project gorgon

Official Site: Project Gorgon
Studio: ElderGame
Launch Date: N/A
Genre: Fantasy Sandpark
Business Model: N/A
Platform: PC
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Make My MMO: Crowfall’s big reveal (January 2, 2016)

This week in MMO crowdfunding news, crowdfunding is dead. Just kidding. But a whole lot of you said you’re not planning on Kickstarting anything in 2016. We’ll see, won’t we!

This week, Crowfall delivered on its teases and revealed its crows and vessels system for account-based character development.

Meanwhile, Pathfinder Online might have a new investor, Project Gorgon delayed its latest patch for animal town, Spatium’s Kickstarter was unsuccessful, Life is Feudal patched in weather, Dogma Eternal Night forged onward, City of Titans hinted at 2016 testing, and The Repopulation rejected blame for the Hero Engine mess.

Check out the rest of this week’s MMO crowdfunding news below.

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Betawatch: Vessels, crows, and testing schedules for Crowfall (January 1, 2016)

This week wasn’t just the end of a year, it was the start of a long string of news from Crowfall before testing resumes on January 6th. The game’s staff revealed the interlocking system of vessels and crows, allowing players to unlock skills and abilities at the account level rather than per character, and introducing all sorts of interesting possibilities with crafting characters. There were also reminders to get your 2015 founder’s packs before the end of the year, but that deadline is passed now.

And yes indeed, there was other beta news. Not much, though; most game studios were watching some movie or another and sleeping off holiday meals.

And, of course, there’s our list down below. See something we missed, let us know! We also have a movie to catch right now, you understand. It involves some awakening or another.

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The best Massively OP MMORPG streams of 2015

The number of games our wee little Stream Team covers in the span of a year is staggering. If you ever wanted to know what an MMORPG looks like and how it plays before you shell out money or download a mega-client, the Stream Team is your best bet.

We’ve put together some of our favorite streams from the year, from launches to first-looks and beta deep-dives.

Honorable mention to the 12+ streams that Larry and MJ put together for their Twelve Days of TOR extravaganza, during which they played all the way through the SWTOR Agent’s storyline under your direction!
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Perfect Ten: The MMORPGs to watch in 2016

A long time ago on another website far, far away, I held a tradition of kicking off the new year by listing the top 10 MMOs that deserved attention and were likely to launch that year. These days, however, the industry has changed quite a bit, most notably with early access, open development, soft launches, and crowdfunding blurring the lines of testing and play.

Therefore, I felt that a slight change was needed with 2016’s list. Instead of rattling off 10 titles that I think are going to release in the following 12 months, I’m going to mention games that strongly bear watching in the new year. Some of them will undoubtedly release, while the rest remain in alpha or beta testing, but all could have an impact on the industry and in our online communities.

Because I’m limiting the list to just 10 entries, some up-and-coming games won’t be mentioned. I have my reasons (secret, dusky reasons), but if you disagree about these or the exclusion of any title, pipe up in the comments!

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Project Gorgon toys with animal town and raffle machine

The crazy and cool ideas burbling out of Project Gorgon keep on coming, with Lead Developer Eric Heimburg taking to Twitter lately to tease some of the features that he’s creating.

One such idea? An animal town for players who have chosen the beast life.  “It will be a merry Christmas for cow and spider players in the next update… and possibly other animals, if I can work fast enough!” Heimberg posted. “Feature-creeping again… but I think the delay will be worth it, for animal players at least: ‘animal town’ is coming.”

Other concepts in development for Project Gorgon include a raffle machine and a vendomatic.

Source: Twitter #1, #2, #3, #4


Make My MMO: The Repopulation’s blackout (December 26, 2015)

This week in MMO crowdfunding news, The Repopulation suspended its test servers thanks to the HeroEngine fiasco, though Above & Beyond says it is working on a solution and isn’t giving up.

Meanwhile, Dogma: Eternal Night’s Kickstarter came to a close unfulfilled, Project Gorgon was delayed on Steam, and Camelot Unchained delivered a massive crafting reveal and interview for the Massively OP community.

Check out the rest of this week’s MMO crowdfunding news below.

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The Daily Grind: Would you play an animal in an MMO?

It’s not every MMO that straight-up gives you the option to play as a run-of-the-mill animal (albeit one with human intelligence). Sure, there are plenty of anthropomorphized critters who take on enough people-like looks and characteristics as to not be off-putting to geek sensitivities. I’m not even talking about furries (or Furbies), but instead MMOs that give you the option to run around, fight, and even quest as an animal.

