Layoffs have once again impacted workers at Ubisoft and Microsoft

Nope, not letting this one go.

We have the unfortunate duty to report that layoffs in the gaming industry don’t appear to be abating anytime soon, as there are new reports of job cuts affecting employees at both Ubisoft and Microsoft.

We’ll start with Microsoft, which is once again seeing more jobs shed at the company’s Xbox division according to The Verge’s senior editor Tom Warren. One of the firings has affected senior business PM of culture programs Jessie Thomas, who confirmed that her role was eliminated after working with the company since 2015.

According to Warren, “it’s not just one person” who has been let go, but there are no details about how many have been affected as of this writing, though Insider Gaming notes layoffs have also affected a senior product manager and technical program manager. It’s also unclear if these layoffs are related to redundancies planned for Azure and HoloLens employees.

There are hard numbers regarding layoffs at Ubisoft Toronto, which has shed 33 of its employees as part of a “targeted realignment” meant to “ensure [the studio] can deliver on its ambitious roadmap.” These lost jobs come just months after the studio was brought in to help with the remake of Prince of Persia: The Sands of Time.

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