Conan Exiles on The Purge, the combat overhaul, and the content lock countdown

The Purge is coming to Conan Exiles. And that’s not even the scariest thing in this week’s newsletter! “The Purge mechanic will spawn in creatures and NPCs to attack your base in order to destroy things, even when you’re not logged in,” Funcom says. “You’ll need to consider the placement of traps, walls, thralls and other defences to protect your stuff. The Purge mechanic will be active on all official servers. On private servers an administrator can customize and configure the Purge or turn it off completely if they so choose.”

Three more weeks until content lock, and then the game launches for real in May! The newsletter also talks bow mechanics, the latest stream, armor tiering, the combat overhaul, and yes, there’s a gif of a scorpion, so maybe don’t click it and just hit the summary. I’m not judging you.

“Ranged weapons have gotten some more love, with new aiming and accuracy mechanics. Bows will be inaccurate when moving and shooting, so we recommend planting your feet if you want to land your shots. Your Accuracy score reduces the penalty, but you might still miss if you’re firing while on the move. The bow has also gotten a light attack three-shot combination, letting you fire off three arrows in quick succession. Finally, the bow’s heavy attack zooms in again, for better accuracy. It’s still a timed attack, but we’re considering what our options are with the bow’s heavy attack down the line.”

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7 Comments on "Conan Exiles on The Purge, the combat overhaul, and the content lock countdown"

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shadanwolf
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shadanwolf

If this was an MMOG i would play it…but it is not.

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Bruno Brito

I wonder, is this a remake on AoC? Because there are several things that could be polished in AoC. But this game doesn’t look like a MMO.

DeadlyAccurate
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DeadlyAccurate

Survival sandbox. It’s more like ARK: Survival Evolved than Age of Conan.

sandboxsurvivalist
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sandboxsurvivalist

To be fair, what we are getting is not “The Purge” as it was originally described. I think it’s dishonest that they are even calling this mechanic by that name. Originally The Purge would be an NPC army that swept across the land to antagonize players. Now it’s just going to be mobs of AI that randomly spawn near bases. The original concept would have made the game feel more alive. I suspect that like a lot of other planned elements this was scaled back due to limitations on XBox and PS4 platforms.

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Sorenthaz

So they’re doing a 7 Days to Die Horde-esque thing but even when you’re not online…? That sounds like an unreasonable kick in the genitals unless you can control when it happens to some extent. If it’s like “oh you weren’t on at 3am to defend your place? too bad” then that’s just ridiculous.

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Life_Isnt_Just_Dank_Memes

Bree, maybe this is the way MMOs can go forward with open world housing not just sitting there taking up world space when it’s not in use! After a month of inactivity, creatures attack unused structures and opening the plots back up to the public.

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silverlock

If you can roust those orc squatters you can claim the house.