While a typical summer vacation might involve hanging out at a beach and enjoying a tasty barbeque, in Age of Conan’s world that beach is littered with crushed skulls and that barbeque is… well, you probably don’t want to know. And you definitely do not want to eat it without a strong masking agent.
That doesn’t stop the denizens of Hyboria from celebrating, even so! The summer PvP event is now running in the fantasy MMO, bringing three weeks of hefty bonuses. This means triple AA, triple PvP tokens (if you’re subbed), double XP, and double PvP XP.
Funcom teased some sort of surprise that’s coming in the near future, so keep an eye out for that. And if you played on the Saga of Zath server and haven’t, for some reason, claimed your rewards, you’ll want to do so before the end of this event period.
Need a good dose of Ashes of Creation news to spice up your week? Intrepid Studios popped its head back up to talk up the game, starting with the revelations that Ashes is going to make an appearance at Gamescom next week and kick off its Alpha 1 testing next month.
The Alpha 1 test will span seven months and cover 100-player open world battlegrounds, 200-player castles and sieges, and the city horde mode, which challenges players to work together to protect a town from rampaging NPC invaders. At some point down the road during this test, name reservations will open up for backers.
Lead Developer Steven Sharif also popped onto Discord to share some other tidbits about the game features and systems. If you wanted to know if crossbows will have scopes (they will), if there would be quest dailies (there will not), and what surprises weapons will hold (some have skills!), then you’ll want to peruse this list.
Intrepid whetted fans’ appetites for this upcoming MMO with an action combat gameplay trailer. Where is this trailer? Where might you find it? Don’t fret, it’s been waiting for you below… waiting for you all your life.
A hefty 17 GB patch is on its way to Conan Exiles soon, but before it arrives, it needs to run through the gauntlet of player testing.
So what’s making this patch so big? Several content additions, actually, starting with a new dungeon called The Midnight Grove. Barbarians will get some offhand combat skills and new types of arrows to play with, but the star feature here is most definately the pet taming system. There looks to be a wide variety of pets to start, including rhinos, hyenas, and crocodiles. What, no fluffy kittens?
And speaking of patches, those waiting on the promise PlayStation 4 parity patch… are going to have to wait even longer. Funcom announced that it has had to delay the patch again until sometime next week.
Conan Exiles’ parity patch has finally hit the Xbox One servers after a week’s delay. Funcom says it ought to mop up crash problems, although there’s apparently some fresh lag issues to deal with now. PS4 players, however, are still waiting, as apparently Sony rejected the PS4 patch for being too big, so the studio’s “working on reducing” it. There’s a crude joke in there somewhere. This is Conan we’re talking about.
That’s all in this week’s community newsletter, in addition to news about the first phase inbound pet system, which is due to launch on the test server this week. Here’s where the poop comes in.
“When we roll out the pet system we’ll also be rolling out new functionality for your thralls,” Funcom says. Yep, you’re going to have to feed them.
Some of Conan Exiles’ more pesky and annoying bugs may be an infestation of the past, thanks to a build that went live in the game today. These “high priority bugs and fixes” were tested last week with the satisfaction of both the studio and community.
Some of these issues included Thralls’ health resetting, NPCs who refused to aggro, and traps that wouldn’t fill up the way that they should. Players who were using an exploit to climb some unclimbable building pieces should expect to become closely acquainted with gravity after this patch, too.
The team had a hiccup with the Xbox One, however: “Unfortunately we have some bad news regarding the Xbox patch. While we initially planned to have a parity patch out at 5pm CEST earlier today we’ve unfortunately run into some technical issues when uploading the build. This means that the patch will need to be postponed.”
The good news for Conan Exiles players is that there are plans to roll out the game’s pet system starting on August 18th. The bad news? Console players are going to need to wait a little bit longer to reach parity with computer players. According to the latest newsletter, while a parity patch was originally scheduled for this week, it’s being delayed due to some last-minute bugs and won’t be ready until next week.
Obviously the far bigger and more important patch is the aforementioned pet system, which will be rolling out in full along with a new religion path and the Midnight Grove dungeon. The date is still subject to change, but it shouldn’t be too much longer before players can pick out their favorite animal companions to survive in the wasteland. Hopefully consoles won’t lag behind desktop players then.
Conan Exiles has dropped another DLC, this time called Jewel of the West. Like its predecessor, it features building materials, decorations, armor and weapons in one particular style. Massively OP’s MJ is going to show off these items, so tune in live at 8:00 p.m. to take a look at all the stuff (before gathering all the resources to create them all yourself!).
