amazon games

First Impressions: Palia is missing the depth MMO life-skillers are hoping for

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"Life-sims" are another of those game genres that I like in theory, but less so in practice. Most have graphical styles I find off-putting,...

Lost Ark confirms balance adjustments and Aeromancer class are coming with its August patch

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When Lost Ark announced its August updates back in June, most of the announcements were focused on easing the endgame onramp for lower-tier players,...

Vitae Aeternum: New World’s second season improves on the first

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New World's first attempt at seasonal content didn't exactly impress, but in typical New World fashion, the developers at Amazon Games have already made...

Localized tooltips appear to have leaked New World’s next weapon

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The recent season two patch for New World also brought with it a bit of a spoiler for the fall season: The next weapon...

Vitae Aeternum: Touring New World’s housing system

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Whenever I've talked about player housing in New World, my coworkers have requested tours of my in-game homes. Being a lazy worker looking to...

New World’s upcoming new heartrune will let you summon a sandwurm of your very own

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It's a well-known fact by now that New World's Season 2 has worms. Sandwurms, that is. And piling on to all of this wormy...

MMO Burnout: Dramatic Labs finds the right tone for Star Trek Resurgence

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As a longtime gamer and observer of the industry, I know it can be tough to get excited about new announcements and releases. We’re...

Vitae Aeternum: What Amazon’s Lord of the Rings MMO should (and shouldn’t) take from New World

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We've had one, yes, but what about second attempt by Amazon to deliver a Lord of the Rings MMO? During the last run at...

Vitae Aeternum: A love letter to all that New World does well

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When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game's foibles....

Vitae Aeternum: Analyzing New World’s disappointing first season

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It's now been a few weeks since the launch of New World's first season, Fellowship and Fire. I wanted to give it some time...

New World weaves a story surrounding its recently added characters

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When New World (eventually) released its Fellowship and Fire update, it added a new quest line that focused on several new characters and Grace...

New World breaks down the creation of Fire and Fellowship’s new Fire Storm heartrune

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With an update name like Fellowship and Fire, you probably expect that New World would be adding some flames to its gameplay - and...
Tell me lies, tell me sweet little lies.

Blue Protocol’s benchmark tool and character creator have been released

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Do you want to know if your computer can handle Blue Protocol? Do you want to try out creating a character within the game's...

Vitae Aeternum: Previewing New World’s first season and updated 2023 roadmap

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Last week, Amazon Games invited members of the press to a presentation where it unveiled its plans for a new seasonal content model for...

Vitae Aeternum: Obsessing over New World’s population numbers is a waste of time

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New World is a bit unique in that it is the only major Western MMORPG that is playable only through Steam. The others are...

New World promises ‘more programmatic content’ as leaderboards hit the PTS

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As the broader Amazon layoff of 18,000 people across the company's global workforce begins to reverberate across the tech industry, Amazon Games Studio's MMOs...

Vitae Aeternum: New World should do more with its housing

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I find the history of player housing in New World a strange one. Prior to launch, I had the impression housing was being treated...

New World details another round of server merges happening on January 10

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At this point it's not really surprising when New World shifts its number of servers up and down - scalable server services is part...

Not So Massively: Why I’m not playing Lost Ark

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Back at launch, I played Lost Ark quite heavily for some time, eventually racking up over 100 hours in the game and generally enjoying...

Vitae Aeternum: The uncomfortable truth of New World’s lax monetization

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I have a pretty laid back approach to monetization in online games. Bar mandatory subscriptions and a few egregious outliers, I am generally fine...

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