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See: Star Wars: The Old Republic

Global Chat: Jumping on board the Warframe train

Are you playing Warframe these days? If not, you might be missing out on the growing party of people who seem to be flocking to Digital Extremes’ free-to-play shooter. Plenty of bloggers continue to discover and extol the virtues of this game, even years after it first hit the scene.

“The game’s been around for several years now,” said Nomadic Gamer, “so there’s a lot of maturity in the advice community and when people ask for ‘best builds’ they can be referred to builds created years ago.”

In An Age considers Warframe to be his “‘I don’t know what I feel like doing’ and ‘I only have 30 minutes to play’ game.” And while Superior Realities felt like the game was only “meh,” he did recognize the powerful effect of that word-of-mouth is having with this title.

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Hyperspace Beacon: The case for mature-themed guilds in the SWTOR community

I am a huge advocate for guilds that can remain friendly to the under 18 crowd. One of my favorite Star Wars: The Old Republic guilds, Unholy Alliance, is open to everyone. They have rules in place that make the guild friendly and fun for both adults and those under 18. Of course, I wouldn’t recommend any MMO for those under 13 that wasn’t specifically made for children unless they are accompanied by a trusted individual over 13. If you’re a guild leader, I believe it’s in your best interest to keep your guild friendly to those under 18. It gives you a greater opportunity to grow the guild, and teenagers are some of the best advocates for the game.

On the other hand, many guilds are 18+ and with good reason. Some have even gone so far as to say they don’t want members under 21. Granted, the guilds I’m talking about are usually roleplay guilds. In fact, SWTOR has the most 18+ guilds per capita over any other game from my perception. It’s tough to find a roleplay guild in on Star Forge that accepts players under 18. Although I don’t believe that every guild should be this way, I can understand some of the reasons why, and not all of them have to do with erotic roleplay — although that’s in there. What are the mature-themed guilds that you will find in SWTOR? And do they have to be mature-themed? Let’s answer that below.

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The Stream Team: Odessen is not the target in SWTOR’s KOTET

“Odessen is not the target,” were the cliffhanger words uttered by Scorpio at the end of the last SWTOR Choose My Alignment Adventure – all while Massively OP’s MJ & Larry were trapped in an old temple while stranded in the jungle on a romantic getaway on Dromund Kaas with Empress Acina. Romantic as in “fighting off assassins.” What threats are waiting the universe and our heroes? And how many more !vote flirts will you, the audience, get? Join us live at 2:00 p.m. to learn the answers to these incredibly important questions.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EST on Wednesday, January 17th, 2018

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One Shots: Poster perfect

One of the things that impresses me about the submissions to One Shots here is that so many of these pictures really could be blown up into high-resolution posters and be hung as honest-to-goodness art. I’ve always been meaning to comb through my screenshots folder and take the best of my best to a store and get that done, but I am a lazy man and figure that you all will keep my eyeballs entertained for one more week.

Here’s a good example of a poster perfect pic from Camelotcrusade, who shared this interesting shot from Star Wars: The Old Republic. “It feels like a galaxy far, far away now, but I really liked the title cards for Knights of the Fallen Empire,” he wrote. “Here is one of my favorites which transposed my character against a backdrop of galactic war.”

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Tamriel Infinium: Three things MMORPGs could learn from Elder Scrolls Online

Looking at the title, you might think that I believe Elder Scrolls Online is the perfect MMO, and in that case, you’d be incorrect. Elder Scrolls Online might have won the Massively OP MMORPG-of-the-Year award, but if you read my post in that article, you will notice that ESO won my vote for that award from me because it didn’t have any major blunders – not because it did everything the best way possible.

That being said, there are a lot of things that other MMOs can do to rise to the level of competency where ESO currently sits. I would like to spend a few moments here at the beginning of a new year to talk about the things that ESO consistently gets right and that other MMOs can learn from.

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Massively OP’s 2017 awards debrief and annual recap

As we did in 20142015, and 2016, today I’m going to recap our annual awards and other meta articles from the end of 2017. We gave out 19 formal awards this past year, all in addition to dozens of other recaps, roundups, listicles, predictions, bloopers, oddities, polls, provocations, and retrospectives. It was by far our biggest content dump to date, even bigger than last year!

Following our deep-dive into our awards and the attached reader polls, I’ll be recapping all of the end-year articles in one convenient place in case you missed something over the holidays – enjoy!

