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Vitae Aeternum: The hits and misses of New World’s summer update

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Last week saw the release of New World's big summer update, including an extensive music system, the Medleyfaire event, and various endgame tweaks. This...

Vitae Aeternum: New World interview on Summer Medleyfaire, solo play, housing, and more

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With the launch of New World's Summer Medleyfaire patch and event this morning, we naturally had questions about the new systems and the future...

Amazon Games will publish Disruptive’s upcoming AAA online multiplayer action-adventure game

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Amazon Games just announced that it's expanding its purview once again, taking on a publishing deal with indie studio Disruptive Games. Disruptive is best...

Interview: Lost Ark’s regional parity, genderlocking, and the Amazon-Smilegate collaboration

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A few days before the western release of Lost Ark, we posed questions to the Amazon Games team, and franchise lead Soomin Park was...

Vitae Aeternum: New World’s slow march to redemption

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In the rushes of excitement over Lost Ark and End of Dragons, New World seems to have fallen off the radar a bit. As...
Bad plans.

Amazon Games’ Mike Frazzini has stepped down following multiple rocky MMO launches

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The head of Amazon Games, Mike Frazzini, has apparently stepped down from his role, announcing the move internally in a Friday announcement, as first...

Hands-on: Lost Ark is a solid MMO that falls just short of true greatness

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After years of waiting, the MMOARPG Lost Ark launches in the west today, at least for those who bought founder's packs. The rest of...

Massively Overthinking: How would you fix New World?

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Amazon's New World is one of the biggest, most ambitious, and most beautiful MMORPGs the industry has seen in years, and yet since its...

Vitae Aeternum: The rent in New World is too damn high!

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The wonderful thing about video games is that they let you experience impossible things that could never happen in the real world. Like buying...
Bees, bees, they're everywhere.

Leaderboard: What’s the most vulnerable Daybreak MMO in 2022?

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It's time for another annual tradition: examining Daybreak's prospects. We started back in 2015, when Sony cast off SOE and it was reshaped as...

Leaderboard: What was the best *new* MMO of 2021?

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The downside of letting both old and new games be eligible for MMO of the Year is that it's so hard for brand-new MMOs...

Vitae Aeternum: Explaining New World’s level 30 wall

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If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...

Leaderboard: What was the most overrated MMO of 2021?

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As our veteran readership will remember, one of our core MMORPG awards every year is our award for the most underrated MMO - an...

Lost Ark’s final Heroes of Arkesia animated series episode debuts

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Since Lost Ark isn't set to arrive until sometime in "early 2022," the game has a fair bit of time to keep up the...

Vitae Aeternum: New World’s travel problem is also a storage problem

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Today, I'd like to discuss the recent change that increased the experience needed to level crafting in New World: It's terrible, and it should...

Vitae Aeternum: Analyzing New World’s storytelling

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I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Old world.

Vitae Aeternum: The cold water splash of New World’s Amrine Excavation and early game dungeon mechanics

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Could a single poorly designed dungeon encounter kill a whole-ass MMO for me? I didn't think it was possible, but then I entered the...

Vitae Aeternum: Did New World’s morph to full MMORPG hamstring its PvP?

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Leading up to New World’s original launch, I had virtually no interest in playing. Even after Amazon Games pulled the ol’ switcheroo and added...
New World

Vitae Aeternum: New World through the eyes of an Elder Scrolls Online and EVE Online player

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When I heard that Amazon Game Studios was releasing an MMO, my plan was to watch from the sidelines until such time that all...

Vitae Aeternum: New World excels and entertains despite uninspired gameplay design

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After more than 20 levels’ worth of time in New World, you’d think I’d have a pretty good handle on why this game has...

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