Official Site:Â Ultima Online
Studio:Â Broadsword Entertainment/EA (formerly Mythic)
Launch Date:Â September 24, 1997
Genre:Â Isometric Fantasy Sandbox
Business Model:Â Subscription (Cash Shop)
Platform: PC
ultima online
Perfect Ten: The MMO races that nobody ever seems to choose
Just because an MMORPG offers a wide array of character options doesn't mean that player interest will be equally divided among them. We've long...
Ultima Online has officially turns 27 years old today as it kicks off its final New Legacy stress test
So listen, an MMORPGs 27th birthday is not a big deal, except in the sense that I can count on less than one hand...
Ultima Online will run one more New Legacy stress test starting tomorrow, its 27th birthday
Last week, we noted that Ultima Online had counted eight beta tests for its New Legacy server already and was running out of time...
Ultima Online wraps up eighth New Legacy beta weekend as launch window looms
Since the last time we checked in on Ultima Online's New Legacy beta testing, Broadsword has rolled out three more test weekends - and...
Vague Patch Notes: Leveling in MMORPGs is cool because it’s finite
No matter what you do, leveling in an MMORPG is going to be too fast. It's also going to be slow. It is the...
The Daily Grind: Do you call your MMO characters toons, chars, alts, or something else?
A few weeks back, the MMORPG sub erupted in a heated discussion about what to call, well, our characters. And it's a legit question...
Massively OP Podcast Episode 483: Singing the Blues Protocol
Justin and Bree discuss the demise of Blue Protocol, WoW's War Within launch, RuneScape's sub fee hike, and Wizard101's console ambitions, with adventures in LOTRO, WoW, and Guild Wars 2, plus mailbag topics on MMO cosmetic gear, Ultima Online as a survival game, and sticking to a vision as MMOs age.
Ultima Online’s New Legacy beta updates crafting content, gear durability, and tamer pets
Ultima Online just pushed through its fifth weekend of testing for the New Legacy mode that is still on deck for launch next month...
Massively Overthinking: Frames of reference in MMORPGs
Last week on the MMORPG subreddit, there was a heated discussion about terminology in MMORPGs (terminology we'll probably talk about in a separate thread...
Vague Patch Notes: The problem with numbers in MMORPGs
I recently saw a post on the official World of Warcraft forums noting that if not for the game's almost infamous level squish, players...
Perfect Ten: The best MMOs from the years before we started counting
You know what bothers me? Our annual awards recap. We always list all of the games that we've given awards to in the past,...
Massively OP Podcast Episode 481: Pre-Gamescom MMO mini podcast
In this mini episode, Bree runs down Throne & Liberty's delay, New World's Aeternum beta, Guild Wars 2's Janthir Wilds launch, the Richard Garriott Ultima Online rumor, the state of Ultima Online New Legacy, Nightingale's Realms Rebuilt, the record-setting SWG Legends' SOEclipse event, and the approach of Gamescom.
Ultima Online’s latest New Legacy beta takes leveling off the rails with Divergent Paths
Ultima Online has now run three New Legacy open beta weekends thus far as Broadsword tests out its upcoming alternative server ruleset - and...
Rumor: Richard Garriott says he believes he will get Ultima Online back ‘soon’
If you enjoy some political shitposting, then you might already be following MMORPG founding father Richard Garriott on Twitter, and if so, you might...
The MOP Up: Terraria gets all cool with its whip
Terraria's latest state of the game post teased some interesting variations on a weapon that would get Indiana Jones' stamp of approval: "Observant Terrarians...
Betawatch: Fellowship offers previews, Ultima Online New Legacy testing rolls on
Whenever I hear the title Fellowship, I think about that video about how cats are praised for fellowship, which reminds me of the fact...
The Daily Grind: Is there an MMO you wish had never been made?
Before I dig into today's Daily Grind, I want to make clear that I don't seriously wish any MMOs had never been made, not...
Massively Overthinking: Has Discord helped or hurt MMOs?
MOP reader Josiah recently pitched us a rather relevant question about the impact of social media on MMORPGs and their communities - specifically, the...
Massively OP Podcast Episode 478: Ultima Online finds its stones
Justin and Bree discuss the WoW War Within prepatch and Ultima Online's New Legacy, followed by a mailbag catch-up segment on AI, holidays, release timing, and MMO complexity.
Ultima Online’s New Legacy and crackdown on third-party clients have vets rioting
Ultima Online is a very old and fairly small MMORPG nowadays, but even so you probably knew that it has a thriving emulator community,...