Camelot Unchained sees ‘a light at the end of the tunnel’

There’s no doubt that it has to be difficult for the Camelot Unchained team to continue to ask for patience week after week when all the players simply want to hear the words “beta!” While the game is not quite there yet, Mark Jacobs reports that the team is seeing a “light at the end of the tunnel” in regard to its efforts.

This week’s update letter once again rolls through 10 or so projects that the team is working on, including manual aiming, weapon animations, additional polearm designs, and the banes and boons system. There has also been work on armor models to make them look more weathered and used instead of impossibly shiny.

“I know it has been a longer road than we expected, but the good news is that not only have we stuck to our principles (openness, integrity, not treating our customers as an ongoing cash shop), but now we can show the kind of progress that so many of you have so patiently waited for,” Jacobs said. “Whether it is the engine, the game, or even the office in Seattle (I hope to sign a lease when I’m out there this week), we continue the march to Beta 1.”

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

40 Comments on "Camelot Unchained sees ‘a light at the end of the tunnel’"

  Subscribe  
newest oldest most liked
Subscribe to:
Reader
Jeff

I respect Mark Jacobs a great deal, I’m still playing DoaC and if UC is a better game I may finally leave it, surprisingly many of the old guard feel the same way as I do.

Reader
Loyal Patron
Patreon Donor
Kickstarter Donor
Briar Grey

One of the best things about Mark and the CU team is that they are very good at communicating and sharing expectations and changes, and they never make you feel like you’re just getting wool pulled over your eyes. I have every faith in them. I toy with jumping in to the testing from time to time; I backed at the level that I could, but I’m just not a good alpha/beta tester, so I’ll just keep reading the updates and marveling over the artistry ;)

Reader
Oleg Chebeneev

Fans might disagree with me, but some designs in CU look very strange if not silly. Look at this castle: https://goo.gl/paCnpM

Did people who design this ever see real castle? This thing looks like an oversized 3dprinted toy. I bet it is also sterile inside with square walls and nothing inbetween.

Reader
Bryan Correll

To me that looks like a temple/cathedral more than a castle. Those do tend to be over-designed in the real world.

Reader
Francis Baud

Currently players can create basically anything they can imagine in their head: sci-fi ships, WW2 bunkers, impossible castles, etc.

At launch or earlier, construction will be submitted to:
-physics and stability (which means structures can be built only in certain realistic ways, or will collapse),
-CSE’s standards (if I’m correct they’ll have ways to monitor buildings and may use their power of veto)
-as well as limited resources and PvP/Veilstorms’ destruction (players likely will build more practical and tenable buildings rather than wasting valuable construction materials on silly decorations… hopefully).

Nathaniel Downes
Reader
Nathaniel Downes

It looks like a fantasy castle, and the Authorian legends are the epitome of medieval fantasty.

Reader
Anastasios Voyietov

I dont think anyone is gonna blame them that they stuck with their principles and took their time to improve their designs to the level they wanted. IMHO more developers need to do this, instead of going for a quick buck and releasing half-finished games. Yes, delays can be frustrating, but i ‘d take that in place of an unpolished mess.

Reader
Francis Baud

The evolution of the Arthurian heavy armor:

Reader
drgreenhoe

100% improvement in the looks of the heavy armor. The cloaks look better as well. Some serious progress in my opinion. Things are looking good for the studio as a whole. The Seattle expansion is another win for the game. Keep up the awesome progress.

Reader
Patreon Donor
Loyal Patron
Schlag Sweetleaf

Reader
Sorenthaz

Tbh it’s better to get a beta rolled out when it’s ready VS shoving it out and dealing with all of the issues of a rushed release. As long as it isn’t financially screwing them over ofc to hold back. Either way hopefully the wait will be worth it for those eagerly awaiting the beta.

Reader
Koshelkin

Excellent.

Nathaniel Downes
Reader
Nathaniel Downes

Jacobs, after you sign the lease, how about I take you to the coolest restaurant in the area to celebrate?