star wars galaxies

Official Site: Star Wars Galaxies
Studio: SOE, now Daybreak Game Company
Launch Date: June 26, 2003
Sunset Date: December 15, 2011
Genre: Sci-Fi Sandbox
Business Model: Subscription
Platform: PC

Star Wars Galaxies’ Wookiee Life Day returns on the Legends emu – nobody can sunset the Holiday Special

If for some reason you're angling to check out an MMO holiday inspired by a television special so terrible that George Lucas has...

Ultima Online’s Raph Koster says Fortnite is more like an MMO than we might think

It's like people are discovering MMOs all over again. Ultima Online and Star Wars Galaxies creator Raph Koster recently expressed amusement at the...

The Stream Team: Commemorating Star Wars Galaxies’ deathday in an emu

Massively OP's MJ celebrates Star Wars Galaxies with an Emu romp for its birthday, but this year she's also going to have a memorial...

Massively Overthinking: Our favorite MMO stories of 2018

We've got a lot of awards going out over the next couple of weeks about the "best" and "biggest" of this and that. But...
Forgiven.

Vague Patch Notes: The taxonomy of corporate apologies in video games

Somehow, Bethesda managed to persevere after the Great Canvas Shortage of 2018 to replace the Fallout 76 CE bags that were essentially plastic...

Ask Mo: The hits and misses of Massively OP’s 2018 predictions

As we do every year, today we're going to peek back at the horrifying outcomes of last year's MOP staff predictions for the genre and the games within it to determine how well we did. After all, what would be the fun of making predictions if we couldn't giggle over our guesses a year later? So did we nail it or fail it? And did you fare better? Let's find out.

Hyperspace Beacon: Why PVPers are abandoning SWTOR – again

I don't usually like to jump into the PvE-v-PvP debate because no one wins, but I have started to see an exodus of PvPers...

Massively OP Podcast Episode 199: Delay after delay

Justin and Bree discuss delays and do-overs for Project Nova, Path of Exile, Fractured, and Blades, plus WildStar's sunset, Red Dead Online, and Fallout 76's many messes, with mailbag questions on keeping up with new MMOs and combat-free titles.

The Daily Grind: What’s the meanest thing you can say about an MMO you adore?

A couple of months ago, I did a Daily Grind asking folks to find something nice to say about MMOs they hate. It...

Saga of Lucimia’s pre-alpha 11 is live December 8 with SWG-style wounds and battle fatigue

If you've been following Saga of Lucimia, you probably know how the game's build tests work in pre-alpha: Stormhaven opens the servers periodically...

Toontown Rewritten’s latest player update buffs options and character movement

Massively OP's own Justin "The Game Archaeologist" Olivetti deep-dived the history of Toontown Online in his column just about a year ago, but...

Leaderboard: How much does an MMO’s IP influence your interest in it?

Here's a fun thought exercise: What if standard assumptions about IPs and games is wrong? To hear some people tell it, games like

The Survivalist: Giving thanks for survival, from the genre to Conan Exiles

Since my column falls on Thursday, I always have the honor of sharing in the spirit of Thanksgiving by discussing what I am grateful...

MMO designer Raph Koster lays out the component parts of making MMORPGs

Veteran MMORPG designer Raph Koster has up a new blog post that sheds some light on the many angles of developing an MMORPG. In...

The Daily Grind: What’s the most egregious example of a reskinned MMO?

Blogger and MOP reader Serrenity penned a great piece last week discussing the practice of skinning as it pertains to casino games and...

Massively Overthinking: Which MMORPG should have never been made?

This could be a gruesome topic, but it popped into my head after GIbiz published an article with advice for game developers from Melbourne Games....
Can't get there from here.

The Daily Grind: What’s the most iconic MMORPG moment or accomplishment in your memory?

Over the weekend, my husband and I decided to let our son watch bits and pieces of Fellowship of the Ring. My kid is...

The Daily Grind: What’s the longest you’ve ever played a WoW expansion?

During BlizzCon this weekend, Eliot and I were chatting about an article series he's working on different periods in MMORPG history. I mentioned 2009...

Ultima Online’s Raph Koster muses on the appeal of MMO experiences

A little weary of killing and nothing else in MMORPGs? You're not alone because Star Wars Galaxies and Ultima Online creator Raph...

Working As Intended: The gamification of the workification of games

Last weekend, my husband made the bold choice to let our young son play The Stanley Parable. I am not entirely sure the kid...

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