Hey, remember the MMO Book Club? That’s the Reddit-and-Discord group that allows members to vote on a game to play, then organizes a guild and events inside that game over the allotted time period, ensuring that folks who want to try out an MMORPG have a ready-made community of likeminded casual people who aren’t going to immediately scamper off to greener pastures. You scamperers, you.
To date, the Club has dipped into Lord of the Rings Online (which we streamed!), WildStar, The Elder Scrolls Online, and TERA, the reigning champ. As the group enters its second half-year, it’s opened the voting once again; that takes place in Discord to avoid brigading.
“The shortlist of games you can vote on to play with the Bookclub now are: Guild Wars 2, Secret World Legends, DC Universe Online, EverQuest, RuneScape, ArcheAge, World of Warcraft and TERA.” (Voting for TERA extends the current cycle another month instead of moving the crew to a new game.)
With the popularity of this month’s Guild Wars 2: Path of Fire
, the pressure is on for ArenaNet
to keep the game running as smoothly as possible for all veteran, new, and returning players. While we have been hearing positive word-of-mouth about the expansion, there have been some serious issues that have kept many players from enjoying it – including our own columnist.
Login difficulties are the start of ANet’s woes, and the studio is racing to fix them. Even more dire are instance creation problems, which were serious enough to elicit a statement by Mike O’Brien, who said that the team has been “working on the connection and story instance creation problems that have been cropping up during peak hours in Europe.” The Guild Wars 2 boss said that the team believes the underlying issues have been fixed but will be keeping an eye on the situation to make sure this is true.
Meanwhile, there are smaller bugs and corrections that have been addressed via hotfixes to bolster the new expansion.
Guild Wars 2
launched its second expansion, Path of Fire
, a few days ago, and as you might expect, a new expansion means some immediate priority shifts will deeply affect the game’s economy. New materials are added, which are required by the newest recipes and are thus highly sought after, and other materials will fluctuate in value depending on their usefulness within the new content’s scope. Players typically react to this short period of market turbulence by keeping the materials that they farm until they are absolutely sure of their uses and worth: There’s nothing worse than selling a big pile of a rare material you thought you didn’t need only to realise your error later.
However, ArenaNet decided to temporarily keep a “handful of items” off the list for the game’s material storage system in an attempt to force players’ hands: The company is attempting to combat the shockingly high prices seen for expansion materials back at Heart of Thorns’ launch by discouraging player warehousing of valuable yet abundant materials. The news has caused quite a splash in the game community and it’s exceptionally interesting mechanically speaking, so I just had to dedicate an edition of MMO Mechanics to the topic.
A new infographic distributed in honor of the launch of Path of Fire shows that Guild Wars 2 has collected “over 11 million players” in the last five years, along with 53 million characters, and almost a million guilds. Wheee!
Want more on the launch? Check our full roundup from this morning!
The power of Guild Wars 2’s
expansion Path of Fire
is so great, it brought Massively OP’s Bree, Tina, and MJ together! That’s right, all three are going to be exploring the expansion goodness that just launched today. And with this trio, there’s bound to be a few shenanigans, plenty of hijinks, and maybe even a little folderol, so join us live at 2:00 p.m. for the fun. MJ even made a new Norn ranger for the occasion.
What: Guild Wars 2
Who: MJ Guthrie, Bree Royce, and Tina Lauro Pollock
When: 2:00 p.m. EDT on Friday, September 22nd, 2017
Update: It’s live now! Have fun!
Guild Wars 2
officially launches its second B2P expansion, Path of Fire
, today. In just two hours in fact. And if our polls
are any judge, quite a lot of our audience is hyped for the release!
We’ll be streaming the fun later today (with special guests if we can pull it off), but in the meantime, ArenaNet has a pre-show on Twitch beginning at 10 a.m. EDT this morning, leading up to the noon launch when we all go charging into the desert.
Personally, I’m aiming to finish chapter one and then head straight for drinks on the Lily of the Elon. Who’s with me?
We’ve also rounded up all of our Path of Fire coverage to date, including our columnist’s impressions of the preview weekend, our look at mounts, our deep-dive into the new elite specs, and our team’s thoughts on the expansion as a whole. Happy expansion day!
Hey, there’s a Guild Wars 2
expansion coming: Path of Fire
. Maybe you’re coming back for that. Maybe you left the game only a few months back, or maybe you played the game at launch and then left a long time ago. Why not take advantage of a huge chart
to catch up on all the features that have changed since the last time you logged in?
Redditor KyrgyzManas lays out everything that’s been added to the game along the way and everything you might have missed along the path, color coded and blocked by year. Some things, of course, you just can’t catch up on, but at least this way you’ll have some idea of what you missed and what you can still see in action. Even if you’ve played straight, there’s bound to be something you forgot and can re-appreciate given the format.
