If you weren’t convinced that Blizzard defeated Bossland in its string of lawsuits already, you will be today. As The Nosy Gamer noticed, Bossland announced today that it’s ending sales for multiple hack, bot, and cheat programs that affected Blizzard games, including Honorbuddy (for World of Warcraft) and Hearthbuddy (for Hearthstone), though it looks as if Demonbuddy (Diablo III) will remain intact. Support for the discontinued cheats ends on December 31st.
The Bossland announcement is super classy, and by super classy, I mean not at all classy, as you might expect. The developers insist their paid cheat programs “provide no edge” and were intended to help time-starved players. They also claim Blizzard is winning only because of its supposed “decision to compromise the privacy of their players” by using checks that any studio that cares about cheating uses.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from KurtzPel, Path of Exile, The Black Death, SMITE, EVE Online, Dreadnought, Heroes of the Storm, TERA M, Battlerite, Dragon Quest Rivals, Final Fantasy XI, Aion, Pokemon Go, Vendetta Online, Ingress, and Old School RuneScape, all waiting for you after the break!
Last weekend, even Massively OP was obsessing over BlizzCon, and we thought it would be fun to poll the writers, including those who watched from the sideliness rather than diving into the liveblogging, on their assessments of the event, particularly as they pertain to the MMORPG industry. What were the highlights and lowpoints? Where do we stand on World of Warcraft’s new expansion and classic servers? Let’s dig in!
During last weekend’s BlizzCon opening ceremonies, nothing got me like Hearthstone’s expansion presentation, and it’s not the first time Blizzard’s card game has done so. Maybe it’s the kind of thing you need to be an old-school WoW Alliance player to really get, but “you no take candle” as a serious theme had me rolling. Dumb inside joke? Executed to perfection? Check and check!
That said, I don’t play Hearthstone; I love everything about it but the card game aspect. I’m an MMO player, what can I say, and Hearthstone isn’t one. So where would I go if I wanted some of Hearthstone’s dorky but lovable humor here in our own home genre? What’s the funniest MMORPG?
Ah, here we go again. It’s time for our final liveblog of BlizzCon 2017, and it’s the World of Warcraft Q&A. And they’re live questions, which means that there are going to be several questions about the new expansion (that will not be answered because all of the information that can be shared right now has been shared), several questions about lore (that will be laughed at), and several questions about when we’ll get Jaina’s hair (it does look nice).
At this point, who knows what could happen? They announced World of Warcraft: Classic. They could do anything. Blizzard badger don’t care, apparently. Of course, if you don’t want to watch all of that, why not just watch our liveblog down below? It’s still speeding along at a fair clip, and it’s what we’re doing here. You can catch up past the break if you missed the start.
Remember how last year, we got an enormous amount of art discussion during a panel that really should have been about systems? Or was it the year before? These things blur together sometimes. If you spend a whole lot of time liveblogging about World of Warcraft at each installment of BlizzCon, at some point you just start letting it all push together into a melange. What stands out most are the hunted, harried looks during the Warlords of Draenor era.
Still, all of the liveblogging beats an actual west coast trip. And reading it is probably even more fun, especially when the art panel is actually labeled as the art panel! Let’s learn all about the art in the comments below, or by catching up with the recap just below. Fun for the art-focused family!
The gameplay and systems panel is always very important to World of Warcraft. You found out long ago (well, a few hours ago) about the existence of World of Warcraft: Battle for Azeroth, and now you have to find out how long it is down that leveling road. And, for that matter, what will be along the way. Dungeons and quests, sure, but how many? What sort of mechanics will they include? How will classes play? Do Rogues get swirly balls back?
Yeah, that one’s just trolling. You’re never getting swirly balls again.
Fortunately, all of these questions are going to be addressed, at least in passing, by this BlizzCon 2017 panel. So let’s find out more about the mechanics that we’ve got now, what’s coming around the bend, and what will be here in the future as we sit through another liveblogging session. As always, catch up past the break!
Blizzard made several major announcements for World of Warcraft today that you probably need to know about if you’re a current or even a former player who’s been trying to decide whether or not to go back. Let’s recap the highlights!
- The expansion is called Battle for Azeroth. We don’t know when it’s launching or when it’ll go into beta. You can, however, opt-in to the beta through Battlenet as always. We’re guessing it’s a ways off as there’s no preorder yet.
- The level cap is lifting to 120. The official site boasts a level 110 booster as a catch-up mechanic.
- Allied races (not sub-races) are happening. We’ll start with six: Void Elves, Dark Iron Dwarves, and Lightforged Draenei for Alliance and Nightborne, Highmountain Tauren, and Zandalari Trolls for Horde. We can quest to make them allies, then we can roll them ourselves from level 20 (or race-change into them), though there are extra gear rewards for those who level the hard way.
So let’s be honest with you, folks: We are writing this before we actually know what happened in the BlizzCon 2017 opening ceremony. We know that in all likelihood, this panel is going to be all about World of Warcraft: Expansion Titles Go After The Colon, but we don’t actually know what title goes after that colon. All we know is that it’s probably not National Lampoon’s Vacation.
On one of the best BlizzCon
stages to date, Hearthstone
Game Director Ben Brode
stole the crowd’s collective candle with an announcement of the card game’s next expansion.
Coming soon to the game is Kobolds and Catacombs, a throwback to classic D&D tabletop gaming with a crazy Blizzard twist. In addition to the debut of legendary weapon cards, 135 total new cards, and a “recruit” key word, the expansion is introducing a brand-new single-player experience called Dungeon Run.
Brode took the audience through a Choose Your Own Adventure-like experience as an example of what to expect with this type of gameplay. It’s “essentially a Hearthstone roguelike,” if you can wrap your mind around that. The best part? The Dungeon Run part of the expansion will be completely free for all players.
Blizzard is giving all players who log in starting on November 6th a free Marin the Fox card. Take that, but remember: You no take candle!
True confession time: The original version of this post was just the lyrics to Lindsey Buckingham’s “Holiday Road” with a poor phonetic transcription of the song’s guitar riffs. But apparently this post should actually talk about BlizzCon 2017, just because that’s what we’re actually here for. And it’s true! We are totally here for our annual liveblog of the convention’s opening ceremonies and all the associated revelations.
Check out all of our coverage of this year’s BlizzCon, before, during, and after! We’ll be liveblogging five of the larger World of Warcraft-related panels: On Friday, we’ll be liveblogging the opening ceremony at 2 p.m. EDT, the “what’s next” WoW panel at 3:30 p.m. EDT, and the WoW gameplay panel at 7 p.m. EDT. On Saturday, we’ll be liveblogging the WoW art panel at 3:45 p.m. EDT and the WoW live Q&A at 7 p.m. EDT. Check back here as each post goes live!
Tomorrowday, BlizzCon will be upon us, and this year we’re expecting a full reveal of the new expansion for World of Warcraft, still the most lucrative MMORPG in the world. It’s always a fun angle for our team to cover WoW, since to us, it’s just another MMO among hundreds, albeit an outsized one. Indeed, we have writers who strongly dislike everything about it and consider it directly or indirectly responsible many of the genre’s woes. Even so, there’s no denying that whatever WoW does next is a big deal for the MMO genre, even if you’re not a fan.
For this edition of Massively Overthinking – a bit of a special one for the site, as today marks the 10th anniversary of the launch of Massively-that-was – I’ve asked the staff to outline their hopes and fears for BlizzCon, for WoW and the studio’s other games, and especially what they want to see in the expansion itself!