What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, August 4th, 2018
Nobody tell MJ about this Conan Exiles update because we’ll never see her again – she’ll just be logged in there playing with all the cuddly critters for eternity.
Yes, Funcom took the wraps off its upcoming pet system for Conan Exiles this week. “To begin rearing an animal, you will need to obtain a baby or an egg,” Funcom explains. “These can be found in the world, and on certain (rare) vendors. To pick up a baby animal in the world, simply press the interaction button when you have it targeted. Eggs will hatch after a certain amount of time and produce live offspring, which will sit in your inventory. Baby animals will decay over time, so it’s best to convert them to ‘proper pets’ in the animal pens unless you want to be a total monster and kill baby animals. You’re not a monster, are you?”
Before we get too far into “proper pets,” know that the list of tameables includes everything from crocs to locusts.
Remember earlier this year, when Funcom announced in its Q4 2017 financial presentation that its North Carolina branch had greenlit a “cooperative online shooter” using the Heroic Signatures IP – and it was supposed to go into pre-production last spring?
It looks like production has ramped up. MOP reader Hikari noticed that the company’s hiring page has several newish posting for programmers, engineers, and QA working on what’s clearly the same game. Here’s one:
“Funcom is looking for an enthusiastic, talented and versatile game programmer to join its development team in North Carolina, working on a new cooperative online shooter game with a Premium business model using an IP from Heroic Signatures. The Gameplay /Console Programmer at Funcom, Inc. will implement game features and systems within the Unreal game engine for development on PC and most importantly on the PS4 and Xbox One consoles.”
When the lights go down, the party animals come out, dancing to their dark gods and eating all of the really good snacks before I even get there. What is this, off-brand ginger ale? It’s Canada Dry or I am out of here, and you can just sacrifice whatever to whomever without me!
Hikari took this really striking picture from Conan Exiles: “Dark isn’t usually my thing (with a name like Hikari, did you think it would be?), but sometimes… Praise Set, Praise Yog!”
If Yog had a pet, would that be a Yog dog?
If something goes wrong with Frostkeep’s early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and Mat Milizia, caused an update to get rolled back because I was offered the chance to play with cheats, stole someone’s chair, possibly delayed Global Communications Director Michele Cagle’s GamesCon prep, and pointed out to the team that the new bald and clean-shaven character customization options were missing. We’ll also go ahead and take credit for the Ascension system being implemented, getting icons, and Wood finding a major long-term gathering bug the night before because clearly Massively OP is important enough for the devs to come in at 3 a.m. just to prepare for us.
All jokes aside, I recently had a studio tour with Rend‘s creators as part of the game’s ramp-up for alpha this week. The team’s working hard and losing sleep, but they’re nailing it. It may not be perfect, but the Frostkeep is making my job a little harder because very soon, you’ll see just how in touch with the MMO and survival genres Frostkeep is. There’s a reason we awarded Rend Most Innovative PvP at E3 2018.
Since the swamp biome released, Massively OP’s MJ has been spending all of her Conan Exiles time there. But the desert is still an interesting place — perhaps even more so as it was also revamped. There are places to see and people to talk to, so MJ is heading back to the heat to check it all out. Join us live at 8:00 p.m. to visit the NPC city in the far west.
What: Conan Exiles
Who: MJ Guthrie
When: 8:00 p.m. EDT on Saturday, July 21st, 2018
So I’ve been thinking. (A dangerous pastime, I know!) And I have actually been formulating an idea. And that is using a survival game like Conan Exiles to run a guided player campaign. You see, way back when as I was first playing D&D and other tabletop campaigns, I dreamed of the ability to play them in virtual reality. Can you imagine it? Instead of saying, “I cast a fireball,” you actually just do it! It is still a dream; a VR experience is not quite possible yet, but when I found MMORPGs I felt it was one step closer. I could see my actions play out in an adventure. However, for the most part it was an already scripted adventure according to the game devs. In some cases there were tools for players to make their own adventures (and boy, have I celebrated those!), but there were still more like story vignettes in a larger world out of the game master’s control. To really have a fully-crafted experience, you need greater control than what the MMORPGs afforded.
And then came survival games. Now there is a whole world you can take control of and run a story campaign. Granted, they aren’t perfect, but survival games offer more tools for creating a robust visual player campaign a la tabletops. And that’s exactly what I am planning in Conan Exiles.