Meanwhile, if you last played Guild Wars 2 during the Path of Fire preview weekends, you’ll have some catching up to do too. That’s because ArenaNet posted notes for some balancing changes to all of the new specs right ahead of the launch tomorrow, sending Reddit into a bit of an uproar, particularly Necromancers.
Coming back to Guild Wars 2
this week due to the hullabaloo over Path of Fire
? You might end up with a nice content freebie if you act sooner rather than later. The Guild Wars 2
team sent out a reminder that this is the last week
for players to get One Path Ends for free.
Even if you’re not into the game right now, you might as well log in and grab the chapter for some possible future date. Otherwise, the episode will end up costing you 200 gems if you decide to purchase it later. (It should be noted that, as with all Season 3 episodes, this one requires the Heart of Thorns expansion to access.)
Curious about this episode while you’re patching up? Check out the trailer and the expert analysis of MOP’s Tina!
Many moons ago, when I was first hired on Massively-that-was, my fellow hire at the time was a lady by the name of Rubi Bayer. We hit it off pretty well and became friends. She was also very excited about a title that had yet to come out at the time, a game by the name of Guild Wars 2. For those of you coming to this story without knowledge of names, she’s now working for ArenaNet on that exact same game, along with two other former writers from our staff, all of whom are people I consider friends of mine.
So perhaps it’s a bit odd that I’ve not played Guild Wars 2 since well before Heart of Thorns launched. I have some history with the game, but it’s never been one of my main titles. And now that I’m heading back into it for its second major expansion, I think it’s a fine time to walk back through my experiences there, what I hope to find, and also ask a few reader questions along the way. Because that’s how polls work, after all.
On this week’s show, Justin and Bree saddle up for discussion on Wild West Online’s alpha, Star Citizen’s back-backlash on schedules, the miserable state of Phantasy Star Online 2, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
I can’t quite believe that around 18 months of Guild Wars 2
development is about to drop in our laps this week through the Path of Fire
expansion! It feels entirely different to the mammoth Heart of Thorns
hype train that was somewhat marred by first expansion trepidation and the controversial pricing structure and content inclusions: On the second pass through an expansion release cycle, ArenaNet
has managed to field a largely more low-key, straightforward road to launch, barring some grievances regarding material storage
and gear identification
. The hype train is building this week, and I wanted to help the effort by sharing my launch countdown checklist with you all so you can join me in
The hype train is building this week, and I wanted to help the effort by sharing my launch countdown checklist with you all so you can join me in looking forward to the expansion drop. In this edition of Flameseeker Chronicles, I’ll speculate on main story points I hope to see in PoF, give pointers on prepping for Friday, and share some of the upcoming must-see ArenaNet launch materials. I’ll mainly just throw some ideas out that might help distract you while you wait on the big day. Do take note that those who wish to avoid all information about the expansion before Friday should give this column a miss for now in case of spoilers.
Material storage in Guild Wars 2
is a pretty important part of the game, especially if you have any interest in crafting. People who hold on to everything and/or craft a lot will not be happy with the announcement that some common materials will not be placed in material storage
when Path of Fire
The reasoning, according to ArenaNet, is that the studio saw players hoarding certain materials in Heart of Thorns that should have been common, but players were hoarding and selling small numbers at best, leading to some unbalanced costs on the trading post. The studio’s ostensible hope is that this change will encourage players to sell more and keep materials moving.
“With the arrival of Path of Fire, many new materials and components will be added to Material Storage,” says ArenaNet’s Gaile Gray. “But for a handful of items, we’ve specifically decided not to start with them in Material Storage, and instead to add them to the storage system later. Why? Well, at the launch of Heart of Thorns, we noticed a peculiar behavior: most players will deposit first when clearing their inventory, and then proceed to take actions like salvaging, opening chests, or, crucially, putting items on the Trading Post. This tended to mean that before a player will post an item on the Trading Post, they’ll wait to accrue a full stack in their Material Storage. During the early period of Heart of Thorns, this significantly contributed to the early expense of flax, which was abundantly available but, for the most part, was ‘warehoused’ in the banks of players.”
Guild Wars 2’s Path of Fire
launch is coming up fast on Friday of this very week
, which means today is launch trailer day. In case you somehow forgot,
“Packed with content, Path of Fire brings players back to the Crystal Desert where they will be brought face-to-face with Balthazar, the god of fire and war. The expansion also introduces mounts and elite specializations, allowing fans to play and explore in new ways like never before.”
Stay tuned for more coverage from Massively OP this week on the expansion, beginning with a look at inventory changes and our regular Guild Wars 2 column, Flameseeker Chronicles, later today!