Astellia reaffirms commitment to western version, may even rescue Korean players

    
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Last week’s news about Astellia Online’s impending shutdown in its native Korea likely put a lot of fans on edge, especially since we’ve seen these events play out before. However, the team behind Astellia’s western release wants fans to know that things are going to press on independent of what occurs in Korea.

One of the game’s community managers posted on the official forums to reaffirm the team’s plans and remind folks that it’s being handled by Barunson, not Nexon. “We’d like to take a moment to reassure our community, that the publisher for Korean region and the North American / European regions are independent, and will continue to service Astellia without interruption,” assures the post.

Not only does Barunson apparently want to keep going with Astellia, but it also wants to perhaps become a haven for displaced Korean players. “Bringing them aboard would provide players with access to a wealth of Astellia knowledge, increase overall player activity on servers, reduce dungeon queue times, and strengthen the level of competition within Avalon,” the CM reasons.

When the news broke last week, we speculated that the sunset overseas may have more to do with Nexon’s ongoing restructure and turmoil following its ownership’s failure to sell its shares earlier this year – turmoil that’s so far included game cancellations, studio closures, and protests from the workforce’s union. Barunson does appear to confirm that hunch, suggesting that “the publisher for this region is undergoing a process of restructuring” that’s brought about the closure of Nexon’s Korean servers.

source: official forums, thanks to Slim for the tip!

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Castagere Shaikura

So who will develop for the game if Korea is shutdown? The west guys are publishers, right?

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David Blair

From John Kiser’s post below:
“Nexon published the game in Korea, but Studio 8 developed the game. Studio 8 is actually a subsidiary of Barunson E&A whom are also publishing the game in the EU/US so the people that own studio 8 are basically the people publishing the game…”

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Utakata

Hope it all works out for them!

joxul
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joxul

Just like Bless Online am I right fellow gamers?

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Solaris

Unlike Bless, the NA Astellia devs actually listen to the playerbase.

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JBNL

I’d jump back in it if the localization wasn’t so toe-curlingly awful.
It’s a pretty decent tab target take on Blade and Soul tho ….

Carlo Lacsina
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Carlo Lacsina

What’s going to be interesting is the possibility of two different MMO cultures suddenly sharing a space

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rafael12104

Interesting. So the devs will continue to support the game even with a shutdown in Korea? Publishers are important, of course, but development is key for regional support.

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John Kiser

Okay so this may clear some things up for you or answer your question. Nexon published the game in Korea, but Studio 8 developed the game. Studio 8 is actually a subsidiary of Barunson E&A whom are also publishing the game in the EU/US so the people that own studio 8 are basically the people publishing the game elsewhere. They signed a licensing deal with nexon for the korean region of the game and well nexon isn’t even shutting the game down as it is a failure, but rather nexon is restructuring amid their workers attempting to unionize and a slew of other things. Nexon just can’t focus on actually pushing out a title and keeping it at this point in time

Nexon’s focus recently has been pushing out largely first party in house developed mobile games (with a few from other publishers) and very few actual PC games anymore that they didn’t already support like vindictus. Astellia was the new kid on the block sort of thing for them mmo wise so it got the axe with restructuring.

In short though yes Studio 8 will support the game as their parent company is the one publishing the game.

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rafael12104

Cool. Thanks for the clarification.

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John Kiser

Not a problem. I hate being that informed on this type of stuff tbh. I read way too many articles, forums etc on any countless number of topics and I’ve been told I have a memory like an elephant. I’m sponge like in absorbing stuff and a solid memory so reading all that leads to being able to bring crap like this up.

I actually find some stuff humorous involving some stuff people have said in regards to some of the stuff going on with like hong kong and china and then the whole blizzard thing as a result of it. I got a chuckle when people were like saying they were going to boycott and not play diablo stuff and all this crap, but instead were going to play path of exile. I about facepalmed while laughing simply because tencent flat out owns grinding gear games like 100% stake.

I am more or less just getting a chuckle out of how many people seem woefully unaware of just what goes on in the background of gaming and media companies in general @.@. It is really easy information to find, but not many care to actually know the stuff I think unless it is the flavor of the month to end up outraged about because someone said they should.

In the case of this game it is actually somewhat annoying because you can find out a lot of info about the parent company, but not the studio developing the game itself.

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Solaris

The Western dev team changed the Eastern version of game quite a bit. They seem capable of maintaining the game independently.

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Winter

I’m curious as to the population for them.