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Global Chat: Why you need to be playing Warframe

You know what’s one MMO that seems to be capturing the interest of a lot of gamers these days? Warframe. It seems to be sucking players in and surprising newcomers even four years after its debut.

Warframe lends itself to replay in quite a number of different ways,” noted Why I Game in an extensive review. I Has PC is gushing over the various Warframe discoveries: “There is something for everyone here, all wrapped up in a tight, beautiful gameplay package. I have read people on Reddit learning new things about the game after putting in over 1000 hours already.”

Warframe not for you? This week’s edition of Global Chat points you toward MMO essays on the joys of climbing, grabbing free stuff in games, and the pain of healing a group of idiots. Check it out below!

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The Daily Grind: What’s keeping you from going back to a favorite MMO?

It’s weird to think that I’ve been playing Star Wars: The Old Republic on and off since its release. Seems like such a long time ago. I’ve had great memories in that game and still appreciate the work that the team put into the cinematic stories, voice acting, and the occasional moral choice.

But as of late, it’s been more “off” than “on,” especially following the most recent expansion. I don’t like the subscription-locked endgame system, and pretty much everyone keeps advising me just to finish the story and then ditch the game. That’s disheartening to me. So I’ve been waiting to see what BioWare has in store for the long-term future. Depending on the direction that the game goes, I could see going back. Just not right now.

What’s keeping you from going back to one of your favorite MMOs? Is it a change, a lack of friends, or something else entirely?

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Star Wars: The Old Republic delays the release of the Yavin warzone from patch 5.6

Players of Star Wars: The Old Republic will be able to start taking part in the latest bit of the traitor storyline with the release of patch 5.6 on November 28th. Here’s the bad news, though: The patch will not include the new Yavin warfront. There are still some issues with the new map, so it’s getting delayed very slightly until patch 5.6.1 scheduled for December 12th.

Everything else that’s planned for November 28th is still in place; that includes Legacy-wide credits, a character boost item to bring a character to 70, a new flashpoint, a new boss in Gods From The Machine, and many more things for players to do. (Also improvements to group finder queues, so it’ll be easier to find other players to do things with.) You can even read some new lore exploring the events leading up to the next set of quests centered around the traitor story. You’ll just need to wait a little bit longer for a new warzone, that’s all.

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Hyperspace Beacon: Assessing SWTOR one week after the big server merges

Many people believe that server merges are innately bad because in games like ArcheAge (or even all the way back to Star Wars Galaxies), they were done completely wrong or the game itself wasn’t designed for its servers to ever consolidate. However, other MMOs – RIFT comes to mind – have nearly perfected server merges. And for the most part, server merges help the game and its population. Because many of the smaller servers combine together with larger servers, there are more people around, group-finder queues tend to pop faster, PvP is more dynamic, and roleplayers can reach the all-important critical mass.

If I were to just look at the Star Wars: The Old Republic server merges from the perspective of the overall benefits of combining different server communities, I would have zero issue with them. SWTOR is one of those games that has no innate issues with combining server save for players losing character names. It could be done without losing character names, and I will get into the flaws of that system in a bit.

Now, let’s talk about my specific perspective having experienced two server merges by BioWare, then we will get into the details of how this latest one affected those in my community.

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The Stream Team: New chapter on a new server in SWTOR’s Knights of the Fallen Empire

With the Star Fortress destroyed, Massively OP’s Larry and MJ can return to the main storyline in SWTOR’s KOTFE expansion. They are even getting close to finishing! But they will be doing it all on a newly merged server. Farewell, Ebon Hawk; you will be missed. Tune in live at 2:00 p.m. to decide the fate of MJ’s Chiss Agent in Chapter XV, the next episode of Choose My Alignment.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, November 15th, 2017

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Former SWTOR dev talks about designing ethical lockboxes

An extensive Twitter thread from former Star Wars: The Old Republic lead systems designer Damion Schubert grappled with the timely and touchy topic of lockboxes and microtransactions from the perspective of one who designed them.

Schubert said that designers can make lockboxes that aren’t pure evil: “I’ve been working in free-to-play games for four years, and lootboxes are pretty crucial to that business model working. But it is possible to do them ethically, and they are super easy to f**k up.”

“Good [microtransactions] design is an art,” he continued. “It requires designers to be equal partners with product managers to come up with something that is perceived as fair and is celebrated […] MTX will fail if it doesn’t feel good to spend. It will fail if it creates a poisonous environment around the game instead of excitement.”

