Massively OP’s 2019 Awards: Best MMO Player Housing

    
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Massively OP’s 2019 Awards: Best MMO Player Housing

Massively Overpowered’s end-of-the-year 2019 awards continue today with our award for Best MMO Player Housing, which was awarded to EverQuest II and RIFT last year. MMORPGs eligible for this award may have launched in any year as long as they are still alive (and legal) and still offer player housing; nominees should be judged based on the quality and depth of that feature and that feature alone. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

And the MassivelyOP staff pick for the Best MMO Player Housing of 2019 is…

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Andy McAdams: I actually voted for both ESO and EQ2, but overall I still think EQ2’s housing is better than ESO’s housing, but only marginally better. In EQ2 I got really into decorating and I loved my house with all its crap I’d collected in my adventures. ESO has a similar feel just not as friendly, and as much as I love this game, they are way too into the grungy, muddied, dank motif like … everywhere. I would best describe it as “Moist Goth”-esque.

Brendan Drain: If we’re considering No Man’s Sky to be an MMO, then it gets my vote this year thanks to the complete overhaul of the base-building system and new power mechanics it uses, and the community spotlight the developers place on very creative bases. Otherwise, my vote has to go to EverQuest II again with its player housing and guild hall systems. The variety of items and creative freedom it gives are still best-in-class for the genre.

Brianna Royce: As I argued to our team, the only games that can honestly beat EverQuest II in a housing fight are all dead, making this the right choice, regardless of your thoughts on Daybreak. Hat tip to RIFT, too, though as the game’s forgotten, so I fear will be its housing. I understand why so many people have chosen Elder Scrolls Online, as its housing is drop-dead gorgeous, but it’s also relatively useless and and overly monetized to drain the wallets of housing fans to fund other elements of the game, so I can’t say I’m a huge fan.

Chris Neal: ESO. I kind of wish the best houses weren’t cash shop houses, but I also love the amount of style and substance ESO’s houses offer. And if you’re awful at interior design (like me), there’s pre-furnished choices that don’t look horrid as well! So convenient!

Colin Henry: The Elder Scrolls Online’s housing is pretty good. There are a staggering number of of craftable and buyable furnishing items to put in your house. There are a lot of really gorgeous houses available, even the ones available for in-game gold, not just the $100+ cash shop monstrosities. My main problem with ESO’s housing is its placement controls. I really miss WildStar’s 3D modeling-style placement controls that allowed players to move and rotate items along the X/Y/Z axes. ESO has you positioning items like you’re shooting an arrow in first person, and it can take a lot of fiddling to get an item just so. And if you want an item to hang in the air, positioning it becomes even more of a chore. Still, it’s hard to argue with the sheer volume crafting recipes that find their way into players’ inventories, and the creativity displayed by the game’s housing community.

Eliot Lefebvre: I guess The Elder Scrolls Online wins it by accessibility? I prefer Final Fantasy XIV’s housing, but I play that more. I also prefer WildStar’s housing, but that’s not eligible. I do not prefer my own house, it is covered in cat hair.

Justin Olivetti: From what we have left on the active playing field, RIFT still fields an incredibly impressive and flexible player housing system. It’s one of that game’s crown jewels and spawned a passionate sub-community of creators.

MJ Guthrie: Will anyone ever dethrone EverQuest II? I highly doubt it. Sorry, but EQII has the most variety in housing types, most furnishings, and best freedom with placement system in MMOs. You have NPCs you can dress up and give commands to. But I am also totally giving a nod to Path of Exile even though it isn’t an MMO (and therefore doesn’t qualify here) because even if the decorations available are not as prolific, it has the best placement system. One, every housing item is located in a housing inventory — not clogging bags and vaults everywhere. You can also see what items are in each and every hideout you own with that interface. You place them form this interface which keeps a tally of how many of what items you own. Also, many of the items have multiple looks! For instance, one single candelabrum has six variations that can be shown such as lit, unlit, different look, or even broken. A statue can be multiple types of statues, and a pile of books can be stacked and scattered different ways — including crushing an unfortunate person-now-skeleton. What a fantastic display of efficient item management. Moving and repositioning is also easy. I just wish I could change the size of the items or move on the z access (both features EQII has).

Tyler Edwards: Surprised ESO won this, but then there seems to be a huge disconnect between me and fans of player housing. My vote was for Star Wars: The Old Republic. Yes, the hook system is a bit limited, but it’s not as bad as people make it out to be, and unlike ESO and far too many other games, it actually gives me reasons to visit my in-game homes with things like auction access and gathering nodes. It’s actually a home, not just place to hang pretty stuff on the walls.

Elder Scrolls Online won our award for Best MMO Player Housing of 2019. What’s your pick?

Reader poll: Which living MMO offered the best housing in 2019?

