Sean Murray explains No Man’s Sky’s multiplayer, promises weekly content season and better communication

If you’re itching to play No Man’s Sky after seeing its NEXT teaser trailer last week, then you should probably point your eyeballs back at Twitter, as Hello Games’ Sean Murray spent some time this weekend answering questions about the trailer in an impromptu infodump. The big question, of course, is about multiplayer – isn’t it always with this game?

No Man’s Sky Next multiplayer is about playing co-op with a small group of friends. At launch this is a team of four. It’s not a separate mode. You get to carry your save across and can dip in and out of playing with friends. Other players may enter your game, and you may choose to jump into other people’s games. You can also choose to turn this off.”

He further confirms that you can customize your toon and play as a Gek; there’s also a brief tease about food that may or may not mean anything (a nod to an all-caps demand for in-game food is pretty telling, though).

Murray also blasted out a “message to the community” this morning addressing the game’s original launch and how far it’s come, saying the team is “desperate to communicate better.”

“Whilst I couldn’t be prouder of the team, I personally made mistakes. I could talk all day about things I personally would change. Certainly one regret is that the intensity and drama of launch left no room for communication with the community. We decided instead to focus on development rather than words. Following Foundation, Pathfinder and Atlas Rises, we really want to include you, the community, more.”

Following the launch of NEXT, he says, expect a season of free weekly content and community events, plus a new community website dubbed the Galactic Atlas.

The whole shebang launches tomorrow, so you haven’t got long to wait. Who’s excited?

Source: Twitter. Thanks, DK and Kinya!
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creepywhistle
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creepywhistle

“Sean Murray… promises weekly content season and better communication”

Thanks. Needed a good laugh.

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Joe Seabreeze

Since hype worked so well the first time, could it work a second time?

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Crowe

I was actually considering checking this out and seeing how far it had come since launch. But since Murray is still there, I can tell it’s not worth my time to even go to the Steam page. Can’t trust that guy at all after all that BS he spouted and the silence after launch.

Karma_Mule
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Karma_Mule

I’m surprised by how much I’m looking forward to this. Last time I played was right after Foundation, and I tried it out again a couple nights ago and was having lots of fun. That left me excited for Next. Never thought I’d be fired up about NMS again but I’m cautiously optimistic I can get a few dozen hours of gaming out of it now.

Estranged
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Estranged

Does the world bogart forgiveness like gamers?

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Schmidt.Capela

It’s not just about forgiving, but reclaiming trust. When Sean Murray has intentionally and extensively lied to the community before, what guarantees do we have he won’t do the same in the future?

Estranged
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Estranged

S.C, because lying for no reason in this instance would be incredibly stupid. They could have abandoned the game.

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Roger Melly

I might try it eventually just to see what it is like but it will have to be around ten dollars or below .

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nobleeinherjar

I’m looking forward to this. I can say a lot of things about the game and the devs that are good and (very) bad. But all of the arguments I can make for and against both aside, at the end of the day each of its major updates have made NMS a funner and better experience for me and Next looks like it’s going to do the same thing.

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rafael12104

Hello Games, Your game and your company as a whole would be better served to never have Sean be a part of any promotions or comms on product info. Period.

Oh, I understand Sean’s words might be heartfelt and his intentions are good. But you can’t unring that bell.

I don’t believe a word he says and will wait for reliable verification. Now, I ask you Hello Games. Is that how you want to promo a game? With doubt and memories of the launch debacle?

Estranged
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Estranged

Forgiving people cleanses the soul.

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rafael12104

All is forgiven but never forgotten. Lol.

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Slaasher

I could be completely wrong about this and I’m too lazy to go looking for it but isn’t Sean the CEO and owner of Hello Games?

So… who are you hoping will receive your message? Just something that passed through my mind as I read your comment.

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Crowe

Anyone in their marketing department who has the balls to suggest to Sean that he let the communications professionals do their job.

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rafael12104

Presumably, they have marketing pros on staff. And as CEO, he should be deferring to his staff on key issues affecting the company. And yes, this message, as if he would even read it, applies mostly to him. Hell, if it was me, I would hire someone specifically to deal with PR, at this point.

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Witches

Fortunately there’s only 1 day until launch, not much time for Sean to run his mouth and get the game into trouble…i hope…

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Schmidt.Capela

Someone needs to tell him point-blank that what hurt more at launch wasn’t talking about features that would in the end be cut, but his absolute refusal to ever admit that a feature might be cut, or even had already been cut. What he did was outright lying to the players in a most unethical way.

Estranged
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Estranged

How long ago was this, the horse has been beaten into glue.

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Schmidt.Capela

And still Sean Murray seems to not get it, as can be seen by his “I could talk all day about things I personally would change” comment.

BTW, as far as holding to this kind of grudge, my rule of thumb is to do it for about a decade. So, barring some kind of extraordinary development, I won’t trust anything he says for the next 8 years or so.

Estranged
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Estranged

SC, why not 9 years and 300days?