Saga of Lucimia updates its four-year-old grouping manifesto

    
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It’s a little strange to consider that Saga of Lucimia has been around in development for four years now, but that’s the gestation period of an indie MMORPG for you. While the game isn’t ready to emerge from its shell just yet, the devs felt that the philosophy and advancements that they have made over the past four years warranted a revision and update of its group-based gameplay manifesto.

It’s worth a refresher read if you’re interested in the game, considering that this approach lies central to Lucimia’s design philosophy: “We are building a group-based game, one that focuses on the epic battles, challenges and rewards that come about as a direct result of being part of something epic in scope… not grocery store runs and endless fetch quests where you bring back tongues, tails, and teeth from various mobs.”

Lucimia’s fanatical devotion to hardcore group play has enthralled some and alienated others. As recently as earlier this month, the game’s creative director publicly criticized some testers for forgetting how to group up and overcome obstacles together.

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Eamil

After having looked into the game’s site, I have to say I’m turned off by the degree of… arrogance is the word coming to mind, but I feel like that’s not quite right… hubris maybe? Whatever it is, it infuses a lot of their writing about their own game. It gives the impression that they think they’re the ones with all the answers to making this type of game work in today’s market, and that just makes me think they’re not going to be looking very critically at their own game.

And that makes me sad because I WANT a game that brings back some of these older design philosophies in a way that will work for modern audiences, but it’s looking like Pantheon is still my safest bet for that.

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Padre Adamo

I am so glad I cancelled my Patreon to MOP due to this very type of reporting. I loved the site but it’s quite clear that it has become very click-bate-y as of late. Not my cup of tea any longer.

“Lucimia’s fanatical devotion to hardcore group play has enthralled some and alienated others. As recently as earlier this month, the game’s creative director publicly criticized some testers ”

Just bad spin…

Hopefully anyone interested in this game will read for themselves over at https://www.sagaoflucimia.com/

Until then. My last comment on this site.

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kgptzac

Calling this piece “click baity” I hazard you either not being honest, or don’t read MOP much (there are much more click baity pieces out there). Either way you seem to have made a good financial choice based on whatever fits you.

“Lucimia’s fanatical devotion to hardcore group play has enthralled some and alienated others. As recently as earlier this month, the game’s creative director publicly criticized some testers ”

This is actually a relevant and correct statement, if you go read the article that’s linked in the quote.

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Tim Anderson

And yet, you fail to also quote this section of the piece: “That’s not to say that there won’t be little things that players can work on in the downtime between campaigns. You’ll be able to craft, prepare supplies, head out into the direct vicinity around cities and outposts to harvest mats, solo some of the rats, bats, and creepy crawlies that the guards don’t waste their time on, and find small groups of bandits and monsters that you can duo/trio in the micro-sessions of gameplay that are 30 minutes or less.”

Once again, failure in factual reporting. Fake news FTW :)

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kgptzac

Somehow it makes a lot of sense to see the term “fake news”. You must be one of the “Make MMORPG Great Again” folks, right?

shadanwolf
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shadanwolf

Forced grouping forces me to not consider this game.

packagegrope
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packagegrope

clearly a case of ‘game not made for you, move on.’

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Joey

Maybe stick to offline single player games then?

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Kay

No, people who want forced grouping should stick to local co-op games.

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Joey

Oh please the market is filled with MMOs that you never have to talk to anyone and you can solo 98% of the content already. I think there is room in the market for a game like this. If you don’t like the concept, then DON”T BUY IT!!!!!!!!

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kgptzac

I think that’s the conclusion already made obvious in the original comment, why be triggered and then parrot the same line?

Both offline single player and solo friendly online games have good gems here and there. I invite you to try playing some.

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BalsBigBrother

I am pretty sure this doesn’t reflect me in a good light but I read your headline as “SAGA OF LUCIMIA UPDATES ITS FOUR-YEAR-OLD GROPING MANIFESTO” and had to do a WTF double take before I saw my error.

Um …. that is all I will go now o/

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Hirku

Wait up for me, I read it as Grouper Manifesto and I need to go, too.

grouper.jpg
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Michael18

Nah, not gonna Google those.