Sean Murray explains No Man’s Sky’s multiplayer, promises weekly content season and better communication


If you’re itching to play No Man’s Sky after seeing its NEXT teaser trailer last week, then you should probably point your eyeballs back at Twitter, as Hello Games’ Sean Murray spent some time this weekend answering questions about the trailer in an impromptu infodump. The big question, of course, is about multiplayer – isn’t it always with this game?

No Man’s Sky Next multiplayer is about playing co-op with a small group of friends. At launch this is a team of four. It’s not a separate mode. You get to carry your save across and can dip in and out of playing with friends. Other players may enter your game, and you may choose to jump into other people’s games. You can also choose to turn this off.”

He further confirms that you can customize your toon and play as a Gek; there’s also a brief tease about food that may or may not mean anything (a nod to an all-caps demand for in-game food is pretty telling, though).

Murray also blasted out a “message to the community” this morning addressing the game’s original launch and how far it’s come, saying the team is “desperate to communicate better.”

“Whilst I couldn’t be prouder of the team, I personally made mistakes. I could talk all day about things I personally would change. Certainly one regret is that the intensity and drama of launch left no room for communication with the community. We decided instead to focus on development rather than words. Following Foundation, Pathfinder and Atlas Rises, we really want to include you, the community, more.”

Following the launch of NEXT, he says, expect a season of free weekly content and community events, plus a new community website dubbed the Galactic Atlas.

The whole shebang launches tomorrow, so you haven’t got long to wait. Who’s excited?

Source: Twitter. Thanks, DK and Kinya!
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