EVE Online’s ‘massacre at M2-XFE’ gets an official breakdown from CCP Games, officially tallies losses

    
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The latest great battle in EVE Online appears to have wrapped up, leaving in its wake an absolutely astonishing number of destroyed ships. For those who haven’t been following along, the conflict first began on December 30th with a large number of extremely large ships arriving to M2-XF3, resulting in what was initially reported to be some large losses of hardware on both sides. Now thanks to reporting from the New Eden Post, we have some final tallies.

The full numbers of the losses in terms of ships and ISK for the so-called Massacre at M2-XFE already immediately eclipse the 2014 Bloodbath of B-R5RB: Approximately 5,600 players were in-system at the time, with 251 Titans lost out of a total 1,200 committed to the fight. 23 trillion ISK was lost in the battle, equating to a real-world value of $347,000. For context, the B-R5RB battle saw 11 trillion ISK lost.

The December 30th fight wasn’t the only part of the battle, however. Shortly afterwards on January 2nd, both sides clashed once again at M2-XFE. This time the recounting of events is provided directly from CCP Games, which notes that three systems were involved in this second leg of the fight with an unrivaled number of players participating — a combined peak of 13,770 players, or approximately 35% of all players in EVE at the time converged on the three systems.

That same dev blog, for the record, points out some server-related weirdness that happened during the fight such as players warping in to locations they didn’t actually navigate to, ships disappearing and reappearing, and ghost killmails among other events. While CCP Games has acknowledged the frustration these events caused for those who were seeking to join in the fight, the devs also state that they will not reimburse anyone for lost ships or other costs associated with the battle and will not move players to wanted systems, except in the possible case of those who were unable to login to EVE outright.

“As EVE players continue to create larger and larger wars, with bigger and more epic battles every week, these battles continue to bring the game into unknown territory,” explains CCP in the post. “This ongoing war, which at times has had unfortunate moments for both sides, is continually reshaping the landscape of New Eden and adding new and exciting stories to the history of EVE Online.”

Video evidence of Eve Servers responding to calls in M2- from r/Eve

sources: The New Eden Post, official site, thanks to Wilhelm for the tip!
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