alpha

Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyond

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The spaceships in Star Citizen already have a huge amount of detail, but when alpha 4.0 comes along, that detail is going to get...

Stars Reach’s technical testing provoked emergent landscaping, player creativity, and the lag monster

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Playable Worlds - technical designer Light Bates this time, not Raph Koster - has dished out another dev blog on Stars Reach's pre-alpha playtest....

Warframe shares initial details for its upcoming Koumei and the Five Fates update

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There's another content update looming on the horizon of Warframe, and Digital Extremes is just itching to tell its players all about it. We...

Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containers

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Star Citizen is putting on its best Party City pirate costume and brushing up on its scallywag brogue as the Pirate Week event has...

PvP sandbox Profane outlines its development plans on the eve of testing

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Profane's preparations to go into the player testing phase isn't just words -- it's a lot of words plus an extra video with even...

Star Citizen’s latest purchasable vehicle ignites a firestorm among players

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The Star Citizen cash shop has once more become the tinderbox for player rage: The starship sandbox recently launched the Argo ATLS, a single-person...
Finally.

Betawatch: New World’s Aeternum open beta is finally here

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Remember back in the day when New World would just repeatedly go into beta, then the designers would decide to change the entire game...

Soulframe discusses combat tweaks, dungeon updates, and a first pass at cosmetics for its next pre-alpha

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The fantastical multiplayer RPG Soulframe is headed towards Prelude 6 - aka its next test build - which is cause for Digital Extremes to...

Raph Koster shows off Stars Reach’s updated world graphics in new footage

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When Playable Worlds first fully revealed Stars Reach to the public earlier this summer, the one sticking point with a certain segment of MMO...

Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updates

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While Star Citizen is still currently in alpha 3.24 with alpha 3.24.1 looming on the horizon, the sandbox's weekly video digest is looking ahead...

Throne and Liberty answers ‘top questions’ about its business model

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While MMO fans continue to wait for the September 26th early access and October 1st launch for Throne and Liberty, NCsoft did address a...

Cozy co-op van life game Outbound just funded on Kickstarter for almost $300K

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Now this is the kind of "living in a van down by the river" that I can get behind: Outbound has officially funded on...

Eternal Tombs extends its pre-alpha for another two days or ‘until the wheels fall off’

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The self-described hardcore MMORPG Eternal Tombs would very much like people to bum rush its servers and set them aflame. The pre-alpha test that...

Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third game

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The plot is either thickening or getting muddier depending on how one reads this latest bit of news uncovered by Star Citizen fans, as...

SMITE 2 showcases visual updates to its conquest map and shares a ‘general roadmap’ of update plans

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Have you felt that the conquest mode map in SMITE 2 could do with some graphical touching up? Your thoughts have been heard by...

Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server tech

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One of the major features added to Star Citizen in alpha 3.24 was the personal hangar, a private instanced slice of the game that...

Co-op shooter Polaris delays its weekend pre-alpha test over ‘some serious bugs’

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Back in June, we first reported on Polaris, a co-op PvE shooter that sees players take up the role of superpowered individuals to fight...
How punk.

Betawatch: Corepunk hits pause, Guild Wars 2 presses Push, and New World is still an MMORPG

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Is there such a thing as too much success - and too much money? That's what Corepunk would have us believe, as earlier this...

Over 6400 players built 50 empires in BitCraft’s last sandbox playtest

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The September letter from the producer for BitCraft has arrived just as the game's second closed alpha test comes to a close - a...

Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a video

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It's time once more for CIG to show off its monthly progress for Star Citizen, and as followers of the alpha game might expect,...

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