In the ultimate battle for your dollar in the MMO industry, two MMOs with rabid fan bases duke it out by serving you a deep and engaging narrative. Star Wars: The Old Republic and The Elder Scrolls Online both want to draw you in with the worlds they have to offer, but each does so in a unique fashion: One gives you interesting characters build up your ego by making you the most power being in the galaxy, while the other tempts you in with a wondrous world to discover.
In Massively OP’s latest video, we’ll examine these two games and ask which is more appropriate for an MMORPG: story or lore. It’s a tough question — there might not be a satisfying answer!
Over the last week or so, ZeniMax Online Studios opened up parts of The Elder Scrolls Online’s Morrowind test servers to the press and public, allowing us to hop in and take a long and unfettered look at the developing expansion. In fact, that’s why I shied away from saying anything about the Elder Scrolls Online patch notes controversy — I’ve been buried in the real thing all week. Although I can now talk about the negative, I can also finally talk about the positive bits Morrowind has to offer.
I want to be fair about my analysis of ZOS’ depiction of the island of Vvardenfell and the Dark Elf culture, so I will have to put aside some of my nostalgic feels and take the experience for what it is: a solid entertaining MMORPG with a handful of flaws. I’m not going to pull any punches, but I should let you know that I really like this next chapter for ESO.
I’m not going to give everything away, but there is an interesting story involving a god, a priest, and a giant crab.
Just because you happen to be a humanoid frog doesn’t mean that you’ve lost at the lottery of life. On the contrary, you have all sorts of advantages, such as being able to install and replace light fixtures very high in your underground cavern. Also, you can eat flies.
Reader Finyar starts us out this week with a stunning interior location from a fan-favorite MMO: “I’m currently playing Guild Wars 2 again and I’m always impressed with how beautifully crafted the game world is.”
Art matters, people. Also, why can’t we play more frogs in online games?
This week’s Massively Overthinking comes to us from Xijit — and I think you’ll agree it’s quite timely.
“In light of The Secret World getting reworked into more of a single-player or online-but-not-actually-an-MMO title, what other MMOs would you like to see downgraded from the full MMO format and turned into a single-player-focused or limited multiplayer title?”
I’d like to say I can speak for everyone and say NONE ZERO NEVER STOPPIT. But I bet our staff — and you — can probably think of a few MMOs that might be better suited for a different format. Let’s dive in to this pool full of poop jello and fight it out.
Here’s a welcome shot of publicity for Star Wars: The Old Republic
this week. Knights of the Eternal Throne’s
“Betrayed” trailer was nominated for a Webby Award
for the Long Form (Branded) category alongside companies such as BMW and Chipotle. The public can view and vote for whichever short film they think is the best, so obviously SWTOR would appreciate your help
in propelling it to the top.
The trailer, created by Blur and directed by Dave Wilson, was released to promote last fall’s expansion. It shows the backstory of a powerful Force-using family and the separate paths that certain members took over the course of their lives. Also, it has a girl Force-crushing an armored soldier like he was a soda can, so that’s pretty awesome.
If you need a refresher on the trailer in question, we’ve got it for you after the break.
Massively OP’s Larry and MJ have reached a major culminating part of the story in the SWTOR
Choose My Alignment adventure — the end of Knights of the Fallen Empire’s
first act. The duo are on the way to talk to the Scion of Zakuul, Heska. How will things unfold? That all depends on you, the viewer! Join us live at 2:00 p.m. to direct the choices during this act one conclusion.
What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, April 19th, 2017
When I took the trip to ZeniMax Online Studios to check out Morrowind a couple of months back, I was sitting at a table with other games press and a handful of ZOS developers, including Creative Director Rich Lambert and Lead PvP Designer Brian Wheeler. The conversation wasn’t exactly off the record, but it wasn’t really an interview setting either. We were just talking, mostly about our lives: how Brian had to leave soon because he might get in trouble with his girlfriend and how Rich spent many overnights at the same hotel that the press had been staying in because he was at the office late and had to be there again early the next day.
During the course of the conversation, we ended up talking about how the press had originally received the Elder Scrolls Online and how it received it since the console launch. It’s not a big secret that I said some pretty critical things about ESO shortly after its PC launch. Rich pointed out during the conversation, possibly not knowing the outlet I was from, that he was surprised at how the opinions had turned around, especially Massively’s. And when he said “Massively,” I don’t think he realized that it was specifically my opinion that had that changed, drastically, since I’ve been the site’s ESO columnist since before the game’s launch.
After a week-long delay, Star Wars: The Old Republic
launches its first major patch to the Knights of the Eternal Throne
expansion as Update 5.2: The War For Iokath today. The update continues your story directly where Eternal Throne
left off and reintroduces classic companions Malavai Quinn and Elara Dorne.
Creative Director Charles Boyd spoke at length and answered a few of our most pressing questions about the update — everything from Quinn and Galactic Command ranks to raiding dynamics and win trading. Boyd doesn’t shy away from addressing any of them. Watch our interview with him in the video below to get caught up on everything coming in the update — plus check out the update’s official trailer!
Now that we’ve watched The Last Jedi teaser trailer
a few hundred times and steeled ourselves for a potential Death Star Number 4, SWTOR
would like to interest you in its own superweapon. When Update 5.2: The War for Iokath releases next week, players are going to work to uncover the truths behind the machine-dominated planet and its terrible, horrible, no-good, very bad secret. The team put out a dev diary
that outlines some of the activities available for players on this new planet.
The devs say that players will be able to make a difference on the future of the game’s storyline: “You’ll need to make the ultimate choice between Republic and Empire, a decision that will impact the fate of Iokath and the greater galaxy. As the Alliance Commander, depending on your choice you will join forces with former Companions Malavai Quinn or Elara Dorne. Together you’ll fight to decide who will be victorious and claim the superweapons power.”
Star Wars: The Old Republic
fans, if you haven’t been paying any attention to Star Wars Celebration, at least point your eyeballs at this one announcement: BioWare
is celebrating the event with a code that unlocks a sweet astromech droid minipet on your account.
Apply SWCELEBRATION17 to your account and get the cutest lil dude in the galaxy. Hooray for free stuff.
Over at BioWare
, the frisky employees have tagged in a new producer
to handle the title. The result is that Ben Irving
is out and Keith Kanneg
is in as the new Star Wars: The Old Republic
Kanneg announced the changeover yesterday in his first producer’s letter, saying that Irving has moved to “a great new opportunity” in the company while Kanneg himself moved up from his previous job as director of live services.
SWTOR’s newest producer gave out his professional and gamer cred résumé: “I’ve been with BioWare/EA and SWTOR for the past six years, where I’ve held a variety of positions, and have always been a very active player with nearly 10,000 hours of gameplay, 28 plus characters and tons of achievements.”
“A long time ago in a galaxy far, far away…”
With those words, you know you’re in for a rollicking good adventure — and some impressive and spellbinding music to match! On today’s episode, the Battle Bards return to Star Wars: The Old Republic to look at the music of the recent expansions. Has the Force been with this MMO’s soundtrack? I’ve got a
bad good feeling about this!
Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunes, Google Play, TuneIn, Pocket Casts, Stitcher, and Player.FM.
Listen to Episode 96: SWTOR expansions (or download it) now:
Since it takes a superheroic effort to put on a podcast every week — so many words! so many Star Wars Galaxies references! — Bree and Justin consider themselves in equal company with this week’s superhero news and discussion. From Ship of Heroes to Marvel Heroes to City of Heroes, it’s 300% of your RDA of spandex in one hour!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
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