SoulWorker Online will not wipe servers but will apparently be IP blocked

There are certain expectations you have when a free-to-play game is in open beta with a full launch planned for later. For example, you kind of expect a character wipe. But not so with SoulWorker Online; the developers have confirmed via Twitter that no character wipe is incoming, so anything you do now will still be relevant when the game fully launches later. That does make the distinction between the current state and launch a bit fuzzier, though.

What’s not fuzzy is the game’s IP blocking, which apparently rolled out without warning for all players not located in North America or Europe. As MMO Culture reports, no confirmation or explanation of IP blocks or the lack thereof had been offered by publisher Gameforge prior to the blocks being rolled out, and the game’s Twitter and Steam landing pages still make no mention of them.

Source: Twitter, MMO Culture; thanks to Mike for the tip!
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27 Comments on "SoulWorker Online will not wipe servers but will apparently be IP blocked"

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Shawn Walker

The game no good first time trying is trash sorry who don’t like comment

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kgptzac

Given all the negative news I find the number of negative reviews on Steam is sorely lacking. If people don’t voice their complaints then nothing gets better.

Yangers
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Yangers

haha. The cash shop has just gone live – $40 USD for 1 costume!

LMAO.

I give it 6 months.

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Chosenxeno .

This is a kickass game despite the Beta server issues.

mugen
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mugen

One thing I really don’t want to see is an adjustment on difficulty, because I keep seeing people on the forums comment on how this version is harder and personally I think it’s better this way. I played on the Japanese version and would agree that it was much easier which is part of the reason I only played it for a week because I just got bored. If this is “hard” you’re probably best sticking to mobile games, haha! From what I can tell you need to actually group for Manic difficulty which is how it’s supposed to be.

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kgptzac

According to this thread on Steam, the higher difficulty might as well because the publisher wants more of your money. Well, except they probably won’t get more money if nobody is playing, and paying.

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Chosenxeno .

I’ve seen the difficulty whines on the forums too. I actually saw a level 55 whining on reddit about how hard Stage 10 Steel Graves was. Then I went and one shot it at level 40…lol. I have no problem admitting that I’m old. If someone my age(Old enough to not tell my age, that’s how old I am) can handle this fast pace content anyone should. The game is not that hard. There is maybe 1 or 2 “cheese” bosses in the game. Everyone else is completely manageable. Just move when you should move.
I am wondering if all the Autoplay mobile shenanigans have made it hard for some of the younger player to adapt to “difficulty”?

Grave Knight
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Grave Knight

Eh, the game is design on really archaic philosophy. I find it funny for a country that has a really large MMO community they seem to really suffer with archaic design. They still force you to use unique names rather than use [Name]@[Account], they still break up the community onto different server channels instead of having one shared world spread out on different servers and locations with instances. They still insist on gender locking classes (just like they insist on you playing their characters). This game is no different.

Plus the combat really just isn’t that good. If you get hit by a boss you lose a lot of health (just a couple of untelegraphed hits and you’re dead), your combos can lock you into place making dodging hard, and your combos force you to step forward (which is especially dumb on “ranged” characters).

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kgptzac

This game isn’t an MMO. It’s a heavily instanced online coop action RPG. And it’s not “gender locked classes” when character is “pre-made” and baked into the story, rather than player-made characters.

I know this is an MMO blog, but there’s no need to judge a cherry with a checklist intended for an apple.

Yangers
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Yangers

Yeah, I’m in NZ and got blocked.

I can get around it of course, just like I can with the JP version.

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Jack Pipsam

Welp, that would mean i’m blocked too.
Which is funny because normally for MMOs we’re counted as “North American” lol.

Mewmew
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Mewmew

There is no working Cash Shop right now, so that differentiates the current state from launch a bit.

I guess there is no reason to hold it back any longer though if they’ve decided they won’t be needing to do any wipes. At least I hope so, if I’m going to play I don’t want to look like a clone of everybody else, I need different cosmetics :D

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Chosenxeno .

