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Perfect Ten: 10 MMO things you can just stop waiting for

33
Sooner or later we all have to face facts and accept that something we wanted at one point is never actually going to happen....
Straight shot.

Perfect Ten: 10 MMOs you’ve already forgotten ever existed

29
Falling into obscurity and then being completely forgotten is the nightmare of any creative artist. This tragic scenario is compounded when it comes to...
Bad plans.

Perfect Ten: 10 of the worst launches in MMO history

27
Launch time is a difficult time for every MMO, and honestly, I have nothing but sympathy for the teams launching a new game at...

Perfect Ten: Times when MMOs brought about world-shattering cataclysms

9
The notion of an in-game cataclysm is hardly the sole domain of Activision-Blizzard; on the contrary, large-scale apocalypses pop up all the time in...
Ominous!

Perfect Ten: 10 MMORPGs whose worlds were built from scratch

19
Maybe I'm the only one to have stopped to think about it, but a great deal of the MMOs that we enjoy are based...
I'm definitely an elf!

Perfect Ten: Every expansion era of World of Warcraft ranked

33
For a long time, I have been considering this particular column just because, well, it's an obvious one. If you have a column whose...

Perfect Ten: 10 memorable MMO marketing campaigns from the genre’s past

27
Believe it or not, MMOs get off easy when it comes to notorious marketing campaigns. Anything on the following list, good or bad, is...
What can I say except ''you're welcome''

Perfect Ten: We’ll always have Glorbo

14
Yes, folks, you've all heard the news by now about how Glorbo is finally being added into World of Warcraft. You may, of course,...

The Perfect Ten: 10 MMOs and online worlds with super cozy vibes

9
In this age of increased anxiety and friction, there's a natural desire to retreat into safe spaces. And yet not all of us have...
I TRUSTED YOU

Perfect Ten: 10 things I really dislike about Star Wars The Old Republic

25
So we're all talking about Star Wars The Old Republic lately, and hey, that's understandable. We have not come to the end of the...

Perfect Ten: Why SWTOR is still a lot of fun to play today

10
In a time of great uncertainty and some short-term chaos as Star Wars: The Old Republic moves from BioWare to Broadsword, one might assume...

Perfect Tenception: Our ten perfectest Perfect Tens (since last year) – 2023 edition

2
In the Beforetimes, I tried to start a tradition of rounding up my favorite Perfect Ten articles of the past year every year on...
Guess who's back. Back again.

Perfect Ten: The most regrettable MMO studio names

23
The name of a studio has no bearing on the game's quality. You might disagree and point to a game you were more inclined...

Perfect Ten: What good MMO logos say about their games

21
Back when I was taking a smattering of business classes in college, one of my favorite electives dealt with marketing. It wasn't that I...
This isn't how it had to be.

Perfect Ten: Thoughts on Star Wars The Old Republic’s impending move to Broadsword

22
My relationship with Star Wars: The Old Republic is best described as "complicated." The game launched at a time when I was still pretty...

Perfect Ten: MMORPGs as Jell-O flavors

19
During last year's April Fools' Day, I wrote about the important topic of MMO NPCs as muffins. At the time, I felt my work...
Our faith has been rewarded!

Perfect Ten: MMOs that ghosted us after talking a big game

36
There's nothing worse as a fan of games to buy into all of the hype and previews of a promising-looking project only to see...
Pay to lose.

Perfect Ten: Get out of my dreams and get into my (MMO) car

17
Cars. They go vroom-vroom, and then they go really fast, and how do we live in a country where you basically need a car...

Tamriel Infinium: Six reasons to be excited about Elder Scrolls Online’s Necrom chapter

12
I feel genuinely bad for Elder Scrolls Online right now. At a time where all other games are scurrying out of the way of...
See, that's the joke of the name.

Perfect Ten: 10 old MMO promises that never happened

35
Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or...

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