wolcen studio

The MOP Up: Star Sonata 2 reboots the universe

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If you've been playing Star Sonata 2, you need to prepare yourself for the end of the universe -- and the start of a...

Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile

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A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the biggest names...

The MOP Up: Darkfall Rise of Agon heats up

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No, Darkfall Rise of Agon's map up there didn't just contract chicken pox; that's a "heat map" showing all of the bloodthirsty hot spots...

Wolcen promises a ‘second dawn’ with focus on improving testing, balance, and servers

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In order to continue improving the game and "restore more global happiness" to the game's community (their words, not ours), the devs of Wolcen:...

Not So Massively: Delving into builds and endgame in Wolcen Lords of Mayhem

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A few weeks ago in the Not So Massively column, I gave my initial impressions of Wolcen: Lords of Mayhem. I found it a...

Wolcen devs discuss launch issues, cash shops, endgame updates, and a new story chapter

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The developers of Wolcen: Lords of Mayhem recently sat down for an interview with Gamestar - it's in German, but a helpful Reddit post has...

Not So Massively: First impressions of Wolcen, a familiar but fun ARPG

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Wolcen: Lords of Mayhem isn't a game whose development I followed super closely, but I'd seen it on Steam aways back and thought it...

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