communication
Crowfall explores the joys of server latency and ability use
Does half a second sound like a long time to you? Of course it doesn't. A second doesn't sound like a long time to...
Star Citizen’s latest set of player answers involve outrunning the law
So you're minding your own business in Star Citizen and just committing certain deeds which may - under certain laws - be considered "grotesquely...
Massively Overthinking: Is IP-blocking in online games a necessary evil?
This past week, news about Black Desert's IP blocking has reminded me once again how IP-blocking, region-locking, and the resulting isolated MMO communities are...
MMO Mechanics: Three non-combat mechanics to love
The wheels in my head have been turning over non-combat mechanics in MMOs for a while now, perhaps because of the buzz surrounding Wander,...