tga
The Game Archaeologist: The tangled legal history of Interplay’s canceled Fallout Online
With the recent revelation that Bethesda's Fallout 76 is going to be an online multiplayer survival game, players who have been hoping for a...
The Game Archaeologist: Myst Online
The impact of Myst in 1993 was akin to an atomic bomb going off in the PC gaming world. The leap forward in graphical...
The Game Archaeologist: The rebirth of The Realm Online
Debuting in 1996, The Realm Online (or, as it is sometimes shortened, The Realm) became one of the first online RPGs to overlay graphics...
The Game Archaeologist: Warhammer Online
When it comes to notable years in the MMORPG genre's history, 2008 stands out as one of the most significant. World of Warcraft's debut...
The Game Archaeologist: Red Planet’s Lost Colony vaporware
You know the story of Roanoke, right? That early American settlement that abruptly went missing with only the word "Croatoan" carved into a tree...
The Game Archaeologist: Harry Potter Online
If all goes well, later this year we will finally be treated to an actual Harry Potter MMORPG in the form of Harry Potter:...
The Game Archaeologist: Lineage
If we judged MMOs by their numbers alone -- and I'm not suggesting we do so -- then the original Lineage would be the...
The Game Archaeologist: A Tale in the Desert
Once asked what he thought was the most innovative MMO from the last decade, Dr. Richard Bartle, the creator of MUD, gave a succinct answer: "A...
The Game Archaeologist: Shattered Galaxy
War. War never ends. Especially if it was designed and encouraged to wage forever.
One of the most popular computer gaming genres of the late...
The Game Archaeologist: EverQuest Mac
In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh...
The Game Archaeologist: BBS door games
When you think of MMORPGs, I wouldn't blame you if your mind stayed rooted firmly in the past decade or so, perhaps taking a...
The Game Archaeologist: Fallen Age
Imagine that one day you wake up, stumble to your computer, and check in on the morning news. Among the various tidbits is a...
The Game Archaeologist: Neocron
It's the distant future. The high-tech battle armor you wear sharply contrasts with the ruins of civilization that you traverse. You spot an enemy...
The ultimate guide to The Game Archaeologist’s MMO archives
When we moved over here to Massively Overpowered, some of us transplanted our long-running columns to the new space. I perhaps felt most devastated...
The Game Archaeologist: Revisiting the first three months of World of Warcraft
Were you there?
Many of us were. Many weren't. Either way, November 23rd, 2004 was a watershed date for the MMORPG industry and one watched...
The Game Archaeologist: Vanguard Saga of Heroes
The significance of Vanguard's development, release, long-running drama, second chance, and eventual closure should be of great interest not just to game historians but...
The Game Archaeologist: Disney’s Toontown Online
The use of the word "toon" to describe MMORPG characters is a contentious one, with fans divided over its annoyance or acceptance. But when...
The Game Archaeologist: Ultima Worlds Online Origin
While the heady days of Ultima Online's dominant position over the industry are long gone, the MMORPG continues to operate and expand, and many...
The Game Archaeologist: The Chronicles of Spellborn
Hey! Hey you! Yeah, you the I'm-so-bored-with-all-of-these-MMOs gamer! You've been grousing about for years how MMOs never take risks, never innovate, and are merely...
The Game Archaeologist: Climax’s Warhammer Online
Let's begin with a little personal history. Back in 2008, I decided to get into the blogging scene by jumping on board the latest...