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Perfect Ten: 10 ways to put your MMO back on players’ radars

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Running an MMORPG isn't like Field of Dreams. You can't just create a game and expect that everyone will show up because a magic...

Massively Overthinking: How long should it take to level to endgame in MMORPGs?

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Right after New World's Aeternum launched, we did a piece looking into how the game was faring - and one complaint I saw over...

WoW Factor: Is World of Warcraft’s War Within the ‘come back’ expansion Blizzard wanted it to be?

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It was two years ago this month that World of Warcraft players were riding out the final days of one of its most disappointing...

First Impressions: Brighter Shores has gobs of potential buried under mountains of grind

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When I first heard of it, I wasn't sure that Brighter Shores would be a game I wanted to play, but watching development unfold...

MMO Hype Train: Brighter Shores is a totally chill RuneScape clone

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Former RuneScape creator Andrew Gower admits that he never planned to make another MMORPG -- at least until enough fans convinced him to give...

Choose My Adventure: Roaming the wild frontier of Red Dead Online with a posse of friends

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What, you didn't really think I would play this game alone, did you? I should explain just what's happening here: I'm playing Red Dead Online...

Vitae Aeternum: How to fix New World Aeternum’s endgame with chase items and solo play

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We're back with the second part of the Vitae Aeternum column's series on improving New World: Aeternum's endgame, with a special eye towards long...
We have fun here (I don't)

Wisdom of Nym: The key takeaways from Final Fantasy XIV’s Crossroads live letter

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I haven't exactly been shy about mentioning that 2024 has been a terrible year for me, but then I look at the trailer for...
Yeah, that'll do it.

Vitae Aeternum: How to fix New World Aeternum’s endgame with rewards and content relevance

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New World is currently enjoying an influx of new players following the Aeternum update, but historically New World's struggle has not been attracting players...

LOTRO Legendarium: How should LOTRO handle ‘the levels issue?’

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Legacy of Morgoth comes out next week for Lord of the Rings Online, and I'm generally excited for it. I wasn't initially, since desert zones aren't...
Poke

Design Mockument: Exploring alternatives to the typical MMO trinity

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Here's a fun thing for you: I swear that way, way back before the game launched, there were documents from the Guild Wars 2...

Massively on the Go: Pokemon Go’s November looks overstuffed and underseasoned

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Ah yes, November. The month of my favorite feasting holiday! Pokemon Go is hoping to deliver a feast of its own this month, but......

Casually Classic: Looking back at my 20+ year journey in World of Warcraft

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When was the first time you ever heard of World of Warcraft? As a fan of the three Warcraft RTS titles, I became aware of...
moo

Vague Patch Notes: Solipsism and what it means for playing MMORPGs

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We've been talking for the past couple of Vague Patch Notes columns about the fact that MMOs are, as a genre, defined by having...
SIR

Perfect Ten: The 10 types of tanks in MMORPGs

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I've been thinking a fair bit about player archetypes lately, and that also means that I've been thinking about the variants within roles. While...

MMO Hype Train: Wayfinder is a genuinely good little RPG – but a missed opportunity to be an MMO

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Look at that: I don't always talk a big talk -- sometimes I actually end up playing the game I said I will. Like...

Choose My Adventure: Throne & Liberty’s endgame blends genuine fun with intense social requirements

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One could be forgiven for thinking that headline was written by somebody who just discovered MMORPGs can be grindy, but I promise that's not...

Hands-on with Lynked Banner of the Spark, an adorable roguelite with base building, crafting, and co-op

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I typically gravitate towards intense, heart-pounding, combat games that go in hard and never let up. But every once-in-a-while, a game comes across my...
VOID

Wisdom of Nym: Contrasting the storytelling of Final Fantasy XIV and Final Fantasy XI

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We've just started what may be the second major arc in Final Fantasy XIV... maybe. Like, the developers are understandably reluctant to commit to...

Massively on the Go: Hands-on with Super Mario Party Jamboree’s online modes

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If you were somebody who thought Super Mario Party Jamboree's new modes might be Fall Guys-esque, I'm sorry to report that it isn't the...

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