Perfect World Entertainment gives Blacklight: Retribution back to its developer

Usually, when we talk about a company giving up a game that it is publishing, it includes phrases like “shutdown.” But that’s not what’s happening with Blacklight: Retribution. Perfect World Entertainment has been publishing the game for several years, and now it is quite amicably releasing the rights back to developer Hardsuit Labs to allow that team to serve as publisher and developer both.

PWE is working with Hardsuit Labs to transfer relevant account details so that players won’t have to start over from scratch. Hardsuit Labs is planning on bringing the game to Steam, as well, with more information due out in the following days. Keep your eyes on the site and watch for more migration information; we’ll just be happy that this change of publisher is happening without any blood or shutdowns along the way.

Source: Perfect World Entertainment press release
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11 Comments on "Perfect World Entertainment gives Blacklight: Retribution back to its developer"

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agemyth 😩

This, but with NCsoft and City of Heroes.

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Jack Kerras

The thing that stopped me from playing a LOT more of this game was the one awesome helmet that I wanted being stuck in an expensive ($10 for 2?) lootbox with a 1% chance to drop.

I wanted it so -fucking- bad. :C

I really enjoyed Blacklight while I was playing it. It feels pretty good; a little stiff, but nothing criminal, and piloting a hardsuit is just unbelievable amounts of fun. You can make your points go a looooong way if you try, and there are tons and tons of options. It isn’t that hard to get your feet wet with new playstyles, either; no huge grind just to try a new gun or do something different.

I’m cool with BLR. I hope it does better back in its parents’ hands.

TophatKiyaki
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TophatKiyaki

Wonder if this means we’ll see a BLR2?

BLR always semed like a game everyone praised when it first came out and then said it got P2W as it lived on.

I’ve always kinda regretted I didn’t give it a try in those early days.

semugh
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semugh

Disney you evil sith! Sell Marvel heroes to PWE!

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Jack Pipsam

Good stuff.
I suppose PR wise it’s far better to give the game back than them closing it, so if it does close later then they can be like “Well, wasn’t us~”

Xijit
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Xijit

Well, they don’t own the developer like they did Runic, and the game is not at all popular anymore …

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yoh_sl

Huh, well that’s nice of them.
Free good press.

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Denice J. Cook

Wow, kudos to PWE for their handling of this situation. SOE/Daybreak has done that before, too (Pirates of the Burning Sea comes to mind here). Other publishers could stand to take a page from their books, although I suppose the devs have to be able to find another publisher to hand their game off to or else it wouldn’t work, either.

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Greaterdivinity

Wait…didn’t they already do this years ago?

And hasn’t the game always been on Steam, and it got a port to consoles early this gen? Much about this is very confusing to me.

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CMDR ShrunkenQuasar

Played this at launch, but the ridiculous grind to avoid paying rent on the individual parts of your gun turned me off really fast. Seriously, why would you rent parts of a virtual gun? Was anyone actually that stupid?

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squidgod2000

I liked BL:R when I played it—solid arena shooter. Only part I didn’t like was the grind and high playtime required to rent/buy your equipment…unless you pulled out the credit card.

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