seatribe

See: Salem

This took some work.

The Game Archaeologist: Ironman modes and elective permadeath

One facet of video games that's been around almost since the very beginning is difficulty levels. This allowed the player to choose how hard...
Oh, right.

Haven and Hearth prepares for a world reset on February 1

The current iteration of the world for Haven and Hearth is the 10th version of the game world, and it's been running for quite...
We're not counting your game dying as death here.

Perfect Ten: The big book of MMORPG death mechanics

Video games will kill your characters. It's inevitable. I still faintly remember my younger brother's first video game death, when he ran full-tilt into...
Bang bang.

Choose My Adventure: Not quite farewell to Guild Wars 2

I am not done with Guild Wars 2. This may or may not come as a surprise to people, but it's still the case...

Massively OP’s guide to the best upcoming indie MMORPGs, part three

Over the last couple of weeks, we shared with you part one and part two of our guide to the best upcoming and current...
Miasmic.

Haven & Hearth launches improved ‘eternal alpha’ on August 28th

Haven & Hearth should look and feel a bit familiar to fans of Salem. That's not entirely surprising; both games have the same...

Salem ends ‘beta,’ adds animal husbandry and more

Salem's "beta" officially ended this weekend, according to a post by Mortal Moments project lead John Carver. "Salem has been designed from...
I don't know what's going on in this picture and I honestly don't wish to.

Salem isn’t dead! It’s launching June 17th

Salem might have slipped off of your radar over the past few years. It's a permadeath, open-PvP sandbox that fell into the perpetual beta...

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