Vague Patch Notes: MMOs rely on other people – but what does that really mean?
Now that we're done with Leveling Month in Vague Patch Notes, is there another topic I can turn into a month-and-change of column topics?...
Perfect Ten: Ranking the top 10 cities in Final Fantasy XIV
I can't speak for my fellow writer Justin (he apparently doesn't want to install the mind-probe that would make this really easy to find...
The Daily Grind: What would entice you to a fresh start server in an MMORPG?
Fresh start servers knock every player of an MMORPG back to zero. Nobody has more money, or more gear, or more advantage beyond learned...
Four Winds: Looking back at the early Throne and Liberty journey from the vantage of endgame
In the last edition of Four Winds, I found myself cautiously enjoying Throne and Liberty. The game had its hooks in me. I found an engaging game...
Vitae Aeternum: New World Aeternum leaves veterans, casuals, and PC players behind
The time has finally come. New World's semi-relaunch under the New World: Aeternum banner is here. Regular readers of this column will recall that...
The Daily Grind: Should all MMOs let you filter out or change sounds?
There's an interesting, if lesser known, feature in Lord of the Rings Online that allows players to filter out unwanted sounds from the game....
Massively OP Podcast Episode 489: A requiem for Cryptic
Carlo, Justin, and Bree discuss the launch of Throne and Liberty, the Cryptic layoffs and their effect on Neverwinter and Star Trek Online, the early access plan for Brighter Shores, and the New World Aeternum rollout.
Choose My Adventure: The steady climb upward in Throne & Liberty levels and power
I've finally gotten to a point of reasonable comfort in Throne and Liberty. I've definitely settled on my weapons, obviously. I'm starting to get...
MMO Hype Train: Concern for the fragile labor and delivery of Pantheon
Welcome to MMO Hype Train, a new column here at Massively OP! In this space, I'll be channeling my excitement, speculation, and curiosity about...
The Daily Grind: Are you giving New World a second chance?
As this post is going live and you're reading this, it's Tuesday morning, the New World Aeternum servers are online for Europe and about...
Not So Massively: Songs of Silence is a stylish blend of multiplayer 4X and auto-battler
Considering I don't even do that it often, you'd be surprised how often I find interesting games just by scrolling through Steam's home page....
Wisdom of Nym: Final Fantasy XIV’s DPS jobs need a balance pass post-Dawntrail
Balance at the start of a new expansion is always really hard. It's not impossible, but the Final Fantasy XIV team has an uphill...
The Daily Grind: Is there an MMO you’re hoping won’t get screwed up before it launches?
MOP's Carlo recently linked us to a thread about the new Heroes of Might and Magic game from Ubisoft, and while the game is...
Global Chat: Does the MMO genre need a good rebranding?
As we all seem to love the topic of MMO definitions, it's with little surprise to see blogs discuss it as well. Contains Moderate...
The Daily Grind: Are there any MMORPGs you found intimidating to start playing?
So a friend of mine had never played World of Warcraft. This, of course, is fine; there is no test you have to pass...
LOTRO Legendarium: Should all LOTRO expansions include ‘special systems?’
It's been an exciting week for Lord of the Rings Online as full details and testing for this fall's expansion, Legacy of Morgoth, arrived...
The Daily Grind: Do you have any completionist characters in MMOs?
When I play MMOs, it seems wrong to me to skip around in the game, bypass quests and zones, and leave areas littered with...
Design Mockument: How would you make a good mecha MMORPG?
So because I am me, I decided to be on the bleeding edge of topicality and start figuring out how to make a Robotech...
The Daily Grind: Do you bother leveling much in MMORPG playtests?
Amazon's New World is about to launch Aeternum next week, but I'm still thinking about the playtest. In that playtest, Amazon promised cosmetics to...
Massively Overthinking: How do you stop MMOs from feeling like (or becoming) a part-time job?
In last week's Choose My Adventure, MOP's Chris penned a perfect paragraph summing up the paradox of MMORPGs - it doesn't even matter what...