EverQuest axes enforced raid rotations

    
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Daybreak is ending enforced raid rotations in EverQuest. The firm says that doing so serves the best interest of its Ragefire and Lockjaw progression server community. While the company admits that some aspects of rotation “may have increased access” for certain players and guilds, it also allowed some EQ players to exclude other players from accessing content “that they would normally be able to enjoy with a few of their friends.

Enforced raid rotations on the progression servers have been a thing since the summer, and the practice was not without controversy.

Source: Forums; thanks Bob!
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