Lord of the Rings Online has the self-explanatory “chicken play.” Project Gorgon can transform you into a cow, pig, or some other beast with its own leveling track. Horizons had the whole “playable dragon” thing, although that might be stretching this topic a tad. And there are a half-dozen or so smaller projects that take on this approach as the core of the game.

So what do you think: If given a choice, would you play an animal in an MMO? Is that an interesting concept for you? For bonus points, what animal would you be?

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Massively OP’s 2015 Blooper Awards: Best MMO Milking Sim

Massively OP’s end-of-the-year awards continue today with our blooper award for Best MMO Milking Sim. And the winner is…

Project Gorgon

What, did you think this award was just an excuse to pick on early access or crowdfunding “milking”? Not this time! Project Gorgon is the best MMO in which you can milk animals. In fact, Justin tells me you can milk other players too. Now that’s a sandbox.

Want to nominate another winner? Let us know in the comments, and don’t forget to check out our serious MMO awards while you’re at it.


The Stream Team: Crawling through Khyrulek’s Crypt in Project Gorgon

Although Project Gorgon’s Steam launch was delayed, MassivelyOP’s MJ couldn’t wait any longer to jump back in. There’s just something about this game where you can be a cow, a werewolf, and more that draws her in. Besides, she never finished exploring Khyrulek’s Crypt! There’s bound to be more to see (and quite likely, die to) in those stone hallways. Join us live at 3:00 p.m. as OPTV‘s infamous Stream Team brings you more…

What: Project Gorgon
Who: MJ Guthrie
When: 3:00 p.m. EST on Wednesday, December 23rd, 2015

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Project Gorgon explains Steam delay

Earlier this year, Project Gorgon said that it would be releasing on Steam early access by the end of 2015. This isn’t going to happen, however, and the team wrote a new Kickstarter update to explain the reason for the delay.

“The Steam early access launch is probably our last major opportunity to earn money to improve our art,” Lead Developer Eric Heimburg said. “The Kickstarter money is more than enough to get the game to the finish line, but $75,000 can only buy so much art, no matter how cleverly we spend it. So the Steam launch will help determine how good the game can look.”

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Massively OP’s Best of 2015 Awards: Most Anticipated for 2016 and Beyond

Massively OP’s end-of-the-year awards continue today with our award for most anticipated MMO for 2016 and beyond.

In 2013 and 2014, EverQuest Next and Landmark took home this award. In fact, it was a bit of an upset in 2013, as WildStar had won it several years running before that. This year, our future is filled with more well-funded indies than AAA-budget games, and choosing a most anticipated from that field proved extremely hard, one that we continued debating long after the votes were cast (and changed and cast again). Best expansion was close. This was even closer.

All of our writers were invited to cast a vote, but not all of them chose to do so for this category. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end.

The Massively OP staff pick for Most Anticipated MMO for 2016 and Beyond is…

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The Daily Grind: What upcoming MMOs are on your to-play list?

The other day I got into a conversation with friends about which upcoming MMOs were catching our eye. While I have more than enough gaming on my plate right now, I am fairly sure that Devilian will get some of that time when it goes live, and I am being weirdly tempted by Tree of Savior of all things. Project Gorgon always remains on my list although I’m waiting for a beta edition to really jump into that game.

Blade and Soul and Black Desert appear to be two of the more hotly anticipated titles on the horizon, although I’ll wait to see if there’s a huge wave of positive personal testimony when they come out. I own Shroud of the Avatar, so whenever that comes out I’ll owe it to myself to get my money’s worth there. As for Star Citizen, I am firmly in the neutral wait-and-see camp.

What upcoming MMOs are on your to-play list?

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Project Gorgon rebalances combat, adds more Yetis

Who doesn’t want more Yetis? If you enjoy these abominable creatures, Project Gorgon has good news for you: all new levels in the Yeti caves to explore and find treasure in as well as new Yeti War Screamers to fight. Created for groups, these new areas have four unique sub-bosses and five special locked chests that hold level 40-50 loot and crafting materials.

Another significant change is the rebalancing of combat. In order to give other roles more meaning in fights (such as healers, rage reduction), the devs have lengthened fights with high-level non-elite mobs have been lengthened by simultaneously giving the mobs more health and nerfing DPS equipment. Said monsters will offer more XP to compensate for the longer kill time. Those who play as werewolves will also note that their abilities have changes quite a bit.

This recent update also reworked the power system to remove power cost for basic abilities, added a new transmutation system that allows players to randomly re-roll powers on their gear, and revamped the augment system to allow players to add any power as an augmentation instead of having lists of specific powers to manage. In addition to this, players can now trade with certain NPCs for gear. Full details on all these changes can be found in the update notes.

Source: Update notes


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