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See: The Game Archaeologist

The Game Archaeologist: When World of Warcraft opened Ahn’Qiraj’s gates

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This past month, Blizzard has been testing what might well be the milestone moment for World of Warcraft Classic: The Ahn'Qiraj gates event. In...

The Game Archaeologist: The virtual worlds of the 1990s

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With the increased speeds of modems and the move into 3-D space in the 1990s, some game designers thought it was a logical conclusion...

The Game Archaeologist: Were sequels ever a good idea for MMOs?

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From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...

The Game Archaeologist: McDonalds’ McWorld MMO is a thing that existed

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If you thought that it was strange for MTV to create its own virtual world, then you probably are forgetting how desperate companies always...

The Game Archaeologist: The rise and fall of Landmark and EverQuest Next

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The year was 2013. Sony Online Entertainment was still a functioning and seemingly robust MMORPG studio, and its yearly SOE Live convention was a...

The Game Archaeologist: The history of play-by-email games

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For most all of human history, people who wanted to play a game together usually had to be in physical proximity with each other....

The Game Archaeologist: The history of Guild Wars 2’s Super Adventure Box

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In the MMORPG genre, April Fools' Day is especially relished as a time in which developers and studios can get a bit wacky and...

The Game Archaeologist: Shenmue Online

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If you ever stumble across a Dreamcast enthusiast -- and believe me, they are everywhere -- on the forefront of their diatribe about how...
Remember me? Someone is hoping you don't!

The Game Archaeologist: Tabula Rasa

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The story of Tabula Rasa begins, as so many others do, with 1997's Ultima Online. Raph Koster and Richard Garriott's online fantasy sandbox proved...

The Game Archaeologist: The legacy of Guild Wars

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Last week on The Game Archaeologist, we examined the exciting beginnings of Guild Wars, thanks to a trio of ex-Blizzard developers who wanted to...
Have you heard?!

The Game Archaeologist: The rise of Guild Wars

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In early 2005, World of Warcraft mania was rising exponentially, month over month. But even as Blizzard's MMO juggernaut barreled toward its full strength...

The Game Archaeologist: Super-early versions of MMORPG websites

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One of the absolute best things the internet ever generated has been the Internet Wayback Machine. Through this site, snapshots of millions of websites...

The Game Archaeologist: That time when MTV made a virtual world

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For the music trendy in the '80s and '90s, MTV was a huge source of fascination and audio discovery. It was the edgy channel...

The Game Archaeologist’s ultimate MMO archives v3.0

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Behind history are people and stories, some of them well-known and some of them obscure. It has been my mission in The Game Archaeologist...

Remembering the life and work of legendary MMO designer Brad ‘Aradune’ McQuaid

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When the news hit last night, it brought everything to a screeching halt in the Massively OP office: At the age of 51, veteran...

The Game Archaeologist: A brief history of Multi-User Dungeons

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You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...

The Game Archaeologist: Funcom’s long-abandoned Midgard MMO

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There used to be a time that Funcom was deeply into the MMORPG business, bringing us titles such as Anarchy Online, Age of Conan,...

The Game Archaeologist: The day Dungeons and Dragons Online dropped the free-to-play bomb

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By 2009, the MMORPG genre had firmly established a norm for its business model. For over a decade, a monthly subscription -- usually $15...
Not this.

The Game Archaeologist: Is it worth the hassle to update graphics in older MMOs?

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"I'd play this game again if the graphics were updated." "If they re-released this game with modern graphics, it would be way more popular." "The Game...

The Game Archaeologist: Dungeons & Dragons

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Part of the holy mission of the Game Archaeologist is to ferret out the roots of history that ultimately led to MMORPGs as we...

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