everquest

Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC

The MOP Up: Star Trek Online’s DS9 expansion gets a console release date (July 14, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from ElswordEVE OnlineSoulworker OnlineLeague of LegendsRealm RoyaleSurvived ByEverQuest IIProsperous UniverseBlack Desert Mobile, and Star Trek Online, all waiting for you after the break!

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Global Chat: Looking back at World of Warcraft’s Legion

Now that the next World of Warcraft expansion is almost upon us, it’s time to say farewell to Legion and all that that entails. MMO blog Leo’s Life took some time for a retrospective that examines the highs, lows, and patch rollout over the past two years.

“Aside from the penalties to alts, I think Legion delivered an amazing package,” he said. “The timing of content release was good, the content was relatively bug-free, the lore was solid, the flows inside each zone worked… it was all rather seamless.”

We’ve got plenty of additional MMO essays for you after the break, covering topics such as player housing, grouping, events, ageless MMO thrills, and more!

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The Game Archaeologist: A history of EverQuest’s expansions

I don’t know if EverQuest holds the crown title for the MMO with the most expansions, but I’m sure it’s among the top three if not at the number one spot on that list. It’s astounding to count them up and realize that two dozen expansions have come out for that game between 2000 and 2017. That averages to a little more than one per year!

Today I want to pay tribute to the 24 expansions of EverQuest by going through them, one by one, and seeing how they grew and enriched the game over the past decade-and-a-half. I would also love to hear testimonies in the comments as to which EverQuest expansion you enjoyed the most!

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Saga of Lucimia chides MMO players for having ‘forgotten’ how to properly group and socialize

How important is grouping in Saga of Lucimia? Very. In fact, it’s so central to the idea of what the devs believe MMORPGs should be about that they reject the idea that forced group content is hardcore. To illustrate that position, Creative Director Tim “Renfail” Anderson recounts a story about a player livestream of the game’s recent release in which some of the players participating were killed by overleveled content and struggled to recover their corpses and gear.

“I was a bit amused at the amount of talk about how ‘hard’ the game was and how ‘frustrating’ it was and why was the streamer playing a game that was not ‘100% win all the time’ (paraphrasing a bit here, obviously),” he says. “I was also a bit confused the group hadn’t bothered to reach out to the community at large to ask for help; they were instead banging their heads against a brick wall of trying to go it alone.”

He criticizes them for being unprepared, for not having brought a healer, for bringing too few characters, and for not asking the broader pre-alpha community for aid. In fact, Anderson himself roused some other testers to help the streamers, “ultimately leading to a two-hour gameplay session during which new friendships were formed.”

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The Stream Team: Beating the heat (literally) with EverQuest II’s Scorched Sky Celebration

When it’s a scorcher outside and you can’t leave your house, what do you do? Massively OP’s MJ is going to beat the snot out of all that is hot in EverQuest II! The Scorched Sky Celebration is a new event where players can join devotees of Flame and temper themselves into something stronger by facing elementals across Norrath. Join us live 8:00 p.m. to face the fiery foes.

What: EverQuest II
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, July 3rd, 2018

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The MOP Up: EverQuest II’s scorched sky policy (July 1, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from ElswordCrossoutARK ParkEverQuest IIDark and LightConan ExilesKritika OnlineLineage 2 RevolutionOld School RuneScapeTitan QuestMU OriginWorld of Tanks MercenariesSMITE, and RuneScape, all waiting for you after the break!

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One Shots: Better virtual homes and gardens

Lately I’ve been overdosing on some serious Sims 4 time (blame the Seasons expansion announcement for this!) and indulging in my long-standing passion for player housing. I don’t always get that fix in every MMO I play — looking sideways at you, Blizzard — but I do enjoy expressing myself and seeing what other players have come up in their own living spaces.

Let’s take a tour of some excellent virtual abodes today! We’ll start with Rees Racer: “I’ve been a Elder Scrolls Online plus player for… a long time. I don’t buy much, so I had some crowns to spend. I eventually purchased the Alinor Crest Townhouse in Summerset. I’m a Bosmer, and it’s technically Altmer architecture, but I really like the colours and the courtyard fountain, and I’m fairly certain I saved the rule of Queen Ayrenn a few years ago. It’s more extravagant (like all High Elf accoutrements) than I need (or like), but I earned it.”

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Perfect Ten: The best MMO debuts by year, 1997-2006

By now, many of you probably know that I’m the curator of the MMO Timeline on my personal blog. On this page, I’ve attempted to catalog the launches, expansions, business model shifts, reboots, platform transitions, and sunsets of MMOs by year. It certainly helps me to get a high-level overview of certain eras of online gaming history as well as to trace the development of certain titles.