  • Elder Scrolls Online (17%, 191 Votes)
  • EverQuest II (10%, 112 Votes)
  • SWTOR (4%, 46 Votes)
  • Final Fantasy XIV (8%, 84 Votes)
  • No Man's Sky (3%, 35 Votes)
  • Black Desert (2%, 25 Votes)
  • ArcheAge (3%, 32 Votes)
  • LOTRO (3%, 28 Votes)
  • RIFT (3%, 36 Votes)
  • Ultima Online (2%, 21 Votes)
  • Wurm Online (37%, 413 Votes)
  • MapleStory 2 (1%, 10 Votes)
  • Legends of Aria (0%, 2 Votes)
  • Trove (1%, 9 Votes)
  • Aion (0%, 5 Votes)
  • Shroud of the Avatar (1%, 13 Votes)
  • Path of Exile (1%, 12 Votes)
  • Villagers and Heroes (0%, 0 Votes)
  • Albion Online (1%, 9 Votes)
  • Something else (tell us in the comments!) (3%, 30 Votes)

Total Voters: 1,020

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How does MassivelyOP choose the winner?
Our team gathers together over the course of a few weeks to nominate and discuss candidates and ideally settle on a consensus winner. We don’t have a hard vote, but we do include written commentary from every writer who submitted it on time so that you can see where some of us differed, what our secondary picks were, and why we personally nominated what we did (or didn’t). The site’s award goes to the staff selection, but we’ll include both it and the community’s top nomination in our debrief in January.
How does MassivelyOP populate this poll?
Poll options include all games nominated plus other games we thought should and would be in the running.

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theshawv

Since 2019 is not over yet and we can still vote you may want to change the banner that says ESO wins.

Reader
theshawv

Wurm Online is the only game I have ever played that has so much when it comes to player housing. You can build above or below ground. Build multiple buildings multiple stories in any configuration you can imagine. You can dye the walls colors that You made or got others to make for you. Furniture? Beds, wardrobes, storage racks cart wagons ships. If you want to live out of a tent on a camping trip, No Problem Wurm has those also!

Hands down Wurm Online has the most open ended choices for housing of any game. The problem? It has not had proper advertising to date to reach all of those like myself who found it by accident. Ever since I started playing it over 7 years ago the game has evolved leaps and bounds and still to this day the Devs are improving the player experiences including the housing options. Sandstone, marble, stone, wood pottery bricks and more options to build your own house(s) with your own toons or help from friends ingame. So many screen shots posted on our forums of people decorating their houses for the holidays. Everything on the table was cooked and placed by a friend for our kingdoms christmas party and the second pic is a few of us standing in for a pic to say hello.. Wurm has been waiting for you..

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Eric E
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Eric E

Wurm has to be the best when it comes to player created housing. You can create so many variations from wood, brick, stone, etc in any way you choose.

The problem with ESO is that most of the nice stuff is in their pay shop. Sometimes you get lucky and they release some nice houses and packs for free, but a majority you have to pay for.

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KatsPurr

Other MMOs: Player housing only above ground. In Wurm: Player housing both above and BELOW ground! Have you every dreamt of building a dwarven city or ancient fortress in the black depths of a mountain? In Wurm Online it’s absolutely possible!

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Reader
Izanagi

I guess if you specifically want housing Second Life could be considered as one of the best (seeing as you could technically make your own furniture and bring it into the game).

ESO is decent albeit very limited with housing item space limits. 700 items (if a ESO+ sub) barely covers 30-40% considering the size of the houses.

Unfortunately there has been no word regarding item limit increases.

Reader
theshawv

Wurm Online has no limits on the number of items you can have/ own/ build. Yes I did say Build. You chop trees down, carve them into pieces to build your very own furniture, beds you sleep in, containers to store Everything inside. You lock them with locks you make yourself in forges you made yourself from bricks and clay you … never mind you get the picture.

Reader
Steve Lee

Wurm online
Does not tell you to fill this space, in wurm online you make the space.
You mould the land, you design and construct the housing then you use it.
It’s all open world.
If the finance model doesn’t appeal to you fret not, try Wurm Unlimited instead. (private servers: I recommend Sklotopolis.)

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Alex Willis

I guess ESO is an easy win here, but it feels like a placeholder. I’ve actually been spending more and more time on my Landing Craft in Warframe and have come to think of it very much as an MMO “home”. I can’t wait to see how that changes with Railjack.

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Hikari Kenzaki

I mean, the City of Heroes: Homecoming base system pretty much hands you a user-friendly devkit and says “Have fun”
It’s all the best of CoH housing with the restrictions removed and countless new features added in.

taradyne
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taradyne

I think a lot depends on the art style you prefer. I don’t like EQ’s art style so I don’t play that game and won’t vote for their housing. But I do like Rift’s art style and continue to build there, so I voted for Rift. I also have a number of houses in ESO and love that art style but it is very expensive in both in-game currency and to my wallet so it didn’t get my vote. Also, the ESO building UI is terribad so the only way to have some success is with an addon, and that’s too unfortunate and frustrating.

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IronSalamander8 .

I know nothing of Wurm and didn’t play much ESO so I had to vote EQ2. Wildstar’s housing was one of the best parts of that game, but with it being gone, EQ2’s is excellent so went with it.