The Daily Grind: Which MMO was better than you expected?

    
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Ascent the Space Game

I’ve been dabbling in Ascent: The Space Game here lately, even though I keep telling myself that I’m done with early access titles. It’s definitely indie in terms of visuals, but the gameplay is strangely compelling, and I love the fact that it already lets you land on planets and fly through seamless atmospheric transitions unlike its high-budget genre brethren.

What about you, Massively readers? Which MMO was better than you expected?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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ksternal73
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ksternal73

Before it went under, hands down for me City of Heroes/Villains from NCsoft.

CazCore
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CazCore

Elder Scrolls Online

CazCore
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CazCore

Darkfall, LOTRO

pcgneurotic
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pcgneurotic

FFXIV – I have no history with JRPGs, nor any like or interest in any kind of Japanese pop culture and I really don’t like that whole art style of women with cat’s ears and tails and dudes with feminine hair and faces, la la la. BUT, FFXIV really gripped me. Good game.

Hyperstrike
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Hyperstrike

City of Heroes.
I was expecting this horrific, stereotypical MMO experience that most FPS shooters joke about.
Instead, I found a game and a community that was INCREDIBLY approachable and accommodating.

Nanulak
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Nanulak

For me SWG ended up much better than I had expected..and then SOE happened.

starcallerasterei
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starcallerasterei

Noble_Einherjar starcallerasterei I havent been back to FFXI in a long while now. I continued playing it after XIV’s 1.0 launch but at some point I kinda just stopped, because it was doing some weird thing and not automatically renewing my sub for some reason then forcing me to pay a reactivation fee each month. Told myself I’d go back for Adoulin but when it came around I never did. The husband and I reminisce about it often, and I keep having the urge to go back, but I know all my old friends there have moved on and it’d feel weird going back, plus I wouldnt remember how to play.

I considered starting over on a different server with a new character, but then I remember all the things you have to do like airship passes and such and I imagine its hard to meet people there these days who would be willing to help ‘new’ players.

StClair
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StClair

As others have said, the Secret World.  Horror is not usually my “thing”, but the story, the characters, the world… 
(The combat, etc, not so much, but it’s okay.)

Gotta give props to CoH, though.  My first MMO (along with Puzzle Pirates).  For the longest time, I’d avoided the genre; I’d done plenty of text MUDs back in college, and was not interested in more Extruded Generic Fantasy Product – now with low-poly eye candy – which is all the genre seemed to offer for the longest time.  Nor did I want to pay an ongoing fee for a game.  Even SWG was not enough to tempt me, despite being a fan since ’77, because I knew it wouldn’t be like the movies – it would be full of MMO players. :p

But then, after a long and troubled development (which also made me skeptical), CoH came out.  And the buzz was pretty good.  And it was different – different theme/genre, no PvP, no gear grind, only one raid and no real need to participate in it.  For me, those were all good things.  And the character generation, even at launch – my God.  Also sidekicking, fast travel at relatively low levels (that got lower later)…

I held out all summer, even after friends started playing, but in fall ’04, I bought it and made my first two characters.  And I was hooked.  I wandered to other games now and then, but I always came back, and kept my subscription the whole time.

Azzura
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Azzura

Guild Wars and The Secret World

SwobyJ
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SwobyJ

Maybe The Secret World. I was ready for it to be bad. Turns out it was only mediocre in parts, but good to great overall.