ultima

See: Ultima Online

It's a NICE DOOR.

Massively Overthinking: Why don’t MMOs try harder to foster great guilds?

51
MOP reader Mahaf1089 posed an interesting question beneath a WoW Factor column earlier this month, one that clearly resonated with our readers because it...
Guess who's back. Back again.

Perfect Ten: The most regrettable MMO studio names

23
The name of a studio has no bearing on the game's quality. You might disagree and point to a game you were more inclined...

BioWare finally confirms Star Wars The Old Republic’s move to Broadsword

31
This announcement is almost redundant at this point since we've had so much confirmation from Star Wars The Old Republic developers already, but here...

Working As Intended: My 20 years of Star Wars Galaxies

24
Last year, when Ultima Online turned 25 years old, I did a piece reminiscing on those early days and marveling that so much of...
Old.

Vague Patch Notes: Examining the MMO tiers, from the Big Five to maintenance mode

23
I've mentioned many a time that one of the ideas behind the Vague Patch Notes column here on MOP is to have a place...

MMO dev Richard Garriott’s Explorers Club joins search for missing submersible at the site of the Titanic

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As part of our 2021 recap, we counted among our "weirdest stories" articles representing the weirdest things MMO developer Richard Garriott did that weren't,...
AAAAAAAAAAH

Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?

39
The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...

Massively Overthinking: When an MMO has everything and so much of it

17
Last week, when No Man's Sky released its native Mac client, MOP's Chris and I fell into a discussion about the game being so...
Our faith has been rewarded!

Perfect Ten: MMOs that ghosted us after talking a big game

36
There's nothing worse as a fan of games to buy into all of the hype and previews of a promising-looking project only to see...

Star Wars: The Old Republic development is moving from BioWare to Broadsword

67
A long time ago in a galaxy far, far away, BioWare poured an insane amount of money, developers, and voice talent into making Star...

The Daily Grind: Which MMOs offer great treasure hunting systems?

9
A post on Nomadic Gamers a few weeks back caught my eye because it was about treasure hunting in MMOs. Now listen, I don't...
game dev hard

Shroud of the Avatar makes world maps, fixes quests, and gives fluffy dogs to subscribers

5
It might be considered a shame that the extremely fluffy good boi pictured above is associated with a game like Shroud of the Avatar,...
Shame, shame, shame.

Richard Garriott’s NFT-based MMO, Iron & Magic, appears to have vanished already

60
About a year ago, we first covered a new MMO, Iron & Magic, which was pitched as an NFT-based game with Richard Garriott at the...
See, that's the joke of the name.

Perfect Ten: 10 old MMO promises that never happened

35
Developers like to talk a big game. It's expected, it's encouraged by all parties, and it's part of the fun. When a game or...
Even-handed.

Perfect Ten: What FFA PvP has to offer the MMO space

29
Before any of you look at the title, the author, and then at your screen again in disbelief, let me disabuse you of any...

The Soapbox: MMO housing is so much more than a frivolous feature

30
When The Sims launched in 2000, what seemed like a dull and laughable concept on paper proved to be one of the most compelling...

Shroud of the Avatar spray-paints its spiders while a five-year wait continues for Episode 2

8
What will come first: the release of Star Citizen or Shroud of the Avatar's Episode 2? No matter which you pick for the office...
LADY YOU'RE SCARING US

Casually Classic: Eight legacy MMOs to satisfy that old school craving

11
It was just five years ago in 2018 that MassivelyOP formally recognized an interesting and heartening trend in the MMO space: the rise of...

Massively Overthinking: What should MMOs do when guild leaders vanish?

8
Last week, we covered that wild story about a "heist" in EVE Online that allowed the perpetrators to make off with trillions of ISK...

The Daily Grind: What are some demonstrably wrong things about old MMOs that people insist were true anyway?

36
A while back, there was a thread on the MMORPG subreddit arguing that "minmaxing an information abundance has ruined MMORPGs" and posited that devs...

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