I’m looking forward to cosmetics as well. It’s going to be bittersweet because right now everyone is just playing “pure”. Once the shop is opened that’s it. It’s a shame because you are getting to see how awesome these games could be without shop shenanigans.

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ShivanSwordsman

Glad to see this. Nothing personal to people not in NA, but the lag is excruciating.

Grave Knight
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Grave Knight

That’s not their fault. The game is played off dedicated servers, even the instances. The lag is caused by the people regionizing the game and not providing enough servers. Hell, you think people from SEA and Oceania territories is why the NA server just disappears every now and then?

Mewmew
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Mewmew

Actually yes, it is part of the reason. It’s not as if they have an “SEA” Server listing, so a great many of those players are playing on the NA server, and they most certainly are at least partially the reason the server disappears now and then. The servers weren’t meant to hold people from everywhere around the world and a great many of them did indeed pick the NA server to play on.

That’s Gameforge’s fault of course to begin with though. They never should have allowed people from other territories in, they should have started with an IP block from the very start. Maybe they purposely wanted to stress test the servers without letting people in those regions know, I don’t know what the reason was, but it’s irresponsible to begin with to let them start to play and mean to then IP block them without even so much as saying what happened.

I’m sure they’re going to have to deal with angry DDoS attacks for some time now too which will affect everybody else still trying to play. I don’t understand the way some game companies do this stuff.

Grave Knight
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Grave Knight

No. The problem is they didn’t have a server for SEA/Oceania to begin with. Furthermore they only have one server for all of North America while Europe has like 6. North America, which includes Canada and Mexico, is significantly larger than Europe, and has a significantly larger population than Europe, only one server.

NA alone should have had three servers (or at least two), one for all of East Coast, one for all of West Coast, and one for Mid-West and South. Then SEA/Oceania should have had their own which would have included Hawaii.

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kgptzac

Who are “they”, when the publisher explicitly said they aren’t licensed to provide service for players outside of NA? The publisher’s fault is setting a false expectation, but you also can’t expect them to magically erect a SEA/Oceania server out of blue that isn’t in the contract.

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Jack Pipsam

Pretty much, if you won’t give us our own server, we’ll come gate crashing one way or another XD

Richerd lorgin
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Richerd lorgin

About time they started doing this they have there own servers, Wish more games did this reason called NA or EU not world.

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Jack Pipsam

Trust me, if you give us an Oceanic server, we’d take it.
Even Daybreak has an Oceanic server for Planetside 2 (it’s like the only reason I don’t hate Daybreak as much as other people).

Weilan
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Weilan

their*

Actually they don’t. A SEA server will open in the future, but aside from that Gameforge’s is currently the only English server. So now this leaves many people not being able to play at all.

Yangers
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Yangers

I doubt they will ever open an SEA / OCE sever. Barely any games do this – except Blizzard maybe (but they earn 17 trillion dollars a day so can afford it).

When I heard GF was publishing the English version, I immediately had my worries based on their previous actions, but they surprised me with new and interesting ways of f**king it up.

Basically, if you want to play the English version, and live outside the US or Europe (what happens to the UK after Brexit also???) then you are screwed. Just go play another game (or use vpn of course).

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Jack Pipsam

Yeah WoW has true local servers, i’m happy to pay a sub because of it.
(although they did stunt with them the dumb CRZ stuff by changing local time to NA instead of how it used to be).

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P3lli

Do you realize we are talking about an anime game ? I need to remind you how extremely well games like RO , Dragon Nest, MS do at SEA region ?

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Jack Pipsam

SEA servers aren’t always English-Friendly to use though.

Mewmew
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Mewmew

Which is fine, we don’t have the rights to play everything just because it exists.

The problem is that they should never have allowed the people to begin playing and then cut them off without warning. The people keep trying and messing around because the servers were constantly having issues and not showing up anyway so people don’t know if it’s just the servers acting up again. People end up wasting a lot of time and having a lot of frustration over something Gameforge should at the very least have announced everywhere.