stick and rudder

Stick and Rudder is MOP’s column on space and sci-fi MMOs like Star Citizen, Elite Dangerous, and No Man’s Sky. [Follow this column’s RSS feed]

Stick and Rudder: Gaining traction as a newbie in EVE Online

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EVE Online has a reputation for being difficult for new players. The varied, complex systems, some of which are a product of the era...

Stick and Rudder: Trying EVE Online as a new player in 2021

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It’s not often one has the opportunity to step into a bit of MMO history and do so with a fresh set of eyes...

Stick and Rudder: Launch impressions of Elite Dangerous Odyssey

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On June 3rd, 2020, Frontier Developments made an announcement that had fans of the Elite franchise excited for new possibilities. After decades of being...

Stick and Rudder: Elite Dangerous Odyssey is not bad, but it is broken

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All right. I get it. I understand. The Elite: Dangerous community is pretty rancorous right now, and I can't say that I blame them....

Stick and Rudder: Phase 4 impressions and overall thoughts on Elite Dangerous’ Odyssey expansion

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Well, the alpha testing has concluded. Frontier Developments have presumably collected all the metrics and opinions they could want, and Elite Dangerous is heading...
Leet.

Stick and Rudder: The frustrating and unsuccessful search for life in Elite Dangerous Odyssey alpha phase 3

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I should have been more capable. If I were a better exploration pilot in Elite: Dangerous, I suspect I would have had a better...

Stick and Rudder: Elite Dangerous Odyssey’s second alpha phase had more FPS goodness and even more bugs

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The whole that made up the second phase of Elite Dangerous Odyssey's alpha testing could easily be broken up into two parts: Frontline Solutions...

Stick and Rudder: Shaky space legs and promising potential in Elite Dangerous’ Odyssey alpha phase one

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Yep. This certainly was an alpha test. For those who are curious, yes, I bought my way in to the Elite Dangerous Odyssey alpha, as did...

Stick and Rudder: Five potentially stupid yet fun Elite Dangerous spaceship builds

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Even though I've logged a total of 112 hours of Elite: Dangerous at the time of this writing, I'm still pretty much a noob...

Stick and Rudder: Seven player-made Elite Dangerous tools that you should check out

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Since beginning my Elite Dangerous journey, I’ve been impressed and delighted to find many community-supported tools available to aid Elite players in navigating the...

Stick and Rudder: Leader of Elite Dangerous ‘slavery’ racket espouses a ‘cult-like’ guild full of ‘chaos and evil’

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Last week we reported on an effort by several players of Elite: Dangerous to dupe new players into a sort of indentured servitude by...

Stick and Rudder: Nine non-combat activities to enjoy in Elite Dangerous

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I’m horrible at combat in Elite Dangerous. It took me several tries to get past the bot in the combat tutorial. Not the advanced...

Interview: CIG’s Jake Muehle on the player economy and doing crimes in the Star Citizen universe

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We're zooming on toward CitizenCon tomorrow, when Cloud Imperium will deliver its annual live showcase of the state of Star Citizen - and drop...

Interview: Star Citizen’s Sean Tracy on the gameplay features of alpha 3.7, live today

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Today marks another big installment for the alpha of Star Citizen. The 3.7 update should now be live for everyone as you read this,...

Stick and Rudder: The best bits of Star CitizenCon 2015

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Wow, so, where to start with this week's Stick and Rudder? I guess I picked the wrong time for a vacation, and shame on...

Stick and Rudder: Star Citizen is starting to come together

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Last Tuesday I woke in the wee hours of the morning to install Star Citizen's 1.2 patch. I wasn't battling insomnia or anything like that; on the...

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