Star Citizen’s Around the Verse: Character customization, concept ships, and the commodities market
Persistent universe fans, heads up: On this week’s Star Citizen Around the Verse, Chris Roberts is joined by Persistent Universe Game Director Tony Zurovec, who explains that his team is hard at work on mission scenario conversion and solar system services — like commodities and shopping.
“The first one of these out the door will be the shopping service, and it’s going to control inventory, prices, and demand levels for all the shops within a system. It’s also going to hook up to the mission service so that low inventory levels will automatically result in the creation of mission to reverse the trend. The mission service is also really interesting because along with a lot of work that’s occurred, it’s also going to allow us to start instantiating a lot of dynamic content for the game. This is all dramatically different than what we’ve had in the game today, which has always been much more static in nature.”
There’s also a studio check-in with the Frankfurt team; a lengthy segment on the Anvil Hurricane, the concept ship that rolled out to buyers last week; and a behind-the-scenes feature on character customization. Check it below!