everquest

Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC

Global Chat: High adventure in Dungeons and Dragons Online

If there was ever an MMO that was made for parties to adventure together, it is Dungeons and Dragons Online. Telwyn over at

Perfect Ten: MMOs that were ahead of their time

Timing is, as they say, everything. A good idea presented at the wrong time (and perhaps in the wrong way) might fizzle hard when...
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Global Chat: Is Animal Crossing New Horizons an MMO?

One trend that we have noticed over the past decade or so is the blurring of lines between "regular" video games and MMORPGs. It...

EverQuesting: Looking back at EverQuest’s 21st year

There are landmark years, and then there are landmark years. (Not to be confused with Landmark, which has been gone for years.) You...

The Bristlebane Day April Fool’s event returns to EverQuest II

Fizzlethorpe be praised, the silly season has returned once more to EverQuest II! As of this past Friday and running all the way...

EverQuest bungles new overseer system, infuriating fans

Sometimes, Daybreak's just gotta Daybreak, and there's nothing we can do but shake our heads and laugh mirthlessly. A black cloud is spreading over

Massively OP Podcast Episode 264: Don’t feel blue, MapleStory 2

Justin, Bree, Eliot, and Chris discuss the pandemic's positive impact on gaming, MapleStory 2, Guild Wars 2, EverQuest, and Warhammer Online, with adventures in Animal Crossing, Star Trek Online, GW2, SWG Legends, Dauntless, and FFXIV, and an epic lightning round mailbag.

EverQuest activates a short bonus period, releases a cappella album

Even as EverQuest's team transitions to working from home, it doesn't mean things are slowing down for the title during its anniversary month....

Perfect Ten: Original MMOs that never came to be

"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me...

EverQuest’s birthday includes free level 85 boosts and word of new progression servers

Even with a change in leadership, EverQuest is roaring right into its 21st birthday this month. To celebrate Daybreak has turned...

The Stream Team: EverQuest hits drinking age!

There are birthday's and then there are 21st birthdays! And EverQuest just hit the big one. The original Norrath is commemorating turning 21 today...
This will probably be on the list.

Battle Bards Episode 164: Away with the fairies

If you ever walked into a forest glade at the light of the first full moon of the year, you may spy an impish...

Daybreak’s new EverQuest and EverQuest II boss Jennifer Chan addresses players in new dev blog

Last week, Daybreak's Holly Longdale stunned players of EverQuest and EverQuest II when she announced she'd be leaving the Daybreak team...

Massively OP Podcast Episode 262: Holly Holly oxen free

Justin and Bree discuss Daybreak's Holly Longdale's departure, City of Heroes' Homecoming video ban, PlanetSide 2's Escalation, Black Desert's birthday, Cryptic's chat nuke, Guild Wars 2's next episode, changing MMO opinions, and MMO automation, with adventures in LOTRO, WoW Classic, and SWG Legends.

Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre

Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused...
Past is just practice.

The Daily Grind: Are you worried about the fate of EverQuest right now?

Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some...
Who wants to marry a million bears?

Holly Longdale exits Darkpaw Games, bidding farewell to EverQuest and EverQuest II

Daybreak Games may have spun into separate studios, but it's still Daybreak, and that means it's still burying its surprise news on a Friday...

Interview: Saga of Lucimia on funding, development, launch, and business models

Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype....

Massively Overthinking: How could MMOs combat endgame rushing?

Rushers, content locusts, world-firsters: Whatever you want to call them, these folks are both a boon and a bane for MMORPGs. They buy the...

The Daily Grind: Do old MMOs perform so much better now than at launch that they’re actually easier?

MMO blogger Wilhelm of The Ancient Gaming Noob fame recently posed us a question about old vs. new MMOs. "Our WoW Classic group...

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