Land of Might is a ‘retro 16-bit bullet hell roguelike MMORPG’ that can be played in a browser

    
3

Here at Massively Overpowered, we cover as much of our genre as we can. Big or small, indie studio or major studio, PC, browser, or mobile; if it’s inside of our general wheelhouse, we’ll give it a peek. You all know this by now. So seeing us cover something called Land of Might likely won’t surprise you… especially since this self-described MMORPG certainly appears to be… a bit rough, we’ll say.

Land of Might is described by its lone developer as a “retro 16-bit bullet hell roguelike MMORPG browser/web game” that tasks players with roaming the map, slaying monsters, collecting loot, and fighting their way to the top of the player leaderboard.

A mechanics explainer page further talks about how to equip items, the two different health bars players have to manage (blood and body, which are depleted by cut and blunt damage respectively), and what happens upon death. The game is split up into three worlds: the titular Land of Might overworld, the Underworld that players are sent to on death but can spend might in order to resurrect, and a demon-filled Hell that players have to try to escape or else they can fully die.

Because it’s a free-to-play browser game, we were able to take a quick few seconds to hop in and try it out, and while the lone dev says that things have been “new and improved” with new mechanics and balance adjustments, this one feels extremely rudimentary, with weird aiming, practically no sense of space (the minimap is very small), and visuals that look more like they’re from the Atari age than the SNES/Genesis era. Still, this is a playable thing.

sources: official site (1, 2), Reddit
Advertisement
Previous articleElder Scrolls Online stocks up for a crafting revival, plans next anniversary event in Italy
Next articleGran Saga heralds its global release plans with multiple name drops, music, and lots of character art

No posts to display

Subscribe
Subscribe to:
3 Comments
newest
oldest most liked
Inline Feedback
View all comments