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Massively Overpowered
News
New Games
Updates
Industry
Community
Events
Interviews
Science
Sunsets
Week in Review
The MOP Up
Why We Can’t Have Nice Things
Warm Fuzzy Stories
Opinion
The Daily Grind
Perfect Ten
Vague Patch Notes
Working As Intended
Lawful Neutral
Progress Bar
Massively Overthinking
Reverse Engineering
The Soapbox
Jukebox Heroes
Epic MMO Battles
MMO Mechanics
Columns
Desert Oasis – Black Desert
Tamriel Infinium – Elder Scrolls Online
EVE Evolved – EVE Online
EverQuesting – EverQuest Franchise
Wisdom of Nym – Final Fantasy XIV
Flameseeker Chronicles – Guild Wars 2
LOTRO Legendarium – Lord of the Rings Online
Wandering Wraeclast – Path of Exile
Chaos Theory – Secret World Legends
Hyperspace Beacon – SWTOR & SWG
Warframe of Mind – Warframe
WoW Factor – World of Warcraft
Games
MMORPGs
Multiplayer Online
The Game Archaeologist
Fight or Kite: PvP MMOs
Into the Super-Verse
Not So Massively
MMO Cartographer
Design Mockument
The Survivalist
MMO Burnout
Some Assembly Required
Massively on the Go
Betawatch
Make My MMO
MMO Guides
Obscure MMOs
Forgotten MMOs
Community
Giveaways
Choose My Adventure
Massively Uplifting
One Shots
Leaderboard
Storyboard
Guild Chat
Global Chat
Why We Play
Ask Mo
WRUP
Justin’s MMO Timeline
Podcasts
Massively OP Podcast
Battle Bards
Streaming
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About
Credits
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Tips
warcraft
Disambiguation:
–
World of Warcraft
–
Warcraft series
, a series of video games that began in 1994
Vague Patch Notes: What makes MMO leveling feel good?
Eliot Lefebvre
-
January 21, 2021
1
A shine of light, a sound effect, a screen graphic. Sometimes you get more fanfare than elsewhere. In Final Fantasy XIV, the game's victory...
WoW Classic starts testing a significant spell batch change
Justin Olivetti
-
January 21, 2021
1
While WoW Classic players continue to hold their breath as to what Blizzard has planned for the legacy version of the game, they...
WoW Lore TLDR gets a major functionality and content upgrade for catching up on World of Warcraft lore
Eliot Lefebvre
-
January 20, 2021
2
You really do want to follow the lore in World of Warcraft, honestly. But sometimes the storytelling and the overall quality of the game...
Perfect Ten: The 10 types of MMO loot I’m always thrilled to get
Justin Olivetti
-
January 20, 2021
7
Loot's not something that I see discussed much these days among MMO players. It's probably because loot's been around since the beginning of online...
World of Warcraft hints at delving deeper into Shadowlands in 2021
Justin Olivetti
-
January 18, 2021
28
I can't be the only person wondering about what World of Warcraft has up its sleeve for 2021. Now that Shadowlands is...
The MOP Up: Valorant welcomes Yoru to the roster
Justin Olivetti
-
January 17, 2021
0
With the new character of Yoru joining up in Patch 2.0, Valorant's getting more interesting by the day. The team's also helping
One Shots: The magical land of candy
Justin Olivetti
-
January 17, 2021
11
We would all like to think that, given the opportunity, we would be brave adventurers in fantasy lands, venturing forth to slay dragons and...
LOTRO Legendarium: It’s long past time to delete legendary items from Lord of the Rings Online
Justin Olivetti
-
January 16, 2021
28
Mines of Moria was easily the most ambitious expansion that Lord of the Rings Online created. Not only did it implement the...
The Daily Grind: Are you an MMO class crusader?
Justin Olivetti
-
January 16, 2021
25
The other night I was running a PUG in World of Warcraft (I'm a masochist, what can I say?), and I ended up...
Vague Patch Notes: In defense of easy fun, in MMOs and elsewhere
Eliot Lefebvre
-
January 15, 2021
25
I don't play video games to be challenged. I play them to have fun. This isn't to say that these are inherently separate propositions. People...
Blizzard prepares to roll out a major Battle.net upgrade
Justin Olivetti
-
January 15, 2021
13
The biggest upgrade to Battle.net in a long time is on the cusp of coming to players' screens everywhere. For those of you...
WoW Factor: The Shadowlands gameplay loop problem
Eliot Lefebvre
-
January 14, 2021
64
A friend and I were discussing World of Warcraft the other night, which is something we do fairly often. This is especially relevant for...
World of Warcraft kicks off the Beasts of Prodigum event in Torghast
Eliot Lefebvre
-
January 13, 2021
7
There's already a fair amount of randomness in Torghast runs in World of Warcraft: Shadowlands, but the new Beasts of Prodigum event adds a...
Perfect Ten: The 10 tiers of MMO system complexity
Eliot Lefebvre
-
January 13, 2021
16
MMOs can be complicated things, as I am pretty sure we have discussed on multiple occasions now. There are no known means to prevent...
Massively OP Podcast Episode 304: League of MMORPGs
Justin Olivetti
-
January 12, 2021
12
Justin and Bree discuss Riot's new MMO, RuneScape, Neverwinter, Crowfall, and Path of Exile, with adventures in Warhammer Online, World of Warcraft, Torchlight II, and SWG Legends, plus mailbag topics on losing hype and legal complexity in MMOs.
The Daily Grind: Which game made the biggest contribution to killing MMORPGs in 2020?
Bree Royce
-
January 12, 2021
75
Here's a sobering but fun tradition we've done at the top of the year ever since MOP commenter deekay suggested it back in
The Game Archaeologist: Free Realms
Justin Olivetti
-
January 9, 2021
11
Its very name was a declaration of rebellion against the status quo. In an era that had yet to shift from a subscription-only model...
WoW Factor: Oh no, not the Sylvanas redemption arc
Eliot Lefebvre
-
January 7, 2021
43
All right. So. Apparently people wanted to know my response to the new cinematic mined out from within World of Warcraft. Cool. That's...
Perfect Ten: The top MMOs to watch in 2021
Justin Olivetti
-
January 6, 2021
16
"MMOs are dead!" "MMOs are dying!" "We didn't get any good MMO releases this past year!" While I won't argue with the last one there,...
World of Warcraft previews the challenges and rewards of Torghast’s Twisting Corridors
Eliot Lefebvre
-
January 6, 2021
8
Torghast in World of Warcraft: Shadowlands does not welcome intruders, but usually there's a limit to how much progress you can make in a...
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