For fun, because that’s a lot of what Perfect Ten is about, I wanted to start with the year that MMORPGs really took off and select one title per year over the next two decades that I felt had the best debut and was the most exciting title to launch that year. Some years it’s going to be really easy to pick, while others… man, I am setting myself up for some hate mail, aren’t I?

Let’s turn our time machine back to 1997 and get this show on the road!

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EverQuest patches up as EverQuest II brings back Moonlight Enchantments

Yesterday EverQuest pushed out a catch-all patch that made a slew of changes to several of the game’s quests, spells, and events. It’s one of those updates that just patches up a lot of small holes and corrects various issues, such as spells not showing the actual damage being done or pets losing their buffs when zoning into a region. Players will also be able to right-click on charms in their inventory to use those items’ particular abilities.

Over in its sister game, EverQuest II has brought back the Moonlight Enchantments (which ends at midnight tonight, so get cracking!) with new rewards.

“When you pass through these portals, you’ll have a chance to partake in quests that will award tokens,” Daybreak said. “You can take these tokens to the Grotto Merchants to redeem them for special rewards, including over 50 new items.”

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Global Chat: The fallout of Fallout 76

Bethesda’s E3 reveal of Fallout 76 had many gamers and franchise fans talking, no more so than out among MMO bloggers. After all, taking the series online for the first time is a pretty notable occasion, is it not?

“As I said before, I am all onboard with a Fallout survival game,” wrote In An Age. “Exploring the wasteland and looting all the things consists of about 80% of my gameplay in this series, and I am currently on an extreme survival game kick the likes of which I have not experienced since my high school JRPG days. All of that sounds fantastic to me.”

Leo’s Life isn’t as enthusiastic: “I was certainly interested last week. Now, not so much. It’s not the game that I wanted, but it’s probably the game that someone else did.” And Endgame Variable notes that, “The first thing they showed was your basic animalistic gankbox-style PvP. That’s got to be sending a message.”

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One Shots: Fashion patrol coming your way!

Well that is certainly one way to fill up the comments section with tons of screenshots: asking all of you to show of your best and boldest fashion! We had a virtual fashion show last week in the One Shots comments, and here are my personal favorites of the bunch (although most all were tremendous).

First up is UpayaBlossom, who brings some springtime cheer into the dour setting of Secret World Legends. “Oooh… fashion show? I was born ready for this!” she wrote.

Here’s a weird thought. What if all of the enemies in video games were adorable people and we played as the hideous monsters? What kind of fashion would we sport then?

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‘Magic through serendipity’: Raph Koster on the glorious mess that was Ultima Online

I was a wide-eyed, naive kid when I first stepped into Ultima Online in 1997, and as it turns out, the developers were too.

That’s my takeaway from reading through the Ultima Online chunk of Raph Koster’s new book, Postmortems. Koster, as any dedicated MMORPG fan will recall, went by “Designer Dragon” back then as the creative lead on the game. Having come from a MUD background, he and his wife Kristin Koster were instrumental in shaping Richard Garriott’s seminal MMORPG and therefore the genre as we know it.

Koster kindly sent us a preprint of the book, unwittingly robbing himself of $35, as I was going to buy it anyway, and it’s massive, folks: over 700 pages spanning three decades and the majority of the online games Koster’s worked on during his long tenure in the gaming industry. Some of those games are definitely of more interest to our readers on Massively OP, in particular Ultima Online and Star Wars Galaxies. It’s the Ultima Online chapters I aim to cover today.

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EverQuesting: A guide to EverQuest II’s new Oceansfull Festival

So there was an update in EverQuest II recently. It was major enough it had a real name. But honestly, that barely garnered a blink from me. Then devs announced a new Othmir-centered Norrathian festival, and I am all excited! That’s right, throw a party with otters and I am so there. And that’s exactly what the Othmir are doing: partying. They are shaking their tails, tossing up fireworks, and dancing like nobody’s watching. What they aren’t doing is offering any involved quest hoops for players to jump through to join them. (Yes, the game has officially eschewed its name for this event.). They are just being chill and enjoying themselves, and they invite the rest of Norrath to do so as well.

Wait, what? No quests? This is EverQuest II: How will I know what to do? you may ask. That’s where this guide comes in handy. Find out the what, why, and where right here. Just be sure to jump in before 2:59 a.m. EDT on Tuesday, June 19th, because that’s when the party stops. If you’d rather see a video guide walkthrough, we also have that too!

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