legends of aria

Official Site: Legends of Aria
Studio: Citadel Studios
Launch Date: N/A
Genre: Moddable Sandbox MMORPG
Business Model: B2P
Platform: PC

Originally titled Shards Online

Make My MMO: Dual Universe vrooms into another pre-alpha test (October 21, 2017)

This week in MMO crowdfunding, the much-anticipated indie sci-fi sandbox Dual Universe dropped a starship-load of tutorials on ship construction, the interface, territory, and more. They’re aimed at folks in the pre-alpha, another weekend of which kick off earlier today – it’s a nice chunk of backers, if the activity graph posted to Twitter earlier is any judge. (Cheers, Cotic!)

Meanwhile, HEX launched on PS4, Star Citizen confirmed it’s still granting refunds but isn’t launching S42 this year, Legends of Aria wrapped up its alpha, and Albion Online launched a new trial program.

Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Closers Online’s alpha is totally open this weekend (October 20, 2017)

Welcome back to another edition of Betawatch, the game where literally everything is in early access forever. Except Closers, of course, which is open! I never get tired of that. Yes, Closers Online is running a fully open alpha this weekend, which I guess is what we do now when open beta is actually soft launch. Regardless, you can play it and check it out. What else happened in the world of eternal testing this past week? Let’s see…

  • Go Project Gorgon! It put your crowdfunding to work on a programmer to overhaul the in-testing UI.
  • OrbusVR kicked off its third round of closed beta testing. Backers could also take part in Dual Universe’s second pre-alpha, which begins tomorrowday.
  • Both Legends of Aria and Prosperous Universe put the wraps on their alpha testing.
  • Crowfall talked up its action harvesting, while Ship of Heroes went all pew-pew with lightning.
  • H1Z1 changed its name. Again. This is its third try and it’s still in early access! So is PUBG; it broke 2.3M concurrent players last weekend. Not too shabby.
  • Don’t get your hopes up about Star Citizen spinoff Squadron 42; it’s not launching this year. Star Citizen itself is still busy breaking alpha 3.0. But Bless Online is definitely coming (to us) in 2018!
  • Conan Exiles, on the other hand, will stay in testing an extra quarter.

Did we miss anything? Other than Eliot, who will be back in action next week? Send it along to us! And in the meantime, check out our ongoing list of MMOs-purporting-to-be-in-testing that we’re watching.

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Legends of Aria wraps up final alpha test

It’s time for Legends of Aria to say farewell to alpha once and for good.

The fantasy MMO wrapped up its so-called final alpha test over the weekend and turned to focus on the upcoming beta. During the last alpha, around 2,500 players clocked in over 33,000 hours, providing the team with invaluable feedback for further development.

Speaking of which, it sounds as though there are exciting things ahead for this small but scrappy sandbox: “We will be adding more character to the world, more landmarks, better developed points of interest and more immersive and living cities. Our work is far from done in this regard as we really push to bring the world to life. I’m also excited to announce that two additional cities are being added to Celador. One in the Southern Rim and one in the (soon to open) Eastern Frontier.”

As for the beta itself, the team is not dating it yet, saying that “we are not going to release beta until we are where we want to be.”

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Betawatch: Wild West Online’s alpha just isn’t ready (October 13, 2017)

It’s not high noon in Wild West Online. It’s not any time at all, in fact. The game’s early access alpha would have established a time, probably, but that’s been delayed because… well, the game just isn’t ready for that sort of testing yet. Disappointing for those looking forward to the game? Certainly. But probably for the best in the long run, we hope.

This week has been thin in terms of beta news, but we’ve still got a few pieces here and there to show off, don’t we? Of course we do; check out this list.

Sorry there’s a little less news this week, but we do have that whole list down below; that’s something cool, right? You can let us know what you’re thinking about betas you’re playing in the comments, or you can let us know if something surreptitiously launched without us noticing as well. We would prefer that you not place your recipe for chili con carne in the comments; just mail that along.

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Legends of Aria awakens something nasty during its final alpha

Something evil and sinister has awakened in Legends of Aria, but that is actually pretty exciting news for alpha testers seeking new challenges and content to conquer. Wednesday’s alpha patch activated “Dragon’s Den awakening spawn” that provide access to Tier III prestige abilities and loot when defeated.

The update also made crafting armor and weapons easier than before, with decreased difficulty in making them and an increased spawn rate for resources. Stealthing around is now a little more difficult but also less random, with players not being able to suddenly hide while in plain sight of others.

If you’re curious about this indie fantasy sandbox as it wraps up its alpha and eyes beta testing, check out our recent podcast interview with Lead Developer Derek Brinkmann as he gives the inside scoop into all things Legends of Aria!

Source: Patch notes

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Massively OP Podcast Episode 139: Catching up with Legends of Aria

On this week’s show, Legends of Aria’s Derek Brinkmann returns for another interview about how the indie MMORPG is shaping up as it goes through its “final” alpha and heads toward beta and launch. We also dig deep into the mailbag to gripe about gambling!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Make My MMO: Star Citizen is hosting parties for space whales (October 7, 2017)

This week in MMO crowdfunding, I hope you’ve got your special black Star Citizen VIP card because CIG has invited concierge-level backers — sorry, space whales — to what it’s calling the first of many “pop-up parties” this coming Tuesday near its LA, Austin, Frankfurt, Wilmslow, and Derby bases. The studio’s also issued its monthly report, which coincides with the latest Around the Verse, during which it was revealed that the long-delayed alpha 3.0 is finally in the hands of the Evocati player testers. (Thanks Josh!)