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Massively OP Podcast Episode 144: Harry Potter and the Deathly ARG

On this week’s show, Justin and Bree wrassle a mess of eastern mobile MMOs that are leaping onto the scene, imagine a world full of Harry Potter gamers wandering about, discuss SWTOR’s server merges, and take Guild Wars 2 to task for lockbox missteps.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Perfect Ten: A list of all the MMORPGs I supposedly hate

Did you know about all the MMOs I hate? I sure as heck didn’t! I mean, I knew there were a few games I hated (Scarlet Blade, Alganon) and some that I have pretty poor feelings toward for various reasons (Star Citizen, EVE Online, League of Legends, H1Z1: Kash of the Kow), but those are also games I discuss only in particular circumstances.

Yet thankfully, I have been informed over the near-decade of writing about MMOs that there are a number of games I thought I liked but that I do, in fact, hate. This was a surprise to me, but I think that for purposes of comprehension, it’s best for me to list for reference all the games that I apparently utterly despise. It’s all very confusing to me, but I’m confident that by sharing and making the occasional off-color joke, I’ll be able to decipher it all.

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Star Wars: The Old Republic proceeds with its United Forces server merge

Today will be a day long remembered. It has seen the death of many Star Wars: The Old Republic servers and will soon see the death of long matchmaking queues.

Or so BioWare hopes.

SWTOR activated its United Forces update today, condensing the game’s entire roster of servers down to a mere five shards. The spin on this merge is that it will allow “players to discover new guilds, new friends, and jump into multiplayer content more easily.”

As players and guilds adjust to the merge and see if they’ve retained their names, BioWare is hoping that a few promotions will bring the crowds through the doors. The studio has added more character slots to every account, is giving away a free Mini Mogul droid pet to players who log in over the next couple of weeks, and is running a promotion to give out a new Darth Hexid companion for those who run a few group activities this month.

Source: Dulfy

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One Shots: The drinks are on us

Last week’s (last) call for tavern and inn images seemed to bring out the nostalgic in all of our readers. It certainly didn’t take much for people to share their favorite hang-out spots and the memories that ran through them.

Let’s start with Camelotcrusade’s seemingly innocuous Star Wars: The Old Republic cantina: “While I know there are better Star Wars cantinas than this one, I chose it because in the early days ‘let’s meet at the cantina’ was our rendezvous point on the fleet. After you’d done your business, we’d meet there to decide what to do, or for RP.

“Since the fleet was a big circle, and both hemispheres had similar decor on the inner rings, it was a lot easier to go the wrong way than you’d think. I wasn’t the only player making a lap while others where already queued up. I could figure out where the center was, though.”

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Star Wars: The Old Republic has a free minipet and companion for you

Free expansions, free mounts, and free character slots. Star Wars: The Old Republic has been buttering its players up lately, and that trend is not going to stop any time soon. The sci-fi MMORPG is getting ready to hand out free minipets and companions during the month of November as part of a promotion for its United Forces server merge.

First up with this giveaway is a Mini Mogul NM-1 battle walker pet, which is earned simply by logging in between November 8th and the 27th. A little more difficult to obtain is the wicked-looking Darth Hexid companion, which requires players to run at least three missions through the group finder (either PvP or PvE) during the same time period. (Speaking of companions, MOP’s Larry discussed some possible changes that could impact your virtual buddies.)

SWTOR’s United Force update is scheduled for November 8th and will merge the current 17 servers down to just five (one for each region and language). A double XP and CXP event is also planned for November 8th through the 14th.

Source: SWTOR

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The Stream Team: Blowing up that blasted SWTOR Star Fortress

Just as the Star Wars movies come in threes, Massively OP’s Larry and MJ’s Star Fortress adventures come in threes. Today will be the thrilling (and hopefully fiery) conclusion to their Star Fortress trilogy: They get to blow up the Star Fortress! Well, assuming they don’t blow themselves up first. The duo delve into the final part of this mission, and your help is needed for any big decisions, so join us live at 3:00 p.m. as Choose My Alignment continues. (Who knows, there could be a !vote flirt option!)

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 3:00 p.m. EDT on Wednesday, November 1st, 2017

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Hyperspace Beacon: Datamining suggests big changes for SWTOR’s companions

It might be a little hypocritical of me to read into the datamined information from Star Wars: The Old Republic‘s upcoming patch 5.6, but I’d be failing at my job if I didn’t at least take a look. Of course, I’m not a fan of much of the datamined stuff because it leads to abhorrent speculation and misjudging, but there is one part of the most recent datamined info that has me kind of excited… excited about crafting, of all things.

So before we dive in, I should mention that datamined information might never make it in the game and that datamining itself is against the terms of service. And much of the datamined information can be and usually is taken completely out of context. That means that I want you to take everything that I’m about to write with a grain of salt. It probably means nothing, but every once in awhile, it’s fun to tread in places you’re not supposed to go. So if you would like to speculate with me, let’s talk about some very interesting changes that could potentially come to your companions.

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