal is total.

Betawatch: Camelot Unchained is no longer stuck on your character

Don't you hate when you're just walking along and find out you've got some other character stuck to you? No, probably not, for much...
Very mature.

Global Chat: WoW Classic impressions mega-compilation

When World of Warcraft launches, the world stops to pay attention. The recent release of WoW Classic didn't just pull in hundreds of...

The MOP Up: Dauntless’ Strike Force is all up in your face

Giant monster hunting isn't just a sacred duty of those sworn to protect that one blacksmith and his family, it's also a competition between...
Oh, this... keeps my feelings where they were before, really.

Global Chat: MMO roleplaying explained for the rest of us

Game designer Brian Green has been on a writing streak as of late with a whole series of blog posts about roleplaying in...
augh

Betawatch: Peria Chronicles is gone, WoW Classic has launched

I feel so alone, Peria Chronicle's gone, its release has cut and run; Why should I be so blue? Well, what else can I...

For Science: A deeper look at the Proteus effect and Toronto’s game dev mental health summit

We once more have a couple of science and gaming news pieces to share, so let's bundle them up like last time and

Wargaming’s OARPG Pagan Online officially launches today – here’s the new trailer!

Wargaming and Mad Head are officially launching Pagan Online today, promising a "brutal new hack-and-slash experience" for PC players along with a "massive"...

Choose My Adventure: Anthem kept crashing, so here’s what happened in Destiny 2

This past weekend, for lack of a better word, was a shitshow. Let me try to set the scene. My computer is about five or...

The MOP Up: Skyforge hisses and burns

It's (sigh) mass hiss-teria in Skyforge these days thanks to Gorgonide forces invading the place. Gorgonide? Really? Devs ain't even trying these...
Neat!

Betawatch: Astellia Online plans for launch next month

Ah, the release of Astellia approaches, and it makes me just the slightest bit sad. Here was a game that had clear dates...

The MOP Up: Nexon’s Project V4 aims to be the best-looking MMO in your pocket

Nexon gave a preview of Project V4 at a media preview event lately, and this fantasy MMO looks like one of the most...
Somebody pull.

Global Chat: What would World of Warcraft 2 look like?

It's a pretty common exercise in our circles to speculate on what a sequel to World of Warcraft would look like. Oh,...
One last round.

Betawatch: World of Warcraft: Classic wraps up its testing time

There's one last round of testing for World of Warcraft: Classic in the bank, one last chance for everyone who wants to...

MMO Business Roundup: Threats on Square Enix, Netmarble’s weak Q2, and Steam’s Workshop scammers

Welcome back to another roundup of business tidbits relevant to the MMO industry! Square Enix: First up, another edition of why we can't have...

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