Meanwhile, Valiance Online confirmed sidekicking, Crowfall discussed its soft launch checklist, Dual Universe hit pre-alpha, The Exiled extended its free-to-play trial, and Shroud of the Avatar delayed its launch.

Stay tuned for more from FrontierExpo as MOP’s MJ is there checking out Elite Dangerous!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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The Game Archaeologist: Ultima Worlds Online Origin

While the heady days of Ultima Online’s dominant position over the industry are long gone, the MMORPG continues to operate and expand, and many players have fond memories of the unique experience that game offered. In fact, some titles like Legends of Aria and (obviously) Shroud of the Avatar are doing their best to claim the unofficial title of “Ultima Online spiritual successor” in the hopes of reuniting veteran MMO players with the special qualities that made this game great.

These aren’t the first games to try to grasp the holy grail of an Ultima Online sequel. There were actually two such projects that went into heavy production in the late 1990s and early 2000s — both ending with premature cancellation and frustration on the part of developers and fans.

The second of these, Ultima X Odyssey, I covered a while back. Today, we’re going to take a look at the first MMO that attempted to mix the Ultima Online formula with a few new twists. Ultima Worlds Online Origin might not be as well-known (or as well-titled), but its history is just as fascinating as UXO’s.

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Catch up with Legends of Aria’s final alpha with a town hall Q&A and a fresh start guide

The word “final” certainly attracts the attention, which is perhaps why there’s this excited buzz around Legends of Aria’s final alpha. The test kicked off last week with a slew of new features and content, attracting plenty of founds back after a summer drought.

If you’re curious about this title, have questions, or are trying to figure out how to play it, we are here for you today. After the break we’ve got the latest developer town hall Q&A session as well as the adventures of our own MJ as she heads into the game for a fresh start. Check them out!

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Make My MMO: The Thargoids should win Elite Dangerous (September 30, 2017)

This week in MMO crowdfunding, Elite has finally begun to sound “dangerous” indeed. After just a few days of owning players, the alien race that “returned” to the game’s universe in its long-awaited 2.4 update has finally begun suffering casualties at the hands of players. In fact, it appears the first player to down one of the Thargoids’ ships was none other than the player who caused the massive drama over last spring’s Salomé event. This is because time is a flat circle and karma is literally dead. It’s not entirely clear that the Thargoids are really the bad guys here, but when has that ever stopped us before?

On Massively OP, we chatted with Camelot Unchained’s Mark Jacobs, who explained just how the game’s social systems will differ from what MMORPG players are used to.

Star Citizen also continued inching along the path toward alpha 3.0, reducing its bug count last week by two.

Meanwhile, Legends of Aria began its final alpha, Shroud of the Avatar patched up to R46, Albion Online released Joseph, Valiance Online posted its latest roadmap, OrbusVR discussed its artificing skill, City of Titans posted the finale to one of its lore series, and Pantheon gave players a look at how its art is coming along via stream (thanks, Reht!), plus Brad McQuaid explored his vision for the Holodeck future of the MMO.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Betawatch: Final alpha is go for Legends of Aria (September 29, 2017)

Well, Legends of Aria fans, it’s the final… alpha? That doesn’t sound like a 1980s power ballad line at all, someone should get on that. But yes, this is the final alpha for the game ahead of its upcoming Steam launch. There’s no date for said launch just yet, though, so you may as well get into the alpha testing now (assuming you already have access or want to drop the money on it).

Do we have more beta news? Of course we do. There’s always more news.

Also, there’s a list. It’s on a list; it must be true if it’s in a list, like charts in tabletop RPGs. Why not see what’s on the list? Why not let us know your thoughts on this week’s beta news or share your comments from beta testing you’re allowed to talk about? Why not build yourself a chicken costume just in case that becomes a pressing need in your life? Rhetorical questions are fun.

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The Stream Team: Devs deliver a newbie guide for Legends of Aria’s final alpha

It’s the final alpha! Do do do do do do do do do… sing it with us! Legends of Aria just started its final alpha test today, with lots of new stuff to see. But with the start of a brand-new alpha, that means everyone is starting over, which makes it a perfect time for a newbie guide! Citadel Studio’s Derek “Supreem” Brinkmann and Jeffrey Edwards are joining Massively OP’s MJ to offer all sorts of tips and hints to players who will be just joining the game. (A death may also be involved, since Brinkmamn expressed, and we quote, “I was disappointed that I couldn’t get her killed last time.”). Tune in live at 8:00 p.m. to learn all the secrets to starting out — and see if Brinkmann succeeds in getting MJ killed this time.

What: Legends of Aria
Who: MJ Guthrie
When: 8:00 p.m. EDT on Friday, September 29th, 2017

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Legends of Aria begins final alpha

Rest time’s over, boys and girls, so dust yourself off and get back into the thick of the alpha. In this case, it’s Legends of Aria and its final alpha test, which is running from now through October 9th.

The Ultima Online spiritual successor has a lot of new tricks and features this time around, such as more zones, dungeons, cities, and a raid. Players will also find that the combat system has received an upgrade and that character progression offers many more choices.

If you want to get into the alpha test, just know that it will cost you. The cheapest tier that includes alpha access is $40, although the studio is quick to point out that this also comes with a one-week head start prior to the launch.

Once the final alpha concludes, Citadel Studios will gear up for the Steam launch, which has yet to be dated.

Source: Press release

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