everquest

Official Site: EverQuest
Studio: SOE, now Daybreak Game Company
Launch Date: March 16, 1999
Genre: Fantasy Themepark
Business Model: Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC

The Stream Team: EverQuest II demands yet another instance sacrifice to the signature quest lords

Massively OP's MJ was so happy to make it through the Sanctus Seru dungeon in the middle of EQII's Blood of Luclin signature...

The Daily Grind: Would we all be better off without MMO wikis and guides?

A few weeks ago, there was a supremely contentious thread on the MMORPG subreddit, one so contentious that the original poster deleted...
Bad plans.

Global Chat: Too many shipwrecks in MMOs

In the vast annals of MMO tropes, there's one that has been in front of you all along and you've probably never noticed: shipwrecking...

The Daily Grind: How did your early MMOs shape your expectations for the MMOs you play now?

I was chatting with MOP reader and commenter Bruno Brito a while back when something he said about player expectations in MMOs struck me....

Massively Overthinking: Does playing MMORPGs ever stress you out?

"Anyone ever feel stressed out about playing MMOs?" MOP's Carlo queried our team this week. "This new Black Desert season is stressing me...

EverQuest II starts the Rise of Kunark on the TLE server, Familiar Season 7, and the Scorched Sky event

While the update was a day late from its original announcement, the fact remains that EverQuest II has seen a fresh...

EverQuest II announces Scorched Sky and Familiar Season 7, EverQuest’s Aradune server expands its population

Let's have a look at what's going on in Norrath, shall we? We'll start off with EverQuest II, which is lauding its...

The Stream Team: Storming EverQuest II’s Sanctus Seru

During her last Luclin adventures in EQII, Massively OP's MJ got stuck in the Sanctus Seru solo story dungeon. She can't continue with...

Massively OP Podcast Episode 276: Opening the doors to Torchlight III and New World

Justin and Bree discuss New World, Torchlight III, EVE Online, Phantasy Star Online 2, Playable Worlds, ArcheAge, EverQuest, and EverQuest II, with adventures in RIFT, LOTRO, and SWG Legends, plus mailbag topics on moderating chat toxicity and the impact of modding on games like Fallout 76.
Still struggling.

EverQuest reduces capacity on the Aradune server temporarily to correct lag and disconnection issues

Considering the cultural weight behind the name, the team behind EverQuest would no doubt have preferred that everything about the Aradune time-locked server...
We're here! We're... that's it, actually.

EverQuest’s Jen Chan apologizes for ongoing issues, compensates players

Apparently it's been a rough scene in both EverQuest games over the past few months. And this isn't coming from our readers; Darkpaw's...

EverQuest’s Aradune progression server reportedly begins to stabilize

Last week we chronicled the issues of the Aradune progression server, which faced some massive queue problems at launch. About a week's worth...

The Game Archaeologist: Were sequels ever a good idea for MMOs?

From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...

Massively Overthinking: Deleting pieces of MMOs to save them

Two ideas floated across my virtual desk in recent weeks, neither directly relating to MMORPGs, but they put the nugget of an idea in...

LOTRO Legendarium: Are LOTRO’s new PvP servers a good idea?

If you haven't been tracking this, you should be aware that Lord of the Rings Online has been running the new "Tournament...
This isn't how it had to be.

Perfect Ten: An entirely accurate and unassailable history of pet classes in MMORPGs

Pet classes! They're a very important part of MMORPGs, the opportunity to not just go into combat alone but to march in alongside a...

Global Chat: The right gear for the right occasion

Some of us are the types of players who are more than satisfied to get one be-all, does-all suit of gear and wear that...

EverQuest’s new Aradune server struggles with nasty queues

Not to be left out of the launch fiascos of last week, EverQuest is struggling in getting its two new progression servers...

Phantasy Star Online 2 is a fun treasure buried under antique contrivances and inconveniences

When I first booted up Phantasy Star Online 2, the only way to get to a suite of visual options that included making...

Massively Overthinking: Are MMO developers stuck in the past?

Earlier this month - so what feels like at least a few years ago - the MMO community amused itself jousting over comments from...

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