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Massively Overthinking: Our MMO hopes and wishes for 2018

One of the frustrating bits about our end-of-the-year content rollouts is that sometimes predictions and story roundups can come across as negative. It’s way too easy to assume that if someone is predicting game X will flop, she wants it to happen and is gleefully steepling her fingers and cackling madly over its future demise. Which is just not so! I never steeple my fingers.

But all the same, for tonight’s Massively Overthinking, we’d like to take a moment to set aside our fears and expectations and just talk about our hopes and wishes for 2018 in an MMORPG context. That was what we think will happen. This is a summary of our most optimistic daydreams.

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Hyperspace Beacon: Three things SWTOR could add in 2018 to turn itself around

Star Wars: The Old Republic did not have a banner year in 2017. It was the first year since the launch year that did not include an expansion. And the expansion that it released in late 2016 didn’t actually live up to its expectations.

Despite this, we did see some good things come out of 2017, like a couple of new PvP maps and some great changes to group finder. But what kinds of things can we see added to or improved upon in 2018 that would make up for this underperformance? Well, I have three of them. And I have done my absolute best make them realistic and doable with the existing team of developers. Let’s talk about that.

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MMO Year in Review: Lockboxes, CCP, and Destiny 2 (October 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

The lockbox debate exploded in October, propelled in the mainstream by EA but closer to home by games like LOTRO. Meanwhile, Destiny 2 launched on PC, and the MMO world was shocked by the sudden closures of two of CCP Games’ substudios following EVE Vegas, which initially was not supposed to affect EVE Online (though by November we found out it most certainly did).

We also saw a number of updates to major MMOs, including Elder Scrolls Online’s Clockwork City, Warframe’s Plains of Eidolon, SWTOR’s pre-merge United Forces Foundation, EVE’s Lifeblood, and LOTRO’s Update 21. And Star Citizen dampened delay criticism by demoing its procedural cities.

Read on for the whole list!

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Battle Bards Episode 112: MMO minigame music

It’s time to take a diversion to play — and listen — to the minigames tucked inside of our MMOs! The Battle Bards haul out their last show of 2012 with an eclectic and fun assortment of minigame soundtracks. While minigame-specific music might be hard to hunt down, this trio did their best and are reasonably satisfied with the result. Which is good, because no refunds on this podcast!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 112: MMO minigame music (or download it) now:

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One Shots: Riding the unicorn charge into 2018

That’s it, folks. It’s time to put the wraps on the bumpy, odd year that was 2017 and get ready to flip our calendars to the pristine landscape of 2018. While the future of MMOs always holds uncertainy, one thing we know for sure: We’re going to screenshot the heck out of it.

To put a bow on 2017, I asked Massively OP readers to submit their absolute best screenshot from this past year — and the community took up the task with gusto. We’ll start things off today with Hugmonster showing us what a dignified, serious game Guild Wars 2 can be.

“My best screenshot of the year? Obviously me launching a stampede of rainbow unicorns!” he shared.

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MMO Year in Review: July was the high mark of the year for MMORPGs (July 2017)

We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!

July was a month of MMORPG launches, as Riders of IcarusAlbion Online, and Gigantic formally launched; Dark and Light hit early access; and other MMOs, including SWTOR, Guild Wars 2, and Neverwinter, rolled out major updates.

But it was also a period of delays, as Star Citizen collected thousands of comments over its repeated delays of its 3.0 alpha and both ARK: Survival Evolved and Lord of the Rings Online’s Mordor rescheduled launches for August. We also said farewell to Firefall after its long limbo, and don’t forget the Pokemon Go live event trainwreck!

Read on for the whole list!

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Hyperspace Beacon: SWTOR’s 2017 year-end report card

I love the Bartle Taxonomy; it’s been around for a long time, and it’s still relevant today. This is why when I am given an MMORPG to judge, I will measure the game’s content against the taxonomy. Star Wars: The Old Republic has been my game for years, and I continue to play it nearly every day, even this year. I’ve been in constant touch with its community, and I don’t believe there is a part of the game I have not played in some fashion. How does it measure up this year to the Bartle Taxonomy?

The Bartle Taxonomy divides players into four categories that pull from two axes: the worlds-vs.-player axis and the acting-vs.-interacting axis. Crossing these two axes create for quadrants called Socializer, Achiever, Killer, and Explorer. A balanced MMORPG will sit right in the middle of these four quadrants. I have given SWTOR letter grades based on how I thought the game performed in those categories this year.

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