It’s been a long while since we checked in with Guns of Icarus, and shame on us for that! Muse has released patch notes for its 1.4.0 update, which features a redesigned capture point mechanic, an updated gunner tutorial, various balance changes and bug fixes, and a new minotaur heavy cannon that “knocks back enemy ships.”
“Capture and de-capturing are based now on superiority of ship numbers at the capture point. Once a team has more ships at the point than the enemy ship, the team can start capturing or de-capturing,” Muse says. “Teams no longer have to wait to root out the enemy team completely. Also, each ship kills is now awarded 20 points toward the goal as well. With the change, capture point maps should be more fluid and dynamic.”
[Source: Release notes]