Cyberpunk 2077 delayed to September 17, multiplayer to 2022 as crunch debate resurges

    
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Someone thinks that's neat, probably.

CD Project Red has just announced that its upcoming Cyberpunk 2077 title has been delayed from its original April release date – to September 17 of this year.

“We are currently at a stage where the game is complete and playable, but there’s stll work to be done,” the tweeted message reads. “Night City is massive – full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing.”

Now, this game is not an MMO, but it has confirmed that multiplayer is eventually coming, so we’ve been keeping an eye on it anyway. Also, it has Keanu. Everyone should be watching this.

“The plan for now is to deliver Cyberpunk 2077 in April, then follow up with DLCs (free!) and single player content, and — once we’re done — invite you for some multiplayer action,” the studio wrote last year.

Eh, we suppose this delay could be worse. It could be Skull & Bones.

Source: Twitter. Cheers, Hawks!
Update
Yeah, this gets worse for multiplayer fans: Apparently, the multiplayer component has been delayed even further. “Given the expected release of Cyberpunk 2077 in September, and frankly speaking of the series of events we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer,” CDPR’s Michal Nowakowski admitted on this afternoon’s investor call.
Update
And lest you think that the delay means respite for crunched and overworked devs…

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