Fallout 76 creates player ire by selling a food-saving refrigerator for $7

    
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Have you ever gotten mad at a refrigerator? I know I have: The one in the apartment I’m in right now has a dripping problem that we can’t seem to crack. A fridge is also creating anger in Fallout 76 mostly due to its price tag and its perceived “pay for power” application.

The fridge is a C.A.M.P. object that reduces the time it takes for food to spoil by 50%, which sounds pretty handy for a multiplayer survival sandbox-y thing. However, this particular item is only in the cash shop for a cool 700 Atoms or $7 — very nearly the same price as the Automatron DLC as pointed out by one redditor. What’s more, the fridge item was originally a community suggestion, so you can pretty much imagine Fallout 76 players are a bit miffed.

In other update news for the game, yesterday’s update brought about a new Morgantown map, matchmaking, and limited time rewards for Nuclear Winter, made a variety of balance updates, and has turned several map events into Public Events that have a variety of mechanics changes like free fast travel to an Event and no dropped Junk on player death. All the complete details are in the patch notes.

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Joshua Wells

Creates player ire? I think you mean they maintain it…

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Ashfyn Ninegold

I used to wait 6 months to buy a game so that bugs and imbalance would be patched out. Nowadays, have to wait a year to see what kind of MTX nonsense will be patched in.

Right now, Cyperpunk 2077 is looking damn good and that’s really not my style of game.

Oh, dear. Does that sound cynical? Good.

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rosieposie

This is all a part of the approach of manufacturing a problem so that they can make a profit by selling a solution. Hint: food is becoming spoiled not for the sake of ‘realism’.

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Aiun Tanks

Anyone with even a shred of healthy cynicism already knew from day one: This. Was. Always. The. Plan.

Everything they’ve ever said otherwise has been bullshit. It’s glaringly obvious that the lunchbox packs found by datamining were in service of early plans for a far more aggressive pre-Battlefront2-backlash cash shop, and now they’re playing the game of inches to persistently, incrementally wear down resistance to their bullshit.

I am going to be pirating TESVI and FO5.

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EmberStar

I won’t be pirating them. If they’re always online, “live service” games like Fallout 76, I just won’t be buying them. Just like I won’t be buying anything from the Epic Store. (And in many cases, probably won’t be buying games that went Epic Exclusive later either. Not like it matters, Epic already threw most of them enough money to turn a profit even if no one buys it. As long as Steam loses, Epic still wins.)

Pirating the games won’t send a useful message, in my opinion. If you don’t want to support the company, then don’t play their games. If you steal it, all it does is tell them that you want it, and they just haven’t found the right marketing hook to get you yet. It also gives them a convenient excuse for making it always online and including DRM like Denuvo.

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Aiun Tanks

If you steal it, all it does is tell them that you want it, and they just haven’t found the right marketing hook to get you yet.

That’s kinda the message I’m looking to get across, though. Better than simply not playing and letting them think that it wasn’t worth playing.

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Schmidt.Capela

A game having DRM like Denuvo is one of the few things that could make me pirate it, since I’m not willing to pay even a single cent for a game that uses that blight.

I don’t think I represent the usual player (or pirate) in this, though, given that I won’t pirate a game that is either DRM-free or whose copy protection is a mere formality like Steam’s (well, unless there is no way to actually purchase it, but in that case pirating it won’t deprive the company of any revenue anyway).

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Christmas Dog

If you steal it, all it does is tell them that you want it, and they just haven’t found the right marketing hook to get you yet.

Which is exactly the message I want to send. I want them to be aware that they COULD have had a sale because I DO want to buy their products (and I do!) but that their current method of constant microtransactions and loot boxes are not acceptable, so instead of getting $60 from me and then squeezing me for more, they get $0.

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EmberStar

I think you mean “reduces the rate at which food spoils”? I could be wrong, but wouldn’t reducing the time it takes food to spoil by 50% mean that it actually makes it rot twice as fast? Maybe I’m wrong and just don’t words good. O.O

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Armsbend

Rate and time are not the same thing.

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EmberStar

Like I said, maybe I’m misunderstanding it somehow. But if I need an hour to get up in the morning, and reduce the time it takes to get up by 50%, it seems to me that I’d be up and ready in half an hour.

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Richard de Leon III

So glad i didnt buy the game, I’ll wait for fallout 5 unless the MTX there will be just as pervasive :(.

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Sorenthaz

Not really surprised that they continue to dance around the border of P2W. Sigh.

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PanagiotisLial1

This sounds a bit funny

like Pay2Freeze :p

but seriously i am more surprised at players being mad over it

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Rodrigo Dias Costa

You shouldn’t be surprised. Although the problem here is the company doing what they said they wouldn’t(so those complaining are on the right IMO), there’ll be always someone that won’t like a specific change on something. That’s just how humanity is, nothing to be surprised really.

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Phubarrh

I’ve paid $50 apiece for a personal banker and merchant in ESO so…welcome to monetization?

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Mewmew

A Banker you didn’t need and that doesn’t do anything different than walking into one of the hordes of banks all around the game. In a real MMORPG that has done a heck of a lot of things right and is huge and amazing. In a game that didn’t promise to only have cosmetics in its cash shop. You can’t compare the two things.

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Nathan Aldana

welcome to “I’m a willing enabler of corporate greed and want it normalized so i don;t feel bad”

Sixuality
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Sixuality

Not cool.