Cabal 2 calls it quits in the west


If you have any pressing business left in Cabal 2, don’t put it off for too long. ESTsoft announced last week that it will be sunsetting the fantasy MMO sometime in the coming months.

“It is with heavy hearts that we announce that Cabal 2 will be closing its doors in the months ahead,” the studio said. “Unfortunately, Cabal 2 didn’t resonate with as many players as we had hoped, and its continued operation is no longer sustainable. We recognize that many of you will be disappointed by this news, and rightly so.”

ESTsoft said that it is working on further posts with more details of how the shutdown of the game in the west will unfold. As for right now, players can no longer refill eCoins and purchase duration-based items.

Cabal 2 launched in July 2015, billing itself as an MMO with a fast-paced, combo-combat system. MJ wasn’t that impressed with it when she gave it a try shortly afterward, nominating it as a title likely to flop in the coming years.

Source: Cabal II

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So i saddly came to know about this a while ago.
I won’t lie that i didn’t see this coming, i have very much been part of a ton of mmorpgs on the now gone, boom of mmorpgs around 2005 or so and i remember stumbling upon the first Cabal online.

Like that game a lot, played a good ton. Was excited when they teased a sequel, but as i predicted, it will end in ruin.
These guys took so long to release to the west, that it became a lost cause, it was dumb from the start to keep the west on the dark for so long and when they did, it was too late.

It doesn’t help that they failed to bring the best aspects from the first cabal, most remarkably the amazing way they made the combo system. It just wasn’t the same game, it looks alike yes, but it was.
It didn’t stand out and was instead trying hard to copy other games, has evidenced on the first trailers and the erasure of the blader class to make way for a traditional support class.

I am sort of aware how stupid it is to post on a random blog, on the least popular topic in the world, but i had to share this.
This game, like the editor points out, it was destined to fail.

They really shouldn’t have forsaken the west audience like they did, it was outright disrespectful to launch the game 2 or so years later and they payed the price. I am just genuinely sad for anyone who tried to keep this alive and those who lost their jobs over this mess.

Same with Phantasy star online 2, i guess, that one dodged a bullet since at least the game is sort of its only competitor.

Here is to see if they actuality learn from their mistakes, for their sake, i hope so.
The xenophobia sort of had a karma effect.


The Curse of MJ! Less than 3 years from prediction to failure. That’s good results.

Patreon Donor

I remember doing some internet research when it was about to release in the West. It looked like though the combat / combo system was kind of well developed (if not very special), the rest of the game wasn’t. I ended up not installing. Looks like it was the right decision.

Castagere Shaikura

I tried it for a week. Just nothing special about it.

Duey Bear

The combat was great and well designed… however everything else about the game was phoned in… so basically one person was actually working in the studio, at least how I imagine it.

Indigo Salma

Its been dead for years , it tried to copy aion ….

Kickstarter Donor

Oh, I actually played this game. Not for long, though. It’s not bad, but it’s not good either. “Not winning is losing” fits it.