Official Site:Â Star Wars Galaxies
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â June 26, 2003
Sunset Date: December 15, 2011
Genre:Â Sci-Fi Sandbox
Business Model:Â Subscription
Platform: PC
star wars galaxies
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Massively OP Interview: Ashes of Creation on a new way to MMO
Today, Ashes of Creation takes a big plunge into an all-or-nothing Kickstarter campaign. Over the past few months, the MMO seemed to come out...
One Shots: Through the portal?
The other day, Bree was complaining about how so many screenshots from modern MMORPGs suffer from a bland and monochrome palette. Coming to the...
Make My MMO: Crowfall adds geomancy and architecture skills (April 29, 2017)
This week in MMO crowdfunding, Crowfall canceled its weekend playtest, but not before issuing a dev blog updating the community on some of the crafting changes...
Massively Overthinking: Are MMORPG players a minority in their own genre?
Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have become a...
Leaderboard: Are you sick of MMORPG quests?
When World of Warcraft was in beta and I first gave it a go, I remember being absolutely captivated by questing. It wasn't as...
The Daily Grind: What’s the most boring MMORPG around?
I've mentioned in a previous Daily Grind that I once fell asleep in the middle of an incredibly boring raid in EverQuest. It wasn't...
Massively Overthinking: MMOs, from hardcore to casual and back again
Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...
Massively OP Podcast Episode 112: Heroic measures
Justin and Bree discuss Marvel Heroes, Ship of Heroes, SWTOR, Secret World Legends, Black Desert, EVE Fanfest, LOTRO, WoW, and GW2, with reader mail on MMO dress-up and City of Heroes successors.
Massively Overthinking: It’s the end of The Secret World as we know it
I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...
Massively Overthinking: The City of Heroes Master X Master debacle
On Tuesday, NCsoft announced that it plans to introduce Statesman, from the long-sunsetted City of Heroes, as a playable character in its MOBA, Master...
Jukebox Heroes: Your favorite MMO themes, #18-13
Last week we were off to a great start as we listened to the first batch of player-voted favorite MMO themes. As I said...
The Daily Grind: Should MMOs ever retire classes?
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Massively Overthinking: When social play in MMOs is predatory by design
Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In a...
Raph Koster explains why griefing in virtual reality isn’t going away
Even if you can overlook the expense, the current lack of games, the potential for nausea, and the annoyance of wearing a clamshell on...
Perfect Ten: MMORPGs that help you get your spaceship on
Sometimes even the most die-hard MMORPG player finds him or herself a little tired of constantly looking at the back of a head and...
The Daily Grind: Have you ever boycotted an MMORPG?
Blizzard Watch ran an editorial yesterday quoting former marine biologist and World of Warcraft Lead Systems Designer Greg "Ghostcrawler" Street on the subject of...
Five reasons behind the failure of Hero’s Song
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EverQuesting: Ten things to do in Landmark before it’s gone
T minus 11 days and counting. That's all the time Landmark has left. That's not a lot of time. If you haven't built all...
Massively Overthinking: Unholy MMORPG hybrids
Massively OP reader and frequent tipster Gibbins wants us to play match-maker.
"I love the wonderful world that Bethesda created with the Fallout franchise, not...