ultima online

Official Site: Ultima Online
Studio: Broadsword Entertainment/EA (formerly Mythic)
Launch Date: September 24, 1997
Genre: Isometric Fantasy Sandbox
Business Model: Subscription (Cash Shop)
Platform: PC

Pack it in.

Legends of Aria plans Steam early access launch on December 4, preorders are live

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Legends of Aria is headed to Steam early access, Citadel Studios announced this morning. The launch is set for December 4th. Preorders are live...
It's clear now.

Perfect Ten: Failed MMOs that could have succeeded with more love

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Hindsight is 20/20. Unless you're blind in one eye from nostalgia, in which case hindsight is 0/20. In any case, you understand that it's...

MMO Business Roundup: FIFA lockboxes, anti-swatting policy, Fortnite on SNL, Free Guy, UO postmortem

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Whenever our newsroom gets overloaded with weird industry-related articles that nobody feels like writing, another edition of the MMO Business Roundup gets its wings! FIFA...
movies

Perfect Ten: The big book of MMORPG death mechanics

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Video games will kill your characters. It's inevitable. I still faintly remember my younger brother's first video game death, when he ran full-tilt into...

Wanna feel old? Ultima Online launched 21 years ago today

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Ultima Online is officially old enough to drink. It's older than I was when I first started playing it all those years ago! Yep, the...

The MOP Up: Diablo III kicks off its 15th season, Telltale Games is slammed with layoffs

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You're already late to the party, what with Diablo III kicking off its 15th season this past Friday! No worries, you can still catch...
Ultima Online

Ultima Online’s 101st update is rolling out as player-made castles are ported into the game

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Ultima Online's publish 101 has begun rolling out to the first-wave production servers today, meaning the update will trickle out to the rest of...

Ultima Online’s 21st anniversary patch introduces astronomy to Britannia

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Ultima Online's 21st birthday is creeping up on us here, which means the game is older than some of our readers and will soon...

Massively Overthinking: What’s your favorite MMORPG swag of all time?

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In a conversation about the recent Starflight 3 Fig campaign - which you won't see covered here since it's not multiplayer, but let me...

Shroud of the Avatar expands dye palettes to more furniture in this week’s update

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One of my first MMORPG memories revolves around my standing at Britain bank in Ultima Online, offering to dye people's clothes for gold -...

New World preview from Gamescom slips into the wild as Amazon announces alpha signups

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The first previews of Amazon Game Studios' New World MMORPG are finally trickling in from Gamescom just as the wraps are coming off the...

The Daily Grind: Which MMORPGs are nearly different games with max settings or upgraded clients?

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MOP reader Nibbana has a great question for The Daily Grind today. "So I just picked up Shadow in order to run my favorite...

Functional music boxes are coming in Elder Scrolls Online’s Murkmire

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One of my most beloved possessions in Ultima Online is my music box: I spent months, probably years, collecting each "track" to insert into...

Leaderboard: Must MMORPGs revolve around grouping to be MMORPGs?

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It would be easy to dismiss Saga of Lucimia's pervasive "group-based or go home" ideas as mere rhetoric, but the reality is, there exists...

Massively Overthinking: Should MMORPGs incentivize exploration – and how?

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Our Daily Grind on exploration last week sparked an intriguing follow-up from MOP reader Miol. "When asking about sightseeing and exploration in MMORPGs, you also...

Perfect Ten: 10 MMO features that deserve widespread adaptation

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You know what gets me excited about upcoming MMOs? It's certainly not the list of expected systems and features that have since become standard...

Global Chat: Getting a handle on Legends of Aria

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One of the great benefits of reading the wealth of MMO blogs out there is that you can touch base on a huge variety...
City again.

The Game Archaeologist: Digging up the history of City of Heroes

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For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for...
when yo crush read yo note that say lemme smash

Massively Overthinking: Random acts of MMORPG kindness

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Last week, down in the comments of an innocuous post about gamers being nice in Fortnite, a couple of MOP commenters requested a column...

Perfect Ten: The best expansions for specific MMOs

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Looking over the past two decades or so, MMORPGs have grown by leaps and bounds with regular releases, events, and (of course) expansion packs....

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